Player Matchup

Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bnasty2me
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,311 Elo+
Party 1
Anhur
Anhur
DUBWUBSKATER
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,374 Elo+

VS

Team Averages
Level 108
1,541 SR
1,433 Elo+
Cthulhu
Cthulhu
AMWAYTOSL1CK
Cthulhu
Level 102
God Stats
6W - 10L
1,470 SR
Queue Stats
49W - 69L
1,424 Elo+
Solo
Bellona
Bellona
Boone2040
Bellona
Level 66
God Stats
19W - 13L
1,500 SR
Queue Stats
258W - 205L
1,529 Elo+
Solo
Shiva
Shiva
TonelessHook458
Shiva
Level 156
God Stats
7W - 6L
1,652 SR
Queue Stats
428W - 680L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 5 / 3
17,356
694
28,852
21,410
6,242
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Bnasty2me
Shiva
20
4 / 6 / 3
16,477
659
32,476
34,301
35,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 4 / 1
11,542
462
2,277
5,222
1,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMWAYTOSL1CK
Cthulhu
11
0 / 1 / 8
12,448
498
2,967
7,529
2,843
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Boone2040
Bellona
20
14 / 2 / 1
17,659
706
28,116
32,099
35,611
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 4 / 11
16,016
641
17,398
47,056
34,081
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
15
15
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
3
0.9
L
Cthulhu
AMWAYTOSL1CK
Cthulhu
0
1
8
4
W
Shiva
Bnasty2me
Shiva
4
6
3
0.92
L
Bellona
Boone2040
Bellona
14
2
1
7.25
W
0
4
1
0.13
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,605
Damage
48,481
60,933
Taken
86,684
43,522
Mitigated
72,535
9,566
Healing
33,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,852
14,972
0
5,884
21,410
6,242
3,207
1,987
19,423
111,587
0
L
Cthulhu
AMWAYTOSL1CK
Cthulhu
2,967
92
272
1,968
7,529
2,843
275
2,419
5,110
14,582
0
W
Shiva
Bnasty2me
Shiva
32,476
6,637
330
3,352
34,301
35,972
87
3,933
30,368
8,020
65,809
L
Bellona
Boone2040
Bellona
28,116
11,361
282
10,536
32,099
35,611
983
13,133
18,966
0
91,444
W
2,277
949
0
0
5,222
1,308
36
322
4,900
0
4,446
L
17,398
2,256
1,491
18,679
47,056
34,081
1,214
17,052
30,004
9,960
59,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
46,123
231
Minions Killed
217
6
Camps Cleared
9
979,693
Distance Traveled
1,131,547
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,356
694
161
6
6
438,095
2
L
Cthulhu
12,448
498
27
1
1
193,805
0
W
Shiva
16,477
659
61
2
0
420,098
0
L
Bellona
17,659
706
97
4
4
464,892
0
W
Anhur
11,542
462
9
0
0
121,500
0
L
Shiva
16,016
641
93
4
4
472,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role