Player Matchup

Olorun
Olorun
GutsSpecialBoy_
Olorun
Level 7
God Stats
16W - 0L
2,116 SR
Queue Stats
125W - 13L
1,987 Elo+
Party 1
Atlas
Atlas
Von_Shpuitle
Atlas
Level 125
God Stats
40W - 0L
2,170 SR
Queue Stats
130W - 46L
1,763 Elo+
Party 1
Shiva
Shiva
deathdazer
Shiva
Level 149
God Stats
42W - 6L
1,905 SR
Queue Stats
168W - 52L
1,799 Elo+
Party 1
Team Averages
Level 94
2,064 SR
1,850 Elo+

VS

Team Averages
Level 82
1,590 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
OG I Moon I
Amaterasu
Level 13
God Stats
5W - 7L
1,638 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 2
Charybdis
Charybdis
kuroinekochan
Charybdis
Level 125
God Stats
82W - 76L
1,633 SR
Queue Stats
317W - 264L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,300
830
7,863
6,918
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 10
8,107
811
4,726
12,971
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
14
7 / 1 / 9
8,923
892
12,366
12,246
6,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 6 / 1
7,103
710
7,951
7,019
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OG I Moon I
Amaterasu
10
2 / 4 / 2
6,915
692
2,204
10,725
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
kuroinekochan
Charybdis
10
1 / 6 / 3
6,827
683
4,865
9,662
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
W
6
1
7
9.5
L
Amaterasu
OG I Moon I
Amaterasu
2
4
2
0.75
W
3
3
10
2.67
W
Shiva
7
1
9
11.5
L
Charybdis
kuroinekochan
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
15,020
32,135
Taken
27,406
18,630
Mitigated
10,134
14,107
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,951
761
0
450
7,019
1,547
0
2,535
4,484
27,056
0
W
7,863
3,162
568
3,923
6,918
3,186
2,027
2,721
4,197
33,273
3,023
L
Amaterasu
OG I Moon I
Amaterasu
2,204
881
0
1,356
10,725
5,608
0
4,149
6,576
0
3,229
W
4,726
1,556
523
2,832
12,971
9,430
304
1,787
11,035
13,160
0
W
Shiva
12,366
1,738
321
5,940
12,246
6,014
375
3,819
8,338
0
34,994
L
Charybdis
kuroinekochan
Charybdis
4,865
2,367
0
713
9,662
2,979
0
5,241
4,421
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
20,845
124
Minions Killed
81
8
Camps Cleared
0
553,481
Distance Traveled
473,563
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,103
710
45
5
0
161,640
2
W
Olorun
8,300
830
63
6
8
175,775
2
L
Amaterasu
6,915
692
4
0
0
170,356
0
W
Atlas
8,107
811
13
1
0
184,013
1
W
Shiva
8,923
892
48
5
0
193,693
1
L
Charybdis
6,827
683
32
3
0
141,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role