Player Matchup

Charybdis
Charybdis
Apyok
Charybdis
Level 112
God Stats
2W - 0L
1,694 SR
Queue Stats
57W - 48L
1,584 Elo+
Party 1
Janus
Janus
DisisSpurta
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,542 Elo+
Party 1
Hercules
Hercules
Famillion
Hercules
Level 80
God Stats
6W - 4L
1,539 SR
Queue Stats
43W - 33L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
Kguy117
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,681 Elo+
Solo
Cthulhu
Cthulhu
StuffToDaMax55
Cthulhu
Level 141
God Stats
3W - 2L
1,594 SR
Queue Stats
61W - 54L
1,562 Elo+
Party 1
Team Averages
Level 97
1,565 SR
1,589 Elo+

VS

Team Averages
Level 67
1,659 SR
1,529 Elo+
Chernobog
Chernobog
BlueWolf277
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,377 Elo+
Solo
Shiva
Shiva
DeadlySinn
Shiva
Level 156
God Stats
5W - 2L
1,753 SR
Queue Stats
205W - 86L
1,820 Elo+
Party 2
Tiamat
Tiamat
MareaRoja-CHILE
Tiamat
Level 64
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
He Bo
He Bo
UniSwap
He Bo
Level 42
God Stats
2W - 1L
1,889 SR
Queue Stats
20W - 13L
1,620 Elo+
Party 2
Chaac
Chaac
drock2010
Chaac
Level 46
God Stats
2W - 1L
1,827 SR
Queue Stats
11W - 10L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apyok
Charybdis
19
4 / 2 / 9
11,677
898
13,550
12,826
5,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 4 / 16
11,351
873
13,780
7,640
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Famillion
Hercules
19
8 / 0 / 16
11,428
879
11,276
18,876
14,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Kguy117
Nu Wa
18
7 / 2 / 18
11,322
871
14,834
6,924
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 17
10,355
797
11,728
18,348
21,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlueWolf277
Chernobog
15
2 / 5 / 3
8,983
691
6,614
11,729
4,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
16
6 / 3 / 3
9,985
768
13,816
17,635
12,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 11 / 4
9,105
700
6,733
16,689
8,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
UniSwap
He Bo
16
2 / 5 / 3
9,295
715
9,363
11,983
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
drock2010
Chaac
14
0 / 9 / 4
8,592
661
13,110
18,088
17,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
33
Kills
12
12
Deaths
33
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apyok
Charybdis
4
2
9
4.25
L
Chernobog
BlueWolf277
Chernobog
2
5
3
0.7
L
Shiva
6
3
3
2.5
W
10
4
16
4.5
W
Hercules
Famillion
Hercules
8
0
16
16
W
Nu Wa
Kguy117
Nu Wa
7
2
18
8
L
2
11
4
0.36
W
4
4
17
3.13
L
He Bo
UniSwap
He Bo
2
5
3
0.7
L
Chaac
drock2010
Chaac
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,168
Damage
49,636
64,614
Taken
76,124
47,274
Mitigated
47,027
22,546
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apyok
Charybdis
13,550
7,662
0
5,653
12,826
5,829
4,523
3,431
9,395
0
59,432
L
Chernobog
BlueWolf277
Chernobog
6,614
4,112
0
854
11,729
4,450
0
6,119
5,326
0
21,547
L
Shiva
13,816
2,649
739
1,530
17,635
12,892
0
9,577
7,555
0
39,201
W
13,780
589
0
744
7,640
2,511
2,717
1,907
5,733
30,693
0
W
Hercules
Famillion
Hercules
11,276
3,907
0
9,922
18,876
14,714
691
4,600
14,276
0
31,162
W
Nu Wa
Kguy117
Nu Wa
14,834
3,014
0
12
6,924
2,449
632
1,041
5,883
35,731
0
L
6,733
490
0
2,018
16,689
8,190
54
7,726
8,532
28,294
0
W
11,728
978
1,689
4,526
18,348
21,771
140
5,117
13,231
20,418
0
L
He Bo
UniSwap
He Bo
9,363
137
0
615
11,983
3,820
0
5,038
6,517
34,828
0
L
Chaac
drock2010
Chaac
13,110
868
324
3,747
18,088
17,675
0
9,558
7,753
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
45,960
264
Minions Killed
234
0
Camps Cleared
0
1,428,037
Distance Traveled
1,226,748
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,677
898
112
9
0
273,244
1
L
Chernobog
8,983
691
41
3
0
232,124
1
L
Shiva
9,985
768
49
4
0
280,855
4
W
Janus
11,351
873
31
2
0
284,234
1
W
Hercules
11,428
879
43
3
0
314,189
0
W
Nu Wa
11,322
871
50
4
0
260,226
1
L
Tiamat
9,105
700
48
4
0
203,582
0
W
Cthulhu
10,355
797
28
2
0
296,144
2
L
He Bo
9,295
715
59
5
0
260,840
2
L
Chaac
8,592
661
37
3
0
249,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role