Player Matchup

Ganesha
Ganesha
Cytay
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
I Bari I
Cernunnos
Level 126
God Stats
9W - 11L
1,840 SR
Queue Stats
126W - 115L
1,549 Elo+
Party 3
Cu Chulainn
Cu Chulainn
I Bonn Bon I
Cu Chulainn
Level 129
God Stats
8W - 9L
1,490 SR
Queue Stats
142W - 132L
1,503 Elo+
Party 3
Mercury
Mercury
I Boogene I
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 3
Hera
Hera
RobotDevil 74
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,717 Elo+
Party 2
Team Averages
Level 76
1,566 SR
1,528 Elo+

VS

Team Averages
Level 83
1,521 SR
1,566 Elo+
Tiamat
Tiamat
Armagediztan
Tiamat
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
348W - 323L
1,559 Elo+
Party 1
Hades
Hades
ChromeBull37737
Hades
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 103L
1,509 Elo+
Solo
Ravana
Ravana
Dractylus
Ravana
Level 147
God Stats
3W - 1L
1,292 SR
Queue Stats
179W - 158L
1,522 Elo+
Party 1
Apollo
Apollo
Flyingsht
Apollo
Level 17
God Stats
8W - 4L
1,604 SR
Queue Stats
27W - 24L
1,590 Elo+
Party 1
Ymir
Ymir
MrBad1298
Ymir
Level 46
God Stats
19W - 23L
1,708 SR
Queue Stats
80W - 99L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cytay
Ganesha
13
0 / 7 / 9
8,717
436
3,501
21,076
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
I Bari I
Cernunnos
17
5 / 5 / 5
10,701
535
15,628
16,057
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
I Bonn Bon I
Cu Chulainn
17
7 / 6 / 3
11,671
584
18,823
21,633
19,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
I Boogene I
Mercury
16
1 / 4 / 7
9,568
478
5,571
16,505
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 3
7,695
385
4,934
11,034
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
15 / 3 / 8
12,902
645
23,624
15,282
10,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 7
11,438
572
13,376
18,721
11,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Dractylus
Ravana
18
6 / 4 / 10
11,155
558
9,484
11,562
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Flyingsht
Apollo
16
5 / 3 / 8
10,453
523
8,489
9,609
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 1 / 11
10,096
505
5,159
12,645
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
13
Kills
30
30
Deaths
13
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
15
3
8
6.33
W
3
2
7
3.25
L
Ganesha
Cytay
Ganesha
0
7
9
0.64
W
Ravana
Dractylus
Ravana
6
4
10
2.75
W
Apollo
Flyingsht
Apollo
5
3
8
3
L
Cernunnos
I Bari I
Cernunnos
5
5
5
1.5
L
Cu Chulainn
I Bonn Bon I
Cu Chulainn
7
6
3
1.42
L
Mercury
I Boogene I
Mercury
1
4
7
1.13
W
Ymir
1
1
11
6.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
60,132
86,305
Taken
67,819
51,310
Mitigated
42,522
20,122
Healing
25,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,624
1,403
412
4,716
15,282
10,473
447
2,604
12,580
75,565
2,549
W
13,376
829
475
11,576
18,721
11,610
2,506
3,600
15,044
83,989
0
L
Ganesha
Cytay
Ganesha
3,501
786
0
3,057
21,076
17,099
0
10,712
10,019
23,394
0
W
Ravana
Dractylus
Ravana
9,484
1,816
0
3,294
11,562
4,504
33
2,175
9,347
0
76,704
W
Apollo
Flyingsht
Apollo
8,489
3,996
0
2,832
9,609
2,906
3,262
249
9,360
0
67,057
L
Cernunnos
I Bari I
Cernunnos
15,628
7,754
0
5,354
16,057
5,691
1,042
8,061
7,824
0
72,963
L
Cu Chulainn
I Bonn Bon I
Cu Chulainn
18,823
4,749
0
5,910
21,633
19,285
388
12,058
9,355
6,316
68,634
L
Mercury
I Boogene I
Mercury
5,571
3,273
0
5,446
16,505
5,487
0
3,398
12,959
0
73,850
W
Ymir
5,159
486
0
2,020
12,645
13,029
260
1,617
10,950
38,597
0
L
4,934
1,967
49
306
11,034
3,748
129
6,155
4,625
31,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
56,044
438
Minions Killed
600
0
Camps Cleared
0
1,887,896
Distance Traveled
1,887,226
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,902
645
128
6
0
376,813
6
W
Hades
11,438
572
172
9
0
356,319
5
L
Ganesha
8,717
436
5
0
0
368,107
0
W
Ravana
11,155
558
126
6
0
382,348
3
W
Apollo
10,453
523
104
5
0
373,881
10
L
Cernunnos
10,701
535
120
6
0
343,922
5
L
Cu Chulainn
11,671
584
137
7
0
345,129
3
L
Mercury
9,568
478
106
5
0
482,414
2
W
Ymir
10,096
505
70
4
0
397,865
0
L
Hera
7,695
385
70
4
0
348,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role