Player Matchup

Ganesha
Ganesha
BongSZN
Ganesha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 196L
1,486 Elo+
Party 1
King Arthur
King Arthur
DevastadorDev
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 124L
1,627 Elo+
Solo
Shiva
Shiva
SuicidalRapture
Shiva
Level 144
God Stats
0W - 4L
1,314 SR
Queue Stats
269W - 293L
1,486 Elo+
Solo
Janus
Janus
Tiindah
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 78L
1,448 Elo+
Party 1
Medusa
Medusa
cjmc43
Medusa
Level 118
God Stats
20W - 30L
1,443 SR
Queue Stats
63W - 89L
1,448 Elo+
Party 1
Team Averages
Level 106
1,452 SR
1,499 Elo+

VS

Team Averages
Level 97
1,538 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Symple iTwiisT
Tiamat
Level 103
God Stats
19W - 18L
1,464 SR
Queue Stats
246W - 228L
1,521 Elo+
Solo
Shiva
Shiva
TheNai13
Shiva
Level 73
God Stats
8W - 5L
1,680 SR
Queue Stats
22W - 25L
1,417 Elo+
Party 2
Charybdis
Charybdis
VegetaHulk
Charybdis
Level 141
God Stats
3W - 6L
1,551 SR
Queue Stats
403W - 409L
1,481 Elo+
Solo
Sylvanus
Sylvanus
juniormn227
Sylvanus
Level 83
God Stats
12W - 7L
1,494 SR
Queue Stats
74W - 90L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BongSZN
Ganesha
12
1 / 5 / 11
8,582
505
7,305
19,141
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
DevastadorDev
King Arthur
12
0 / 10 / 1
7,094
417
3,248
16,574
7,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 4 / 0
9,034
531
8,242
15,527
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
Tiindah
Janus
14
2 / 6 / 6
8,424
496
8,322
10,794
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cjmc43
Medusa
16
6 / 4 / 2
10,062
592
10,465
10,412
3,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 3 / 7
8,946
526
7,199
12,612
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 9
8,399
494
8,871
11,567
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
TheNai13
Shiva
18
15 / 2 / 3
11,106
653
15,146
11,009
14,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
VegetaHulk
Charybdis
15
9 / 5 / 4
9,514
560
13,734
11,199
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
juniormn227
Sylvanus
13
0 / 3 / 12
7,555
444
6,960
13,413
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
29
29
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
7
2.5
L
Ganesha
BongSZN
Ganesha
1
5
11
1.3
L
King Arthur
DevastadorDev
King Arthur
0
10
1
0.05
L
7
4
0
1.75
W
1
3
9
1.83
W
Shiva
TheNai13
Shiva
15
2
3
8.25
L
Janus
Tiindah
Janus
2
6
6
0.83
W
Charybdis
VegetaHulk
Charybdis
9
5
4
2.2
L
Medusa
cjmc43
Medusa
6
4
2
1.75
W
Sylvanus
juniormn227
Sylvanus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
51,910
72,448
Taken
59,800
40,351
Mitigated
39,428
12,325
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,199
1,970
0
4,643
12,612
3,988
161
2,123
10,359
0
46,139
L
Ganesha
BongSZN
Ganesha
7,305
516
56
2,879
19,141
18,970
12
5,630
13,193
26,274
0
L
King Arthur
DevastadorDev
King Arthur
3,248
646
0
1,715
16,574
7,060
0
530
16,034
0
28,311
L
8,242
1,900
526
5,028
15,527
7,732
544
3,440
11,976
0
52,332
W
8,871
853
0
2,799
11,567
5,925
0
4,849
6,474
45,406
0
W
Shiva
TheNai13
Shiva
15,146
1,568
114
1,390
11,009
14,541
406
633
10,334
0
74,339
L
Janus
Tiindah
Janus
8,322
731
0
1,165
10,794
3,221
0
3,602
6,902
50,742
0
W
Charybdis
VegetaHulk
Charybdis
13,734
6,654
0
2,414
11,199
4,432
174
1,973
9,168
0
65,303
L
Medusa
cjmc43
Medusa
10,465
3,729
0
956
10,412
3,368
565
1,039
9,339
0
63,894
W
Sylvanus
juniormn227
Sylvanus
6,960
2,061
2,218
3,100
13,413
10,542
174
5,479
7,749
20,787
3,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
45,520
415
Minions Killed
420
0
Camps Cleared
0
1,528,744
Distance Traveled
1,592,514
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,946
526
81
5
0
377,929
1
L
Ganesha
8,582
505
14
1
0
318,182
3
L
King Arthur
7,094
417
59
3
0
324,104
1
L
Shiva
9,034
531
105
6
0
276,654
1
W
Tiamat
8,399
494
83
5
0
331,940
3
W
Shiva
11,106
653
124
7
0
300,674
0
L
Janus
8,424
496
113
7
0
287,643
8
W
Charybdis
9,514
560
94
6
0
280,537
4
L
Medusa
10,062
592
124
7
0
322,161
2
W
Sylvanus
7,555
444
38
2
0
301,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role