Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Anselic
Agni
Level 58
God Stats
1W - 2L
1,512 SR
Queue Stats
7W - 7L
1,533 Elo+
Solo
Izanami
Izanami
Likarium
Izanami
Level 108
God Stats
4W - 5L
1,690 SR
Queue Stats
141W - 149L
1,557 Elo+
Solo
Thor
Thor
mahc1412
Thor
Level 102
God Stats
0W - 5L
1,239 SR
Queue Stats
223W - 247L
1,510 Elo+
Solo
Scylla
Scylla
shedgrl
Scylla
Level 125
God Stats
67W - 55L
1,569 SR
Queue Stats
180W - 140L
1,555 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,531 Elo+

VS

Team Averages
Level 122
1,546 SR
1,545 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Bakangreen
Nox
Level 129
God Stats
18W - 16L
1,638 SR
Queue Stats
123W - 122L
1,590 Elo+
Solo
Shiva
Shiva
FSUOneil97
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,432 Elo+
Solo
Da Ji
Da Ji
JaimeLino
Da Ji
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,623 Elo+
Party 1
Discordia
Discordia
pasm96
Discordia
Level 88
God Stats
8W - 6L
1,594 SR
Queue Stats
47W - 47L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 0
6,093
1,219
3,711
10,045
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Agni
Anselic
Agni
8
0 / 3 / 0
5,273
1,055
1,699
3,073
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Likarium
Izanami
11
1 / 1 / 0
6,069
1,214
4,262
3,963
1,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
9
0 / 2 / 0
5,346
1,069
407
2,092
529
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
shedgrl
Scylla
11
0 / 1 / 1
6,121
1,224
3,397
2,893
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

352

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 1 / 6
6,272
1,254
4,730
4,834
2,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 2
6,482
1,296
2,452
2,368
649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
11
1 / 0 / 5
6,316
1,263
2,701
2,658
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
JaimeLino
Da Ji
11
4 / 0 / 2
6,793
1,359
6,469
4,203
1,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
pasm96
Discordia
11
0 / 0 / 5
6,041
1,208
3,436
2,281
611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
8
8
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Amaterasu
 
Amaterasu
1
1
6
4
L
Agni
Anselic
Agni
0
3
0
0
W
2
0
2
3
W
Shiva
1
0
5
3.5
W
Da Ji
JaimeLino
Da Ji
4
0
2
5
L
Izanami
Likarium
Izanami
1
1
0
1
L
Thor
0
2
0
0
W
Discordia
pasm96
Discordia
0
0
5
2.5
L
Scylla
shedgrl
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
19,788
22,066
Taken
16,344
9,505
Mitigated
6,240
1,311
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,711
956
18
1,198
10,045
6,387
0
3,387
6,476
9,826
0
W
Amaterasu
 
Amaterasu
4,730
2,288
0
513
4,834
2,282
0
2,832
1,818
0
8,753
L
Agni
Anselic
Agni
1,699
283
0
0
3,073
670
0
603
2,439
1,580
0
W
2,452
316
0
112
2,368
649
0
884
1,438
14,407
0
W
Shiva
2,701
565
41
552
2,658
1,421
0
1,752
777
0
11,628
W
Da Ji
JaimeLino
Da Ji
6,469
2,183
0
308
4,203
1,277
0
1,690
2,443
0
11,878
L
Izanami
Likarium
Izanami
4,262
2,996
0
55
3,963
1,110
0
772
3,156
0
14,854
L
Thor
407
108
0
0
2,092
529
0
441
1,623
0
1,582
W
Discordia
pasm96
Discordia
3,436
311
16
320
2,281
611
0
1,162
1,061
16,315
0
L
Scylla
shedgrl
Scylla
3,397
499
0
40
2,893
809
0
685
2,175
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
31,904
91
Minions Killed
107
3
Camps Cleared
6
338,617
Distance Traveled
519,879
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,093
1,219
16
3
0
103,871
2
W
Amaterasu
6,272
1,254
5
1
1
97,987
0
L
Agni
5,273
1,055
1
0
0
25,627
0
W
Nox
6,482
1,296
32
6
2
105,734
0
W
Shiva
6,316
1,263
15
3
2
105,439
0
W
Da Ji
6,793
1,359
17
3
0
105,703
0
L
Izanami
6,069
1,214
28
6
0
88,937
0
L
Thor
5,346
1,069
3
1
1
26,300
1
W
Discordia
6,041
1,208
38
8
1
105,016
0
L
Scylla
6,121
1,224
43
9
2
93,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role