Player Matchup

Guan Yu
Guan Yu
Britannik
Guan Yu
Level 93
God Stats
2W - 0L
1,788 SR
Queue Stats
69W - 46L
1,571 Elo+
Party 2
Medusa
Medusa
Bullseye1026
Medusa
Level 123
God Stats
2W - 1L
1,311 SR
Queue Stats
50W - 41L
1,594 Elo+
Party 2
Thanatos
Thanatos
Krentalds
Thanatos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,599 Elo+
Party 2
Zeus
Zeus
SweatyOni
Zeus
Level 27
God Stats
14W - 4L
1,114 SR
Queue Stats
38W - 21L
1,556 Elo+
Party 2
Atlas
Atlas
TheWolfyboi
Atlas
Level 145
God Stats
20W - 7L
1,902 SR
Queue Stats
72W - 49L
1,619 Elo+
Party 2
Team Averages
Level 101
1,523 SR
1,588 Elo+

VS

Team Averages
Level 128
1,565 SR
1,535 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AeroPharoH
Fenrir
Level 148
God Stats
25W - 26L
1,601 SR
Queue Stats
36W - 44L
1,515 Elo+
Party 1
Janus
Janus
FREE__MY__GRANNY
Janus
Level 159
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
XUVERANT
Chaac
Level 121
God Stats
4W - 9L
1,418 SR
Queue Stats
39W - 32L
1,560 Elo+
Solo
Zeus
Zeus
severewtfpwnage
Zeus
Level 83
God Stats
35W - 28L
1,723 SR
Queue Stats
38W - 36L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Britannik
Guan Yu
15
6 / 1 / 8
8,100
810
11,815
10,606
11,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
15
3 / 0 / 7
8,310
831
8,250
6,579
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Krentalds
Thanatos
16
3 / 1 / 12
8,265
827
5,356
8,200
2,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
15
8 / 4 / 7
8,372
837
8,686
6,945
2,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 12
8,604
860
9,223
8,991
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 5 / 2
6,747
675
4,002
12,812
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
AeroPharoH
Fenrir
13
3 / 5 / 2
7,602
760
3,485
10,729
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 2
7,207
721
7,330
8,202
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
XUVERANT
Chaac
13
0 / 5 / 3
6,957
696
5,893
13,198
8,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 2
7,592
759
10,785
5,951
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
26
Kills
6
6
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
2
0.2
L
Fenrir
AeroPharoH
Fenrir
3
5
2
0.8
W
Guan Yu
Britannik
Guan Yu
6
1
8
10
W
Medusa
3
0
7
6.5
L
0
6
2
0.17
W
Thanatos
Krentalds
Thanatos
3
1
12
9
W
Zeus
8
4
7
2.88
W
6
0
12
12
L
Chaac
XUVERANT
Chaac
0
5
3
0.3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
31,495
41,321
Taken
50,892
26,445
Mitigated
25,715
12,516
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,002
488
182
996
12,812
8,246
0
4,456
8,213
0
11,675
L
Fenrir
AeroPharoH
Fenrir
3,485
440
132
1,392
10,729
5,575
0
4,809
5,760
0
13,284
W
Guan Yu
Britannik
Guan Yu
11,815
1,236
880
1,689
10,606
11,001
299
3,737
6,838
0
20,600
W
Medusa
8,250
2,827
0
1,787
6,579
2,383
0
3,741
2,838
0
38,025
L
7,330
247
0
582
8,202
2,015
195
1,836
6,366
26,326
0
W
Thanatos
Krentalds
Thanatos
5,356
431
0
5,819
8,200
2,996
0
2,852
5,281
0
23,556
W
Zeus
8,686
1,570
0
1,518
6,945
2,258
0
3,855
2,999
19,038
0
W
9,223
3,164
0
823
8,991
7,807
120
3,930
4,929
24,441
0
L
Chaac
XUVERANT
Chaac
5,893
751
6
3,790
13,198
8,807
322
4,718
8,347
0
16,862
L
10,785
626
32
247
5,951
1,072
0
1,585
4,297
28,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,651
Gold Earned
36,105
193
Minions Killed
169
0
Camps Cleared
0
1,100,667
Distance Traveled
934,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,747
675
14
1
0
177,386
0
L
Fenrir
7,602
760
24
2
0
192,039
0
W
Guan Yu
8,100
810
22
2
0
239,781
0
W
Medusa
8,310
831
67
7
0
220,369
1
L
Janus
7,207
721
56
6
0
194,304
0
W
Thanatos
8,265
827
33
3
0
230,348
0
W
Zeus
8,372
837
33
3
0
200,016
1
W
Atlas
8,604
860
38
4
0
210,153
0
L
Chaac
6,957
696
34
3
0
181,382
1
L
Zeus
7,592
759
41
4
0
189,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role