Player Matchup

Shiva
Shiva
Deku_Knights
Shiva
Level 109
God Stats
5W - 3L
1,589 SR
Queue Stats
47W - 49L
1,467 Elo+
Solo
Ne Zha
Ne Zha
FoureverCore
Ne Zha
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
228W - 189L
1,532 Elo+
Party 1
Sol
Sol
SilentReaper-_-X
Sol
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 192L
1,451 Elo+
Party 1
Bellona
Bellona
saledfinger69420
Bellona
Level 149
God Stats
9W - 5L
1,597 SR
Queue Stats
539W - 505L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
ventisthighs
Tsukuyomi
Level 103
God Stats
5W - 3L
1,882 SR
Queue Stats
182W - 175L
1,612 Elo+
Solo
Team Averages
Level 133
1,614 SR
1,518 Elo+

VS

Team Averages
Level 109
1,480 SR
1,503 Elo+
Artio
Artio
CensoredSlays
Artio
Level 154
God Stats
1W - 3L
1,304 SR
Queue Stats
79W - 84L
1,568 Elo+
Party 2
Cabrakan
Cabrakan
KelvinSlays
Cabrakan
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
30W - 40L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LookItsJayy
Morgan Le Fay
Level 67
God Stats
8W - 8L
1,518 SR
Queue Stats
101W - 118L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OctavianSlays
Cu Chulainn
Level 79
God Stats
1W - 3L
1,511 SR
Queue Stats
2W - 5L
1,624 Elo+
Party 2
Shiva
Shiva
Toskey
Shiva
Level 125
God Stats
1W - 3L
1,301 SR
Queue Stats
55W - 53L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,727
463
8,434
16,958
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
7 / 4 / 7
10,454
498
14,922
17,862
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 9
10,818
515
19,501
14,145
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 5
13,473
642
15,737
19,107
20,105
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ventisthighs
Tsukuyomi
17
0 / 5 / 6
10,266
489
10,097
15,688
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,875
470
10,571
23,772
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
KelvinSlays
Cabrakan
14
1 / 7 / 5
8,679
413
10,225
21,834
13,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
LookItsJayy
Morgan Le Fay
15
0 / 7 / 6
9,358
446
10,842
13,529
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OctavianSlays
Cu Chulainn
17
2 / 6 / 0
9,942
473
10,570
14,612
15,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Toskey
Shiva
18
7 / 1 / 2
11,048
526
14,211
19,636
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
12
12
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
W
1
1
3
2.5
W
Ne Zha
7
4
7
2.63
L
Cabrakan
KelvinSlays
Cabrakan
1
7
5
0.5
L
Morgan Le Fay
LookItsJayy
Morgan Le Fay
0
7
6
0.43
L
Cu Chulainn
OctavianSlays
Cu Chulainn
2
6
0
0.33
W
7
1
9
11.5
L
Shiva
Toskey
Shiva
7
1
2
8
W
7
1
5
9.5
W
Tsukuyomi
ventisthighs
Tsukuyomi
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
56,419
83,760
Taken
93,383
53,762
Mitigated
60,084
38,246
Healing
26,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,571
1,302
1,999
10,512
23,772
14,834
13
6,218
17,554
42,452
0
W
8,434
1,531
1,385
6,571
16,958
15,254
445
7,828
9,048
0
35,676
W
Ne Zha
14,922
3,713
0
6,923
17,862
7,039
447
8,089
9,527
0
64,136
L
Cabrakan
KelvinSlays
Cabrakan
10,225
1,937
0
6,725
21,834
13,007
0
4,438
17,396
58,229
1,305
L
Morgan Le Fay
LookItsJayy
Morgan Le Fay
10,842
306
0
2,535
13,529
4,488
0
3,481
10,048
54,163
0
L
Cu Chulainn
OctavianSlays
Cu Chulainn
10,570
2,803
0
456
14,612
15,794
582
447
14,165
137
64,024
W
19,501
7,129
0
6,785
14,145
5,767
2,637
8,040
5,747
61,834
6,377
L
Shiva
Toskey
Shiva
14,211
1,955
216
3,940
19,636
11,961
767
3,086
16,550
0
90,486
W
15,737
9,701
77
11,178
19,107
20,105
0
3,528
15,485
0
108,985
W
Tsukuyomi
ventisthighs
Tsukuyomi
10,097
1,631
0
5,327
15,688
5,597
106
3,152
12,494
0
88,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
48,902
581
Minions Killed
512
0
Camps Cleared
0
2,079,584
Distance Traveled
1,906,728
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,875
470
66
3
0
448,060
4
W
Shiva
9,727
463
51
2
0
433,759
0
W
Ne Zha
10,454
498
92
4
0
416,091
3
L
Cabrakan
8,679
413
85
4
0
349,343
3
L
Morgan Le Fay
9,358
446
114
5
0
342,954
3
L
Cu Chulainn
9,942
473
125
6
0
340,463
3
W
Sol
10,818
515
96
5
0
381,161
1
L
Shiva
11,048
526
122
6
0
425,908
4
W
Bellona
13,473
642
208
10
0
430,198
2
W
Tsukuyomi
10,266
489
134
6
0
418,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role