Player Matchup

Bastet
Bastet
Cccharless
Bastet
Level 140
God Stats
0W - 2L
1,244 SR
Queue Stats
75W - 83L
1,473 Elo+
Solo
Hercules
Hercules
ImKindaSuperBad
Hercules
Level 63
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ItsxShaman
Cernunnos
Level 123
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Xing Tian
Xing Tian
MinusDaMinns
Xing Tian
Level 35
God Stats
30W - 31L
1,553 SR
Queue Stats
99W - 104L
1,524 Elo+
Solo
Hera
Hera
NonvulYoKriid
Hera
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,470 Elo+
Solo
Team Averages
Level 91
1,442 SR
1,449 Elo+

VS

Team Averages
Level 68
1,502 SR
1,388 Elo+
Bacchus
Bacchus
CrucialLil24
Bacchus
Level 45
God Stats
2W - 4L
1,174 SR
Queue Stats
119W - 140L
1,424 Elo+
Party 1
Bellona
Bellona
Majeek1
Bellona
Level 80
God Stats
5W - 0L
1,748 SR
Queue Stats
80W - 93L
1,334 Elo+
Party 2
Neith
Neith
SnapCrackaPop
Neith
Level 69
God Stats
14W - 12L
1,382 SR
Queue Stats
314W - 342L
1,431 Elo+
Party 1
Shiva
Shiva
btb181
Shiva
Level 62
God Stats
4W - 1L
1,615 SR
Queue Stats
19W - 17L
1,347 Elo+
Party 2
Discordia
Discordia
leskiins
Discordia
Level 84
God Stats
16W - 14L
1,590 SR
Queue Stats
185W - 196L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cccharless
Bastet
11
1 / 3 / 0
6,448
496
4,108
9,182
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
0 / 2 / 0
5,962
459
1,872
11,072
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ItsxShaman
Cernunnos
11
0 / 2 / 0
6,133
472
6,178
8,027
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MinusDaMinns
Xing Tian
9
0 / 3 / 0
5,823
448
3,334
9,385
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 0
6,920
532
3,399
5,664
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrucialLil24
Bacchus
11
3 / 0 / 3
6,834
526
3,940
8,427
5,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Majeek1
Bellona
13
2 / 0 / 3
7,631
587
8,815
5,980
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
6,876
529
7,823
6,315
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
btb181
Shiva
13
5 / 0 / 5
7,421
571
5,054
6,163
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
leskiins
Discordia
12
0 / 3 / 3
6,742
519
3,162
6,326
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
14
14
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cccharless
Bastet
1
3
0
0.33
W
Bacchus
CrucialLil24
Bacchus
3
0
3
4.5
L
Hercules
0
2
0
0
L
Cernunnos
ItsxShaman
Cernunnos
0
2
0
0
W
Bellona
Majeek1
Bellona
2
0
3
3.5
L
Xing Tian
MinusDaMinns
Xing Tian
0
3
0
0
L
2
4
0
0.5
W
4
0
3
5.5
W
Shiva
btb181
Shiva
5
0
5
7.5
W
Discordia
leskiins
Discordia
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
28,794
43,330
Taken
33,211
20,509
Mitigated
19,670
13,288
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cccharless
Bastet
4,108
557
0
3,984
9,182
2,890
0
919
8,207
0
41,529
W
Bacchus
CrucialLil24
Bacchus
3,940
633
1,613
2,771
8,427
5,679
196
1,382
7,045
12,493
0
L
Hercules
1,872
268
0
3,731
11,072
6,131
0
0
11,072
0
21,663
L
Cernunnos
ItsxShaman
Cernunnos
6,178
2,780
0
3,292
8,027
2,241
0
2,098
5,929
0
54,535
W
Bellona
Majeek1
Bellona
8,815
3,072
0
2,026
5,980
5,689
142
110
5,870
0
38,908
L
Xing Tian
MinusDaMinns
Xing Tian
3,334
252
291
1,445
9,385
7,642
0
2,400
6,917
9,962
0
L
3,399
630
0
545
5,664
1,605
675
1,251
4,103
39,965
0
W
7,823
3,800
0
2,574
6,315
1,839
360
1,835
4,440
0
46,146
W
Shiva
btb181
Shiva
5,054
1,160
88
938
6,163
4,463
478
538
5,603
0
41,841
W
Discordia
leskiins
Discordia
3,162
135
0
1,040
6,326
2,000
128
2,608
3,520
41,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
35,504
334
Minions Killed
364
0
Camps Cleared
0
1,211,060
Distance Traveled
1,308,574
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,448
496
82
6
0
238,982
0
W
Bacchus
6,834
526
17
1
0
258,483
4
L
Hercules
5,962
459
64
5
0
273,483
2
L
Cernunnos
6,133
472
91
7
0
225,023
2
W
Bellona
7,631
587
91
7
0
277,260
4
L
Xing Tian
5,823
448
14
1
0
243,505
4
L
Hera
6,920
532
83
6
0
230,067
4
W
Neith
6,876
529
93
7
0
230,119
2
W
Shiva
7,421
571
67
5
0
306,186
3
W
Discordia
6,742
519
96
7
0
236,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role