Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Buvkw
Shiva
Level 52
God Stats
11W - 8L
1,500 SR
Queue Stats
181W - 180L
1,447 Elo+
Party 2
Ymir
Ymir
Long Rifle 20
Ymir
Level 49
God Stats
68W - 57L
1,613 SR
Queue Stats
210W - 186L
1,465 Elo+
Party 2
Ravana
Ravana
Sherkdaddy
Ravana
Level 102
God Stats
12W - 6L
1,635 SR
Queue Stats
171W - 149L
1,540 Elo+
Party 2
Sol
Sol
ThiccSmite420
Sol
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 47L
1,524 Elo+
Party 2
Team Averages
Level 69
1,550 SR
1,495 Elo+

VS

Team Averages
Level 74
1,544 SR
1,484 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DrowsyBigFish1
Cerberus
Level 108
God Stats
2W - 2L
1,755 SR
Queue Stats
304W - 295L
1,420 Elo+
Solo
Thanatos
Thanatos
TheMetalDNA
Thanatos
Level 45
God Stats
3W - 3L
1,557 SR
Queue Stats
30W - 21L
1,605 Elo+
Party 1
Chaac
Chaac
coyoteduhast
Chaac
Level 48
God Stats
6W - 7L
1,169 SR
Queue Stats
182W - 237L
1,396 Elo+
Solo
Artemis
Artemis
kalamityjax
Artemis
Level 10
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 0 / 0
7,077
708
6,901
5,360
1,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
Buvkw
Shiva
12
4 / 1 / 1
6,422
642
5,221
8,298
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
5 / 0 / 6
6,450
645
3,288
7,416
5,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
Sherkdaddy
Ravana
11
2 / 3 / 2
6,104
610
3,097
5,038
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 2 / 5
6,806
681
8,667
5,955
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 1
5,947
595
3,327
5,286
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
1 / 8 / 0
4,694
469
1,722
12,678
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TheMetalDNA
Thanatos
10
2 / 2 / 2
5,972
597
3,750
6,540
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 4 / 2
6,147
615
4,492
9,060
4,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
kalamityjax
Artemis
8
0 / 5 / 2
4,772
477
1,883
5,507
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
5
6
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
0
4
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
W
Shiva
Buvkw
Shiva
4
1
1
4.5
L
Cerberus
1
8
0
0.13
W
5
0
6
8
W
Ravana
Sherkdaddy
Ravana
2
3
2
1
L
Thanatos
TheMetalDNA
Thanatos
2
2
2
1.5
W
6
2
5
4.25
L
0
4
2
0.25
L
Artemis
kalamityjax
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,174
Damage
15,174
32,067
Taken
39,071
15,839
Mitigated
15,458
10,444
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,901
2,765
0
2,982
5,360
1,709
0
2,012
3,202
0
51,905
L
Baron Samedi
 
Baron Samedi
3,327
412
227
1,615
5,286
2,143
0
0
5,286
31,912
0
W
Shiva
Buvkw
Shiva
5,221
1,498
0
1,590
8,298
4,927
0
362
7,914
517
26,376
L
Cerberus
1,722
157
0
1,621
12,678
5,385
0
6,925
5,720
14,461
0
W
3,288
1,143
0
2,100
7,416
5,956
376
1,217
6,175
14,135
0
W
Ravana
Sherkdaddy
Ravana
3,097
1,277
0
689
5,038
1,721
0
744
4,216
0
36,658
L
Thanatos
TheMetalDNA
Thanatos
3,750
1,057
0
3,526
6,540
2,297
0
994
5,511
0
19,744
W
8,667
4,400
0
3,083
5,955
1,526
1,655
444
5,511
44,986
0
L
4,492
1,259
103
2,431
9,060
4,197
0
0
8,686
0
37,569
L
Artemis
kalamityjax
Artemis
1,883
905
0
500
5,507
1,436
0
4,036
1,471
0
14,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
27,532
342
Minions Killed
287
0
Camps Cleared
0
1,064,480
Distance Traveled
982,079
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,077
708
110
11
0
226,999
3
L
Baron Samedi
5,947
595
86
9
0
181,939
2
W
Shiva
6,422
642
61
6
0
212,372
0
L
Cerberus
4,694
469
30
3
0
185,592
0
W
Ymir
6,450
645
17
2
0
194,216
0
W
Ravana
6,104
610
73
7
0
231,693
3
L
Thanatos
5,972
597
44
4
0
239,615
1
W
Sol
6,806
681
81
8
0
199,200
4
L
Chaac
6,147
615
87
9
0
200,852
0
L
Artemis
4,772
477
40
4
0
174,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role