Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gundaco
Chaac
Level 101
God Stats
6W - 3L
1,551 SR
Queue Stats
276W - 303L
1,555 Elo+
Solo
Thanatos
Thanatos
LautyJota
Thanatos
Level 67
God Stats
50W - 52L
1,533 SR
Queue Stats
92W - 115L
1,454 Elo+
Party 2
Chang'e
Chang'e
aleoliveira2603
Chang'e
Level 137
God Stats
10W - 10L
1,483 SR
Queue Stats
176W - 190L
1,467 Elo+
Solo
Agni
Agni
rompeanos47
Agni
Level 96
God Stats
18W - 16L
1,473 SR
Queue Stats
76W - 82L
1,430 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,481 Elo+

VS

Team Averages
Level 79
1,525 SR
1,459 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ByChester
Anhur
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,456 Elo+
Party 1
Odin
Odin
Eternallog
Odin
Level 57
God Stats
9W - 7L
1,508 SR
Queue Stats
31W - 38L
1,457 Elo+
Party 1
Ares
Ares
Smokey_Se7en
Ares
Level 47
God Stats
6W - 6L
1,368 SR
Queue Stats
245W - 266L
1,362 Elo+
Solo
Da Ji
Da Ji
zogar1993
Da Ji
Level 55
God Stats
2W - 3L
1,748 SR
Queue Stats
31W - 32L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
1,884
188
0
0
0
Chaac
Gundaco
Chaac
9
2 / 0 / 0
5,268
527
857
5,379
2,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
LautyJota
Thanatos
8
0 / 2 / 1
4,901
490
1,720
5,731
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,436
544
3,010
5,488
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 2 / 0
5,380
538
2,821
5,269
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 1
5,903
590
3,185
2,824
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ByChester
Anhur
10
1 / 1 / 0
5,576
558
1,614
4,072
921
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 3
5,682
568
1,537
5,092
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
5,267
527
994
5,121
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
zogar1993
Da Ji
9
3 / 0 / 1
5,611
561
2,438
7,517
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Ah Puch
 
Ah Puch
1
0
1
1.5
W
Anhur
ByChester
Anhur
1
1
0
1
W
0
0
3
1.5
L
Chaac
Gundaco
Chaac
2
0
0
2
L
Thanatos
LautyJota
Thanatos
0
2
1
0.25
W
1
1
1
1.5
L
0
2
0
0
L
0
2
0
0
W
Da Ji
zogar1993
Da Ji
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,408
Damage
9,768
21,867
Taken
24,626
7,373
Mitigated
9,272
10,230
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
 
Ah Puch
3,185
175
0
1,771
2,824
987
204
508
2,316
32,291
0
W
Anhur
ByChester
Anhur
1,614
902
0
1,277
4,072
921
528
0
4,072
0
23,339
W
1,537
108
0
1,351
5,092
2,050
0
1,801
3,153
0
20,955
L
Chaac
Gundaco
Chaac
857
345
0
2,147
5,379
2,881
0
980
4,331
1,680
17,356
L
Thanatos
LautyJota
Thanatos
1,720
421
0
5,275
5,731
1,570
0
287
5,387
0
22,117
W
994
86
0
1,254
5,121
3,068
158
1,955
3,152
12,990
0
L
3,010
359
0
1,511
5,488
1,361
31
114
5,251
26,835
0
L
2,821
160
0
1,297
5,269
1,561
0
2,502
2,565
32,231
0
W
Da Ji
zogar1993
Da Ji
2,438
309
0
3,651
7,517
2,246
0
1,387
6,102
0
28,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,869
Gold Earned
28,039
237
Minions Killed
257
0
Camps Cleared
0
746,805
Distance Traveled
960,836
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
1,884
188
0
0
0
0
0
W
Ah Puch
5,903
590
67
7
0
198,945
5
W
Anhur
5,576
558
61
6
0
152,280
2
W
Odin
5,682
568
49
5
0
190,327
3
L
Chaac
5,268
527
36
4
0
196,639
0
L
Thanatos
4,901
490
49
5
0
180,208
2
W
Ares
5,267
527
17
2
0
218,454
1
L
Chang'e
5,436
544
73
7
0
182,609
0
L
Agni
5,380
538
79
8
0
187,349
3
W
Da Ji
5,611
561
63
6
0
200,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role