Player Matchup

Shiva
Shiva
Fake Teamate
Shiva
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 85L
1,586 Elo+
Party 2
Hera
Hera
ItsTheSmoore
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 2
Thanatos
Thanatos
TrueNorm98
Thanatos
Level 153
God Stats
32W - 21L
1,299 SR
Queue Stats
248W - 239L
1,552 Elo+
Party 3
Freya
Freya
XxIcyEOnxX
Freya
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 164L
1,561 Elo+
Party 3
Apollo
Apollo
eL CHaPos DANK
Apollo
Level 160
God Stats
10W - 8L
1,497 SR
Queue Stats
292W - 281L
1,554 Elo+
Party 3
Team Averages
Level 103
1,459 SR
1,504 Elo+

VS

Team Averages
Level 78
1,557 SR
1,592 Elo+
Ganesha
Ganesha
A Broke Junkie
Ganesha
Level 145
God Stats
2W - 2L
1,715 SR
Queue Stats
412W - 300L
1,677 Elo+
Party 1
Hachiman
Hachiman
BlackRose-_-SSJ
Hachiman
Level 43
God Stats
5W - 6L
1,544 SR
Queue Stats
242W - 246L
1,480 Elo+
Solo
Merlin
Merlin
JoeByronn
Merlin
Level 29
God Stats
7W - 4L
1,769 SR
Queue Stats
34W - 20L
1,706 Elo+
Party 1
Osiris
Osiris
NfGL HADES3825
Osiris
Level 46
God Stats
0W - 6L
1,500 SR
Queue Stats
19W - 27L
1,499 Elo+
Solo
Thanatos
Thanatos
monkeyface1100
Thanatos
Level 129
God Stats
15W - 11L
1,255 SR
Queue Stats
479W - 470L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,106
607
14,955
13,618
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 9
8,418
561
9,897
8,542
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TrueNorm98
Thanatos
14
8 / 5 / 4
9,308
621
7,885
11,026
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
17
4 / 2 / 3
9,687
646
8,298
12,879
5,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 0 / 0
10,484
699
5,281
10,887
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
7,245
483
3,697
13,798
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
12
0 / 5 / 5
7,326
488
8,899
10,376
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
JoeByronn
Merlin
13
5 / 5 / 5
8,039
536
10,616
10,615
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,556
437
6,931
12,282
12,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
8 / 7 / 1
8,909
594
6,186
14,648
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
25
Kills
14
14
Deaths
25
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
L
Hachiman
0
5
5
0.5
W
7
2
5
4.75
W
2
5
9
1.3
L
Merlin
JoeByronn
Merlin
5
5
5
1.5
L
1
5
3
0.5
W
Thanatos
TrueNorm98
Thanatos
8
5
4
2
W
Freya
4
2
3
2.75
W
4
0
0
4
L
Thanatos
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
36,329
56,952
Taken
61,719
22,926
Mitigated
32,953
26,823
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
646
296
2,552
13,798
10,980
0
5,069
8,241
21,134
0
L
Hachiman
8,899
4,398
0
3,065
10,376
1,642
0
1,160
9,150
0
49,174
W
14,955
4,318
108
1,616
13,618
7,349
0
5,560
7,744
0
50,632
W
9,897
3,676
0
449
8,542
2,355
0
4,567
3,601
41,755
0
L
Merlin
JoeByronn
Merlin
10,616
1,191
0
2,073
10,615
3,158
0
2,372
7,933
49,638
0
L
6,931
3,333
0
1,980
12,282
12,288
0
7,391
4,891
0
25,366
W
Thanatos
TrueNorm98
Thanatos
7,885
3,136
0
9,340
11,026
3,560
0
2,234
8,208
0
50,442
W
Freya
8,298
3,842
0
9,111
12,879
5,319
39
1,082
11,763
62,857
0
W
5,281
4,453
0
6,199
10,887
4,343
3,060
32
10,855
0
85,254
L
Thanatos
6,186
1,396
0
9,469
14,648
4,885
0
1,661
12,586
0
37,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
38,075
529
Minions Killed
343
0
Camps Cleared
0
1,500,265
Distance Traveled
1,377,413
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,245
483
13
1
0
309,095
6
L
Hachiman
7,326
488
102
7
0
244,905
6
W
Shiva
9,106
607
61
4
0
327,404
1
W
Hera
8,418
561
84
6
0
317,868
2
L
Merlin
8,039
536
108
7
0
271,415
4
L
Osiris
6,556
437
50
3
0
253,205
0
W
Thanatos
9,308
621
90
6
0
284,683
5
W
Freya
9,687
646
124
8
0
279,842
2
W
Apollo
10,484
699
170
11
0
290,468
3
L
Thanatos
8,909
594
70
5
0
298,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role