Player Matchup

Chronos
Chronos
Deathscythe923
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Gamer1144666
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
TilRainfall
Janus
Level 81
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
x_deathbaby_x
Da Ji
Level 66
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
xdemonicxjesusx
Achilles
Level 65
God Stats
0W - 1L
1,528 SR
Queue Stats
7W - 11L
1,511 Elo+
Party 1
Team Averages
Level 51
1,487 SR
1,502 Elo+

VS

Team Averages
Level 51
1,484 SR
1,319 Elo+
Janus
Janus
Dunkle_stauss4
Janus
Level 26
God Stats
6W - 9L
1,324 SR
Queue Stats
130W - 191L
1,313 Elo+
Party 2
Horus
Horus
ImCazh
Horus
Level 121
God Stats
14W - 7L
1,586 SR
Queue Stats
30W - 36L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
Level 50
God Stats
102W - 93L
1,526 SR
Queue Stats
351W - 401L
1,429 Elo+
Party 2
Sol
Sol
VLXXH
Sol
Level 47
God Stats
248W - 280L
1,486 SR
Queue Stats
363W - 423L
1,408 Elo+
Party 2
Thanatos
Thanatos
dominick_aby
Thanatos
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
8,310
693
9,091
12,995
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Gamer1144666
Bellona
14
1 / 12 / 3
8,427
702
3,001
18,811
13,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 15
9,644
804
21,619
17,448
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 6 / 7
9,840
820
8,996
18,081
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
5 / 5 / 9
9,580
798
9,151
23,246
25,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 19
10,136
845
15,553
9,728
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ImCazh
Horus
17
5 / 1 / 21
10,280
857
9,909
15,122
13,503
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
18
11 / 5 / 16
11,132
928
25,057
17,044
6,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
VLXXH
Sol
17
7 / 3 / 18
10,494
875
18,111
14,179
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
dominick_aby
Thanatos
16
4 / 6 / 15
9,739
812
7,606
13,618
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
19
Kills
32
33
Deaths
19
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
4
12
1.75
W
5
4
19
3.63
L
Bellona
Gamer1144666
Bellona
1
12
3
0.21
W
Horus
ImCazh
Horus
5
1
21
15.5
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
11
5
16
3.8
L
4
6
15
1.92
W
Sol
VLXXH
Sol
7
3
18
5.33
W
Thanatos
dominick_aby
Thanatos
4
6
15
1.92
L
8
6
7
1.92
L
Achilles
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,858
Damage
76,236
90,581
Taken
69,691
56,186
Mitigated
33,432
11,445
Healing
35,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
2,078
0
1,621
12,995
4,263
364
4,197
8,726
18,444
0
W
15,553
1,509
0
842
9,728
3,169
97
5,206
4,312
24,739
0
L
Bellona
Gamer1144666
Bellona
3,001
586
0
1,306
18,811
13,236
409
7,671
11,000
0
18,938
W
Horus
ImCazh
Horus
9,909
4,982
4,406
6,951
15,122
13,503
322
4,651
10,277
0
21,398
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
25,057
12,086
0
6,796
17,044
6,882
2,807
7,779
8,977
0
53,277
L
21,619
912
49
3,773
17,448
5,291
512
6,398
10,906
41,330
0
W
Sol
VLXXH
Sol
18,111
9,091
880
7,453
14,179
4,852
4,546
5,249
8,692
39,799
0
W
Thanatos
dominick_aby
Thanatos
7,606
2,037
425
8,099
13,618
5,026
0
6,587
6,723
0
25,901
L
8,996
1,411
0
1,644
18,081
7,735
522
6,679
11,230
0
23,583
L
Achilles
9,151
773
631
2,421
23,246
25,661
647
8,343
14,638
0
17,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
51,781
162
Minions Killed
174
0
Camps Cleared
0
1,110,235
Distance Traveled
1,226,305
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,310
693
27
2
0
231,420
1
W
Janus
10,136
845
22
2
0
249,555
2
L
Bellona
8,427
702
40
3
0
191,554
0
W
Horus
10,280
857
23
2
0
266,956
0
W
Ah Muzen Cab
11,132
928
48
4
0
239,998
2
L
Janus
9,644
804
57
5
0
224,482
0
W
Sol
10,494
875
50
4
0
221,659
1
W
Thanatos
9,739
812
31
3
0
248,137
2
L
Da Ji
9,840
820
24
2
0
219,574
0
L
Achilles
9,580
798
14
1
0
243,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role