Player Matchup

Horus
Horus
Adrianoboe
Horus
Level 138
God Stats
6W - 6L
1,306 SR
Queue Stats
248W - 253L
1,535 Elo+
Party 2
Agni
Agni
BUNNY_345
Agni
Level 64
God Stats
7W - 6L
1,584 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Shiva
Shiva
Slight_Ace
Shiva
Level 95
God Stats
2W - 0L
1,747 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Skadi
Skadi
Villa2417
Skadi
Level 155
God Stats
6W - 7L
1,759 SR
Queue Stats
361W - 277L
1,533 Elo+
Party 2
Sol
Sol
xSteve2196
Sol
Level 66
God Stats
1W - 0L
1,302 SR
Queue Stats
118W - 124L
1,566 Elo+
Party 2
Team Averages
Level 104
1,539 SR
1,513 Elo+

VS

Team Averages
Level 126
1,554 SR
1,560 Elo+
Hou Yi
Hou Yi
Aug106nohands
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,444 Elo+
Party 3
Ah Puch
Ah Puch
FollowingData0
Ah Puch
Level 132
God Stats
2W - 3L
1,475 SR
Queue Stats
42W - 22L
1,603 Elo+
Solo
Shiva
Shiva
MissFreezy
Shiva
Level 146
God Stats
0W - 1L
1,796 SR
Queue Stats
61W - 59L
1,565 Elo+
Solo
Ganesha
Ganesha
Stefmeister8328
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,581 Elo+
Party 3
Bakasura
Bakasura
snolaxofthewild
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
8 / 3 / 10
11,074
738
11,149
17,504
14,061
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Agni
19
0 / 1 / 11
11,171
745
11,134
10,251
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
18
6 / 2 / 12
11,406
760
18,729
18,309
13,632
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Villa2417
Skadi
17
4 / 3 / 12
10,556
704
18,679
10,534
3,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 9
12,002
800
12,138
11,741
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,105
674
8,006
9,689
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 8 / 5
10,732
715
22,178
17,828
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
4 / 3 / 2
9,922
661
11,795
18,179
13,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 3 / 7
10,484
699
7,761
20,541
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bakasura
15
0 / 8 / 1
8,984
599
3,268
18,688
6,909
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
24
Kills
10
10
Deaths
24
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
8
3
10
4.33
L
2
2
4
2
W
Agni
0
1
11
5.5
L
4
8
5
0.81
L
Shiva
4
3
2
1.67
W
Shiva
6
2
12
6
L
0
3
7
1.17
W
Skadi
Villa2417
Skadi
4
3
12
3.33
L
Bakasura
0
8
1
0.06
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,829
Damage
53,008
68,339
Taken
84,925
39,047
Mitigated
53,847
17,182
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,149
3,666
2,237
2,995
17,504
14,061
193
5,557
11,947
0
19,634
L
8,006
2,283
0
940
9,689
3,611
0
3,589
5,874
0
35,041
W
Agni
11,134
1,990
0
3,545
10,251
2,874
943
5,703
4,548
55,927
0
L
22,178
240
0
3,776
17,828
6,176
0
3,799
13,973
52,420
0
L
Shiva
11,795
1,456
365
2,615
18,179
13,464
0
3,317
14,755
0
26,235
W
Shiva
18,729
2,557
266
2,305
18,309
13,632
0
9,658
8,374
0
31,232
L
7,761
274
336
1,827
20,541
23,687
0
6,344
13,963
32,038
0
W
Skadi
Villa2417
Skadi
18,679
5,938
0
805
10,534
3,781
2,340
5,082
5,452
0
35,799
L
Bakasura
3,268
1,965
0
1,780
18,688
6,909
0
4,400
14,113
0
16,832
W
12,138
4,581
0
5,029
11,741
4,699
4,840
3,939
7,802
54,695
3,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
50,227
282
Minions Killed
240
0
Camps Cleared
0
1,599,771
Distance Traveled
1,436,649
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,074
738
14
1
0
335,464
0
L
Hou Yi
10,105
674
60
4
0
273,875
1
W
Agni
11,171
745
97
6
0
295,505
3
L
Ah Puch
10,732
715
80
5
0
269,924
4
L
Shiva
9,922
661
38
3
0
298,374
0
W
Shiva
11,406
760
34
2
0
349,948
1
L
Ganesha
10,484
699
19
1
0
296,185
0
W
Skadi
10,556
704
35
2
0
309,451
0
L
Bakasura
8,984
599
43
3
0
298,291
0
W
Sol
12,002
800
102
7
0
309,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role