Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CUPID567
Atlas
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,500 Elo+
Solo
Artemis
Artemis
Paralaizen
Artemis
Level 69
God Stats
9W - 6L
1,808 SR
Queue Stats
273W - 256L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tri-Edge93
Tsukuyomi
Level 145
God Stats
2W - 4L
1,284 SR
Queue Stats
197W - 204L
1,437 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,485 Elo+

VS

Team Averages
Level 82
1,561 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BobboHunter
Jormungandr
Level 82
God Stats
28W - 30L
1,511 SR
Queue Stats
44W - 61L
1,387 Elo+
Party 2
Bellona
Bellona
HarambesProdigyy
Bellona
Level 89
God Stats
3W - 0L
1,702 SR
Queue Stats
57W - 65L
1,422 Elo+
Solo
Neith
Neith
Iceaiah2021
Neith
Level 89
God Stats
6W - 6L
1,519 SR
Queue Stats
16W - 13L
1,514 Elo+
Solo
Izanami
Izanami
SB3V
Izanami
Level 26
God Stats
5W - 6L
1,572 SR
Queue Stats
7W - 7L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 1
6,960
535
3,337
5,521
7,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
 
Shiva
10
2 / 2 / 0
6,301
485
5,323
9,414
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
CUPID567
Atlas
12
1 / 3 / 1
6,707
516
4,481
8,127
6,832
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Paralaizen
Artemis
10
0 / 2 / 2
5,659
435
6,602
8,538
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Tri-Edge93
Tsukuyomi
11
2 / 3 / 0
6,576
506
4,388
8,232
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 2
8,009
616
6,366
9,007
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
BobboHunter
Jormungandr
11
2 / 1 / 3
6,788
522
6,120
11,776
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 2
6,737
518
3,890
7,275
5,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
7,250
558
4,510
5,215
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
SB3V
Izanami
11
1 / 1 / 2
6,289
484
2,974
6,834
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Shiva
 
Shiva
2
2
0
1
W
Pele
 
Pele
5
1
2
6
W
Jormungandr
BobboHunter
Jormungandr
2
1
3
3.5
L
Atlas
CUPID567
Atlas
1
3
1
0.5
W
1
2
2
1
W
2
1
1
2.5
L
Artemis
Paralaizen
Artemis
0
2
2
0.5
W
Izanami
SB3V
Izanami
1
1
2
2
L
Tsukuyomi
Tri-Edge93
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
23,860
39,832
Taken
40,107
23,142
Mitigated
19,478
15,274
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,337
370
541
2,135
5,521
7,007
81
50
5,471
32,510
0
L
Shiva
 
Shiva
5,323
943
398
3,453
9,414
4,414
0
2,792
6,622
0
20,692
W
Pele
 
Pele
6,366
1,807
0
3,608
9,007
2,987
517
2,184
6,823
0
54,679
W
Jormungandr
BobboHunter
Jormungandr
6,120
1,283
303
2,971
11,776
7,560
344
287
11,489
29,165
0
L
Atlas
CUPID567
Atlas
4,481
1,353
0
2,809
8,127
6,832
0
178
7,732
36,772
0
W
3,890
1,174
0
2,243
7,275
5,128
465
3,762
3,513
230
26,913
W
4,510
1,320
0
2,035
5,215
1,809
1,206
1,530
3,685
0
41,570
L
Artemis
Paralaizen
Artemis
6,602
2,700
0
2,690
8,538
2,495
0
3,037
5,501
0
39,454
W
Izanami
SB3V
Izanami
2,974
1,865
0
2,447
6,834
1,994
298
55
6,779
0
33,221
L
Tsukuyomi
Tri-Edge93
Tsukuyomi
4,388
1,336
0
3,248
8,232
2,394
0
241
7,959
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
35,073
314
Minions Killed
371
0
Camps Cleared
0
1,244,347
Distance Traveled
1,226,130
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,960
535
74
6
0
246,171
6
L
Shiva
6,301
485
35
3
0
242,060
4
W
Pele
8,009
616
101
8
0
285,118
1
W
Jormungandr
6,788
522
38
3
0
244,224
1
L
Atlas
6,707
516
59
5
0
250,657
0
W
Bellona
6,737
518
70
5
0
214,238
3
W
Neith
7,250
558
94
7
0
239,564
0
L
Artemis
5,659
435
59
5
0
234,864
2
W
Izanami
6,289
484
68
5
0
242,986
0
L
Tsukuyomi
6,576
506
87
7
0
270,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role