Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Foxx Da Kidd317
Artemis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,254 Elo+
Party 2
Shiva
Shiva
MonkeyDToni
Shiva
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,446 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,400 Elo+

VS

Team Averages
Level 109
1,638 SR
1,464 Elo+
Shiva
Shiva
DBJDelish
Shiva
Level 60
God Stats
61W - 39L
1,666 SR
Queue Stats
133W - 160L
1,377 Elo+
Party 1
Raijin
Raijin
HunterVnz
Raijin
Level 159
God Stats
2W - 0L
1,748 SR
Queue Stats
84W - 103L
1,508 Elo+
Solo
Danzaburou
Danzaburou
uPotatoed
Danzaburou
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 115L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 5 / 4
9,166
764
8,472
10,279
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 6
7,630
636
3,017
9,556
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 1
8,427
702
11,386
12,209
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DBJDelish
Shiva
12
2 / 2 / 8
8,527
711
6,570
9,638
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
HunterVnz
Raijin
14
7 / 4 / 6
9,433
786
9,341
9,716
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
uPotatoed
Danzaburou
13
5 / 4 / 7
9,225
769
10,726
10,715
4,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
14
14
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
4
1.4
W
Shiva
DBJDelish
Shiva
2
2
8
3
L
0
7
6
0.43
W
Raijin
HunterVnz
Raijin
7
4
6
2.5
L
5
2
1
2.75
W
Danzaburou
uPotatoed
Danzaburou
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
26,637
32,044
Taken
30,069
17,630
Mitigated
17,454
5,370
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,472
333
61
1,981
10,279
2,990
94
3,296
6,805
29,183
0
W
Shiva
DBJDelish
Shiva
6,570
1,104
160
3,029
9,638
9,766
43
3,621
5,812
0
14,534
L
3,017
1,772
0
1,004
9,556
3,012
997
2,564
6,812
0
10,653
W
Raijin
HunterVnz
Raijin
9,341
1,495
0
250
9,716
3,488
493
2,320
7,215
39,324
0
L
11,386
2,382
128
2,196
12,209
11,628
434
3,125
8,848
0
22,199
W
Danzaburou
uPotatoed
Danzaburou
10,726
4,598
57
2,712
10,715
4,200
0
3,240
7,106
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,223
Gold Earned
27,185
89
Minions Killed
121
3
Camps Cleared
7
584,450
Distance Traveled
619,250
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,166
764
47
4
2
184,184
1
W
Shiva
8,527
711
17
1
2
232,689
0
L
Artemis
7,630
636
19
2
1
171,878
0
W
Raijin
9,433
786
77
6
4
176,247
0
L
Shiva
8,427
702
23
2
0
228,388
3
W
Danzaburou
9,225
769
27
2
1
210,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role