Player Matchup

Bakasura
Bakasura
GHOSTDRAGON8766
Bakasura
Level 44
God Stats
1W - 5L
1,123 SR
Queue Stats
2W - 7L
1,137 Elo+
Party 1
Cthulhu
Cthulhu
KeanuReeves16
Cthulhu
Level 38
God Stats
2W - 6L
1,261 SR
Queue Stats
2W - 15L
1,115 Elo+
Party 1
Poseidon
Poseidon
Ki1iritoo
Poseidon
Level 86
God Stats
5W - 5L
1,876 SR
Queue Stats
65W - 74L
1,449 Elo+
Solo
Danzaburou
Danzaburou
RobertINSIDEyou
Danzaburou
Level 29
God Stats
8W - 5L
1,103 SR
Queue Stats
11W - 20L
1,115 Elo+
Party 1
Kukulkan
Kukulkan
doctorreaper98
Kukulkan
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 163L
1,394 Elo+
Solo
Team Averages
Level 48
1,373 SR
1,242 Elo+

VS

Team Averages
Level 103
1,495 SR
1,440 Elo+
Atlas
Atlas
EROS-JD0910
Atlas
Level 143
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 19L
1,345 Elo+
Solo
Hou Yi
Hou Yi
JasperDkOz
Hou Yi
Level 118
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Sol
Sol
The_bootyman-_-
Sol
Level 46
God Stats
22W - 31L
1,609 SR
Queue Stats
243W - 280L
1,510 Elo+
Solo
Arachne
Arachne
mufasacasa
Arachne
Level 79
God Stats
12W - 7L
1,966 SR
Queue Stats
328W - 313L
1,510 Elo+
Solo
Shiva
Shiva
namtim1515
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 1 / 0
4,806
534
1,289
5,737
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
7
1 / 1 / 0
4,478
498
3,636
3,772
1,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Ki1iritoo
Poseidon
11
2 / 2 / 0
5,844
649
3,558
3,305
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
RobertINSIDEyou
Danzaburou
9
0 / 0 / 0
5,036
560
1,341
2,785
745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
7
0 / 3 / 1
4,366
485
2,365
3,820
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,627
514
1,297
4,082
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JasperDkOz
Hou Yi
6
0 / 1 / 0
4,056
451
752
3,680
1,010
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 2
5,430
603
2,335
3,814
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
mufasacasa
Arachne
11
6 / 0 / 0
6,333
704
4,534
6,983
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
9
0 / 0 / 0
5,145
572
1,943
4,000
2,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Bakasura
0
1
0
0
L
Hou Yi
JasperDkOz
Hou Yi
0
1
0
0
W
Cthulhu
1
1
0
1
W
Poseidon
Ki1iritoo
Poseidon
2
2
0
1
W
Danzaburou
RobertINSIDEyou
Danzaburou
0
0
0
0
L
1
2
2
1
W
Kukulkan
0
3
1
0.17
L
Arachne
mufasacasa
Arachne
6
0
0
6
L
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
10,861
19,419
Taken
22,559
5,978
Mitigated
8,326
4,774
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,297
230
0
1,456
4,082
1,722
0
2,065
1,741
11,087
0
W
Bakasura
1,289
942
0
569
5,737
1,596
228
1,105
4,632
0
20,489
L
Hou Yi
JasperDkOz
Hou Yi
752
281
0
536
3,680
1,010
216
1,839
1,494
0
13,877
W
Cthulhu
3,636
250
58
1,181
3,772
1,562
0
408
3,364
15,174
0
W
Poseidon
Ki1iritoo
Poseidon
3,558
386
0
946
3,305
991
500
1,786
1,519
36,306
0
W
Danzaburou
RobertINSIDEyou
Danzaburou
1,341
150
0
1,180
2,785
745
490
0
2,785
0
26,806
L
2,335
1,129
0
912
3,814
1,226
323
2,200
1,494
24,300
0
W
Kukulkan
2,365
514
0
840
3,820
1,084
177
333
3,487
15,145
0
L
Arachne
mufasacasa
Arachne
4,534
3,381
0
1,287
6,983
2,210
216
2,716
4,061
0
35,255
L
Shiva
1,943
356
0
138
4,000
2,158
0
0
4,000
0
25,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
25,591
251
Minions Killed
210
0
Camps Cleared
0
892,593
Distance Traveled
880,172
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,627
514
15
2
0
149,213
2
W
Bakasura
4,806
534
58
6
0
209,368
0
L
Hou Yi
4,056
451
23
3
0
139,352
0
W
Cthulhu
4,478
498
23
3
0
179,919
1
W
Poseidon
5,844
649
71
8
0
171,925
3
W
Danzaburou
5,036
560
56
6
0
179,883
1
L
Sol
5,430
603
52
6
0
176,283
2
W
Kukulkan
4,366
485
43
5
0
151,498
2
L
Arachne
6,333
704
63
7
0
219,390
1
L
Shiva
5,145
572
57
6
0
195,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role