Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Harmfulhugs
Zeus
Level 29
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 8L
1,594 Elo+
Party 1
Cerberus
Cerberus
Robbie118118
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,609 Elo+
Party 1
Jormungandr
Jormungandr
TheTrueCheesus
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,643 Elo+
Party 3
Jing Wei
Jing Wei
Tsimms62
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,706 Elo+
Party 3
Team Averages
Level 58
1,538 SR
1,610 Elo+

VS

Team Averages
Level 56
1,500 SR
1,777 Elo+
Arachne
Arachne
GraysonShotYou
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,780 Elo+
Party 2
Neith
Neith
KiritoTheHearted
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 9L
1,872 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeyBoiKoba
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,801 Elo+
Party 2
Freya
Freya
SavijFox
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,547 Elo+
Solo
Sylvanus
Sylvanus
SirTommyGavin69
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 12L
1,885 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
13 / 3 / 16
14,585
858
19,890
17,024
10,212
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 8 / 18
13,520
795
20,664
12,156
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Robbie118118
Cerberus
20
9 / 5 / 28
14,640
861
17,649
33,318
56,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
TheTrueCheesus
Jormungandr
18
2 / 8 / 23
11,706
689
8,901
29,145
49,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Tsimms62
Jing Wei
18
5 / 12 / 14
12,932
761
12,172
19,222
6,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 11 / 14
12,825
754
11,741
23,385
9,747
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 6 / 17
12,974
763
39,263
17,419
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
MonkeyBoiKoba
Sun Wukong
20
9 / 6 / 17
12,503
735
13,477
22,291
29,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
SavijFox
Freya
16
1 / 10 / 17
10,542
620
8,871
16,522
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
20
2 / 6 / 27
12,650
744
16,062
22,681
34,952
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
127
38
Kills
35
36
Deaths
39
99
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
3
16
7
L
10
11
14
1.55
W
9
8
18
2.25
L
13
6
17
3.58
L
Sun Wukong
MonkeyBoiKoba
Sun Wukong
9
6
17
2.92
W
Cerberus
Robbie118118
Cerberus
9
5
28
4.6
L
Freya
SavijFox
Freya
1
10
17
0.95
L
Sylvanus
2
6
27
2.58
W
Jormungandr
TheTrueCheesus
Jormungandr
2
8
23
1.69
W
Jing Wei
Tsimms62
Jing Wei
5
12
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
89,414
110,865
Taken
102,298
126,803
Mitigated
88,591
33,769
Healing
31,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,890
851
7,868
6,611
17,024
10,212
2,790
4,218
11,963
57,773
0
L
11,741
6,155
604
2,712
23,385
9,747
384
17,962
5,249
0
17,548
W
20,664
1,941
1,088
577
12,156
4,263
780
1,422
10,734
37,809
0
L
39,263
17,193
1,552
4,086
17,419
7,628
545
10,438
6,877
0
70,565
L
Sun Wukong
MonkeyBoiKoba
Sun Wukong
13,477
3,191
1,994
4,770
22,291
29,977
0
10,631
11,508
0
36,523
W
Cerberus
Robbie118118
Cerberus
17,649
495
1,752
10,118
33,318
56,260
1,025
9,484
23,834
36,715
0
L
Freya
SavijFox
Freya
8,871
2,832
258
2,747
16,522
6,287
1,075
13,373
2,953
19,732
0
L
Sylvanus
16,062
3,195
6,714
6,197
22,681
34,952
301
13,822
8,607
25,732
0
W
Jormungandr
TheTrueCheesus
Jormungandr
8,901
2,653
1,017
1,783
29,145
49,654
756
6,290
22,855
26,907
0
W
Jing Wei
Tsimms62
Jing Wei
12,172
10,023
1,670
1,285
19,222
6,414
642
3,519
15,703
0
22,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,383
Gold Earned
61,494
250
Minions Killed
148
0
Camps Cleared
0
1,468,308
Distance Traveled
1,348,539
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,585
858
99
6
0
340,761
1
L
Arachne
12,825
754
19
1
0
260,034
3
W
Zeus
13,520
795
44
3
0
270,855
0
L
Neith
12,974
763
63
4
0
268,822
1
L
Sun Wukong
12,503
735
34
2
0
305,467
0
W
Cerberus
14,640
861
47
3
0
307,826
0
L
Freya
10,542
620
21
1
0
277,339
1
L
Sylvanus
12,650
744
11
1
0
236,877
3
W
Jormungandr
11,706
689
30
2
0
273,829
2
W
Jing Wei
12,932
761
30
2
0
275,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role