Player Matchup

Neith
Neith
CoatedMoss17
Neith
Level 51
God Stats
7W - 8L
1,605 SR
Queue Stats
31W - 48L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
JamesBernd
Sylvanus
Level 84
God Stats
9W - 6L
1,611 SR
Queue Stats
189W - 152L
1,430 Elo+
Party 1
Shiva
Shiva
frijol1212
Shiva
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
206W - 269L
1,349 Elo+
Solo
Team Averages
Level 75
1,572 SR
1,389 Elo+

VS

Team Averages
Level 82
1,539 SR
1,389 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BrotherBenis
Merlin
Level 67
God Stats
8W - 5L
1,704 SR
Queue Stats
95W - 153L
1,333 Elo+
Party 2
Shiva
Shiva
GrognakTheWise
Shiva
Level 50
God Stats
57W - 67L
1,413 SR
Queue Stats
91W - 145L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,137
626
4,306
12,852
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
JamesBernd
Sylvanus
11
0 / 3 / 2
8,102
623
4,490
16,819
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
13
5 / 5 / 0
9,424
725
10,094
14,392
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 2 / 3
9,558
735
14,189
8,736
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
2 / 2 / 7
9,238
711
12,371
6,532
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 1 / 5
9,099
700
12,226
10,354
9,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
3
3.25
W
Merlin
2
2
7
2.75
L
0
2
3
0.75
W
3
1
5
5.5
L
Sylvanus
JamesBernd
Sylvanus
0
3
2
0.33
L
Shiva
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
38,786
44,063
Taken
25,622
26,748
Mitigated
14,813
15,055
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,189
2,999
0
1,218
8,736
3,643
882
1,705
7,031
0
34,042
W
Merlin
12,371
411
277
365
6,532
2,005
0
1,333
5,199
40,464
0
L
4,306
1,688
552
1,750
12,852
4,080
455
2,644
9,949
0
26,839
W
12,226
1,156
754
1,225
10,354
9,165
0
1,915
8,439
0
27,128
L
Sylvanus
JamesBernd
Sylvanus
4,490
1,040
3,716
6,257
16,819
16,052
182
6,641
9,745
12,451
0
L
Shiva
10,094
1,146
1,157
1,623
14,392
6,616
113
3,163
11,098
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
27,895
101
Minions Killed
154
2
Camps Cleared
7
696,225
Distance Traveled
779,127
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,558
735
56
4
1
251,592
1
W
Merlin
9,238
711
64
5
3
250,118
4
L
Neith
8,137
626
57
4
1
253,208
1
W
Shiva
9,099
700
34
3
3
277,417
4
L
Sylvanus
8,102
623
11
1
0
223,254
1
L
Shiva
9,424
725
33
3
1
219,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role