Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jcon16
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,581 Elo+
Solo
Tiamat
Tiamat
Moscrow
Tiamat
Level 99
God Stats
7W - 6L
1,511 SR
Queue Stats
177W - 160L
1,584 Elo+
Solo
Apollo
Apollo
NoteStickyz
Apollo
Level 155
God Stats
9W - 2L
1,697 SR
Queue Stats
92W - 91L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
OnOITzRELLIK
Gilgamesh
Level 63
God Stats
1W - 1L
1,282 SR
Queue Stats
34W - 37L
1,508 Elo+
Party 2
Team Averages
Level 110
1,498 SR
1,544 Elo+

VS

Team Averages
Level 88
1,483 SR
1,572 Elo+
Skadi
Skadi
 
Skadi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Harlound
Heimdallr
Level 113
God Stats
5W - 6L
1,759 SR
Queue Stats
324W - 269L
1,573 Elo+
Solo
Ymir
Ymir
MisterMeowCat
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,630 Elo+
Party 1
Fenrir
Fenrir
PeGaSui
Fenrir
Level 86
God Stats
4W - 3L
1,155 SR
Queue Stats
354W - 289L
1,573 Elo+
Party 1
Shiva
Shiva
Sasquatchias
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 0 / 0
3,025
605
798
1,833
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Jcon16
Hun Batz
6
1 / 0 / 0
3,572
714
1,561
3,016
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Moscrow
Tiamat
6
1 / 0 / 0
3,590
718
851
1,694
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
6
0 / 0 / 0
3,421
684
2,143
2,551
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OnOITzRELLIK
Gilgamesh
6
1 / 3 / 0
3,616
723
1,826
3,903
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 0 / 0
3,808
762
1,019
2,487
650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Harlound
Heimdallr
1
0 / 0 / 0
969
194
0
0
0
5
0 / 0 / 0
3,141
628
808
2,873
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
PeGaSui
Fenrir
5
0 / 2 / 0
3,349
670
1,177
4,536
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 1 / 0
3,883
777
2,300
3,688
1,459
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
0
0
L
Skadi
 
Skadi
0
0
0
0
L
Heimdallr
Harlound
Heimdallr
0
0
0
0
W
Hun Batz
Jcon16
Hun Batz
1
0
0
1
L
0
0
0
0
W
Tiamat
Moscrow
Tiamat
1
0
0
1
W
Apollo
0
0
0
0
W
Gilgamesh
OnOITzRELLIK
Gilgamesh
1
3
0
0.33
L
Fenrir
PeGaSui
Fenrir
0
2
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,179
Damage
5,304
12,997
Taken
13,584
4,392
Mitigated
4,383
4,987
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
798
32
0
164
1,833
852
0
0
1,833
4,284
0
L
Skadi
 
Skadi
1,019
560
0
937
2,487
650
0
858
1,529
0
19,726
L
Heimdallr
Harlound
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Jcon16
Hun Batz
1,561
893
0
1,743
3,016
760
0
0
3,016
0
12,942
L
808
590
0
1,262
2,873
1,072
0
0
2,873
7,861
0
W
Tiamat
Moscrow
Tiamat
851
113
0
652
1,694
643
0
0
1,694
13,824
0
W
Apollo
2,143
1,256
0
1,824
2,551
625
31
808
1,743
0
18,626
W
Gilgamesh
OnOITzRELLIK
Gilgamesh
1,826
538
0
604
3,903
1,512
0
0
3,903
0
10,379
L
Fenrir
PeGaSui
Fenrir
1,177
568
0
1,324
4,536
1,202
0
673
3,845
0
10,680
L
2,300
807
0
978
3,688
1,459
0
0
3,514
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,224
Gold Earned
15,150
140
Minions Killed
105
0
Camps Cleared
0
488,217
Distance Traveled
444,023
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,025
605
12
2
0
93,133
2
L
Skadi
3,808
762
42
8
0
106,605
1
L
Heimdallr
969
194
0
0
0
0
0
W
Hun Batz
3,572
714
38
8
0
121,335
1
L
Ymir
3,141
628
11
2
0
114,790
1
W
Tiamat
3,590
718
37
7
0
94,972
1
W
Apollo
3,421
684
31
6
0
89,347
1
W
Gilgamesh
3,616
723
22
4
0
89,430
1
L
Fenrir
3,349
670
33
7
0
119,161
2
L
Shiva
3,883
777
19
4
0
103,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role