Player Matchup

Kuzenbo
Kuzenbo
ProXoS1121
Kuzenbo
Level 156
God Stats
1W - 0L
1,158 SR
Queue Stats
30W - 31L
1,551 Elo+
Party 1
Thanatos
Thanatos
SpookySauceFilms
Thanatos
Level 45
God Stats
1W - 0L
1,582 SR
Queue Stats
13W - 6L
1,757 Elo+
Party 1
Izanami
Izanami
Syst3m06
Izanami
Level 86
God Stats
5W - 2L
1,279 SR
Queue Stats
19W - 18L
1,341 Elo+
Solo
Shiva
Shiva
slimypoker
Shiva
Level 125
God Stats
3W - 4L
1,435 SR
Queue Stats
53W - 36L
1,667 Elo+
Party 1
Ra
Ra
temp-824945
Ra
Level 154
God Stats
1W - 0L
1,756 SR
Queue Stats
16W - 5L
1,827 Elo+
Party 1
Team Averages
Level 113
1,442 SR
1,629 Elo+

VS

Team Averages
Level 82
1,550 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BorderBunny192
Fafnir
Level 136
God Stats
64W - 67L
1,567 SR
Queue Stats
306W - 313L
1,577 Elo+
Party 2
Apollo
Apollo
NoseOffToes
Apollo
Level 101
God Stats
4W - 2L
1,683 SR
Queue Stats
24W - 17L
1,433 Elo+
Solo
Anhur
Anhur
Pablo Mikaell13
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 95L
1,341 Elo+
Solo
Yemoja
Yemoja
crusty_crab00
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ProXoS1121
Kuzenbo
14
1 / 2 / 7
8,294
829
5,654
13,578
15,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
4 / 5 / 6
8,248
825
6,317
8,701
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Syst3m06
Izanami
16
2 / 3 / 6
8,699
870
5,814
8,541
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
16
8 / 4 / 5
9,122
912
13,498
14,839
14,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 9
8,164
816
6,398
7,041
5,947
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 4 / 6
8,387
839
13,183
12,261
4,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 7
7,807
781
4,141
10,403
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
5 / 2 / 5
8,597
860
11,433
9,940
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 8 / 5
7,922
792
5,825
9,812
3,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
6,783
678
1,842
3,290
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
18
Kills
14
15
Deaths
18
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
6
2
L
1
3
7
1.5
L
Apollo
5
2
5
3.75
L
3
8
5
0.69
W
Kuzenbo
ProXoS1121
Kuzenbo
1
2
7
2.25
W
4
5
6
1.4
W
Izanami
Syst3m06
Izanami
2
3
6
1.67
L
0
1
1
0.5
W
Shiva
8
4
5
2.63
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
36,424
52,700
Taken
45,706
42,636
Mitigated
26,322
19,562
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,183
3,484
0
1,730
12,261
4,631
90
1,058
11,203
0
31,670
L
4,141
1,291
0
1,512
10,403
11,848
0
3,784
6,619
12,008
0
L
Apollo
11,433
6,340
0
2,166
9,940
3,801
1,143
3,487
6,453
0
34,601
L
5,825
3,186
0
0
9,812
3,755
0
3,125
6,687
0
17,977
W
Kuzenbo
ProXoS1121
Kuzenbo
5,654
1,515
1,529
2,151
13,578
15,020
761
1,379
12,199
12,418
0
W
6,317
571
923
4,345
8,701
4,096
1,288
750
7,951
0
15,336
W
Izanami
Syst3m06
Izanami
5,814
2,816
0
2,110
8,541
2,969
4,227
2,008
6,533
0
34,775
L
1,842
127
564
476
3,290
2,287
0
598
2,692
5,898
0
W
Shiva
13,498
3,818
1,497
2,850
14,839
14,604
854
1,036
13,803
0
33,186
W
6,398
855
2,080
2,077
7,041
5,947
886
810
6,231
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
39,496
202
Minions Killed
159
0
Camps Cleared
0
1,035,418
Distance Traveled
943,823
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,387
839
32
3
0
238,728
5
L
Fafnir
7,807
781
13
1
0
186,130
2
L
Apollo
8,597
860
71
7
0
208,294
0
L
Anhur
7,922
792
34
3
0
155,621
0
W
Kuzenbo
8,294
829
15
2
0
219,978
2
W
Thanatos
8,248
825
22
2
0
213,855
0
W
Izanami
8,699
870
72
7
0
184,711
3
L
Yemoja
6,783
678
9
1
0
155,050
0
W
Shiva
9,122
912
44
4
0
206,162
1
W
Ra
8,164
816
49
5
0
210,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role