Player Matchup

Merlin
Merlin
KillerdeadEX
Merlin
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
747W - 377L
1,629 Elo+
Party 3
Fafnir
Fafnir
Streanlined
Fafnir
Level 69
God Stats
28W - 22L
1,552 SR
Queue Stats
196W - 143L
1,684 Elo+
Party 1
Thor
Thor
TheOGMike-
Thor
Level 16
God Stats
10W - 4L
1,824 SR
Queue Stats
42W - 20L
1,503 Elo+
Party 3
Bellona
Bellona
feardahbeard45
Bellona
Level 34
God Stats
20W - 9L
1,756 SR
Queue Stats
193W - 156L
1,710 Elo+
Party 1
Izanami
Izanami
sweetsour63
Izanami
Level 148
God Stats
22W - 18L
1,500 SR
Queue Stats
246W - 195L
1,669 Elo+
Party 1
Team Averages
Level 55
1,626 SR
1,639 Elo+

VS

Team Averages
Level 79
1,575 SR
1,586 Elo+
Artemis
Artemis
Aceospades24
Artemis
Level 154
God Stats
16W - 2L
1,942 SR
Queue Stats
195W - 179L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
EnslavedStonks
Sun Wukong
Level 117
God Stats
5W - 3L
1,335 SR
Queue Stats
137W - 114L
1,681 Elo+
Party 2
Nemesis
Nemesis
Himikokero
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo
Atlas
Atlas
MarinaraSauceIT
Atlas
Level 67
God Stats
11W - 10L
1,585 SR
Queue Stats
139W - 114L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
Uh Onion
Nu Wa
Level 26
God Stats
4W - 3L
1,511 SR
Queue Stats
70W - 51L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 1 / 11
8,345
835
15,141
6,303
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
14
3 / 1 / 12
8,080
808
4,456
10,687
13,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 8
8,353
835
10,435
10,377
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 10
7,542
754
6,597
9,976
10,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
sweetsour63
Izanami
15
7 / 0 / 7
8,394
839
7,739
5,276
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aceospades24
Artemis
13
1 / 6 / 4
7,319
732
8,524
9,424
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
EnslavedStonks
Sun Wukong
13
1 / 4 / 3
6,974
697
5,193
9,452
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Himikokero
Nemesis
11
0 / 6 / 2
6,156
616
2,637
9,816
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 0
7,391
739
7,445
14,100
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Uh Onion
Nu Wa
12
1 / 5 / 2
6,584
658
5,062
7,407
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
25
Kills
6
6
Deaths
25
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aceospades24
Artemis
1
6
4
0.5
L
Sun Wukong
EnslavedStonks
Sun Wukong
1
4
3
0.63
L
Nemesis
Himikokero
Nemesis
0
6
2
0.17
W
Merlin
6
1
11
11.5
L
3
4
0
0.75
W
Fafnir
3
1
12
9
W
8
2
8
6
L
Nu Wa
Uh Onion
Nu Wa
1
5
2
0.4
W
1
2
10
3
W
Izanami
sweetsour63
Izanami
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,368
Damage
28,861
42,619
Taken
50,199
33,756
Mitigated
26,257
7,005
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aceospades24
Artemis
8,524
3,772
0
1,361
9,424
2,770
376
3,623
5,676
0
22,543
L
Sun Wukong
EnslavedStonks
Sun Wukong
5,193
1,151
0
990
9,452
6,423
0
3,569
5,766
0
18,404
L
Nemesis
Himikokero
Nemesis
2,637
817
0
741
9,816
2,887
0
4,063
5,725
0
5,202
W
Merlin
15,141
1,591
0
611
6,303
2,253
274
2,726
3,478
44,414
0
L
7,445
2,845
0
992
14,100
12,095
0
5,753
8,039
18,081
0
W
Fafnir
4,456
937
135
2,263
10,687
13,858
89
2,013
8,581
9,695
0
W
10,435
1,943
0
724
10,377
4,924
87
3,480
6,800
0
18,956
L
Nu Wa
Uh Onion
Nu Wa
5,062
1,866
0
0
7,407
2,082
24
2,589
4,707
17,546
0
W
6,597
1,183
894
1,507
9,976
10,597
88
2,918
6,928
0
16,051
W
Izanami
sweetsour63
Izanami
7,739
4,243
0
871
5,276
2,124
3,061
1,370
3,882
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
34,424
196
Minions Killed
134
0
Camps Cleared
0
1,021,683
Distance Traveled
910,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,319
732
42
4
0
175,897
0
L
Sun Wukong
6,974
697
31
3
0
205,930
1
L
Nemesis
6,156
616
11
1
0
164,921
0
W
Merlin
8,345
835
69
7
0
191,186
0
L
Atlas
7,391
739
27
3
0
190,660
1
W
Fafnir
8,080
808
10
1
0
224,460
1
W
Thor
8,353
835
24
2
0
189,893
0
L
Nu Wa
6,584
658
23
2
0
173,585
0
W
Bellona
7,542
754
23
2
0
218,507
1
W
Izanami
8,394
839
70
7
0
197,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role