Player Matchup

Charybdis
Charybdis
Getanlife
Charybdis
Level 116
God Stats
3W - 5L
1,537 SR
Queue Stats
20W - 21L
1,549 Elo+
Solo
Chang'e
Chang'e
JrDawson
Chang'e
Level 128
God Stats
4W - 8L
1,551 SR
Queue Stats
67W - 82L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Kodasak
Cliodhna
Level 155
God Stats
3W - 4L
1,855 SR
Queue Stats
62W - 58L
1,524 Elo+
Party 2
Shiva
Shiva
porcupine100000
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
yalimars
Aphrodite
Level 134
God Stats
9W - 9L
1,222 SR
Queue Stats
140W - 126L
1,556 Elo+
Party 2
Team Averages
Level 128
1,533 SR
1,556 Elo+

VS

Team Averages
Level 124
1,512 SR
1,532 Elo+
Cerberus
Cerberus
Anarchduke
Cerberus
Level 160
God Stats
2W - 3L
1,231 SR
Queue Stats
248W - 259L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
Level 127
God Stats
6W - 8L
1,435 SR
Queue Stats
149W - 134L
1,519 Elo+
Solo
Bakasura
Bakasura
PattyMeltzz
Bakasura
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SovereignVII
Ah Muzen Cab
Level 69
God Stats
10W - 7L
1,654 SR
Queue Stats
130W - 120L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YONONDO
Morgan Le Fay
Level 141
God Stats
31W - 20L
1,738 SR
Queue Stats
152W - 155L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Getanlife
Charybdis
20
4 / 9 / 3
13,487
749
18,005
23,514
7,177
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
JrDawson
Chang'e
20
8 / 3 / 4
14,182
788
26,169
19,532
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Kodasak
Cliodhna
20
5 / 9 / 10
13,259
737
23,038
28,651
17,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 11
12,206
678
18,528
33,446
12,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
yalimars
Aphrodite
19
2 / 4 / 9
12,106
673
10,895
19,660
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anarchduke
Cerberus
20
5 / 4 / 17
14,165
787
16,744
47,551
45,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
NoFrOsAmUrAi
Baron Samedi
20
4 / 4 / 15
14,015
779
30,161
19,516
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
PattyMeltzz
Bakasura
20
4 / 7 / 7
13,855
770
11,675
18,718
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SovereignVII
Ah Muzen Cab
20
8 / 3 / 9
15,686
871
25,602
20,181
7,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
YONONDO
Morgan Le Fay
20
11 / 3 / 9
15,165
843
26,607
17,427
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
21
Kills
32
32
Deaths
21
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anarchduke
Cerberus
5
4
17
3.38
L
Charybdis
Getanlife
Charybdis
4
9
3
0.61
L
Chang'e
JrDawson
Chang'e
8
3
4
3.33
L
Cliodhna
Kodasak
Cliodhna
5
9
10
1.11
W
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
4
4
15
2.88
W
Bakasura
PattyMeltzz
Bakasura
4
7
7
1.07
W
Ah Muzen Cab
SovereignVII
Ah Muzen Cab
8
3
9
4.17
W
Morgan Le Fay
YONONDO
Morgan Le Fay
11
3
9
5.17
L
2
7
11
1.07
L
Aphrodite
yalimars
Aphrodite
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,635
Damage
110,789
124,803
Taken
123,393
51,246
Mitigated
75,458
44,277
Healing
48,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anarchduke
Cerberus
16,744
1,712
0
24,723
47,551
45,362
396
14,415
33,136
41,782
0
L
Charybdis
Getanlife
Charybdis
18,005
7,434
0
3,718
23,514
7,177
1,474
11,931
10,813
0
73,333
L
Chang'e
JrDawson
Chang'e
26,169
748
6,928
7,588
19,532
5,261
337
10,337
8,222
57,961
0
L
Cliodhna
Kodasak
Cliodhna
23,038
2,642
0
1,844
28,651
17,914
0
15,268
11,796
0
54,801
W
Baron Samedi
NoFrOsAmUrAi
Baron Samedi
30,161
3,041
3,974
7,006
19,516
9,057
1,221
2,628
16,888
62,584
0
W
Bakasura
PattyMeltzz
Bakasura
11,675
6,064
0
2,628
18,718
7,140
1,615
7,957
10,761
0
31,305
W
Ah Muzen Cab
SovereignVII
Ah Muzen Cab
25,602
12,490
171
7,750
20,181
7,395
4,404
5,508
14,673
0
93,953
W
Morgan Le Fay
YONONDO
Morgan Le Fay
26,607
1,318
0
2,532
17,427
6,504
2,313
6,556
10,871
73,047
0
L
18,528
1,529
1,157
2,902
33,446
12,608
0
21,655
9,856
0
38,830
L
Aphrodite
yalimars
Aphrodite
10,895
732
11,381
8,759
19,660
8,286
173
10,460
8,053
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
72,886
363
Minions Killed
450
0
Camps Cleared
0
1,733,283
Distance Traveled
1,859,001
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,165
787
80
4
0
337,523
1
L
Charybdis
13,487
749
139
8
0
299,672
8
L
Chang'e
14,182
788
62
3
0
378,108
0
L
Cliodhna
13,259
737
57
3
0
359,528
5
W
Baron Samedi
14,015
779
74
4
0
353,714
3
W
Bakasura
13,855
770
60
3
0
406,734
1
W
Ah Muzen Cab
15,686
871
147
8
0
371,501
0
W
Morgan Le Fay
15,165
843
89
5
0
389,529
1
L
Shiva
12,206
678
45
3
0
331,010
0
L
Aphrodite
12,106
673
60
3
0
364,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role