Player Matchup

Kumbhakarna
Kumbhakarna
BlackAngus6791
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Thor
Thor
IAmTheMeatyBoy
Thor
Level 27
God Stats
0W - 1L
1,443 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 2
Shiva
Shiva
KingJörmungandr
Shiva
Level 128
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Artemis
Artemis
NoSkillAllLuck
Artemis
Level 47
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Stein Crusader
Baron Samedi
Level 65
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,493 SR
1,627 Elo+

VS

Team Averages
Level 84
1,526 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Advernoob
Shiva
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 106L
1,417 Elo+
Party 3
Ares
Ares
BlameGohan
Ares
Level 36
God Stats
42W - 27L
1,676 SR
Queue Stats
54W - 38L
1,577 Elo+
Party 1
Izanami
Izanami
Sedated22
Izanami
Level 154
God Stats
22W - 15L
1,415 SR
Queue Stats
455W - 454L
1,486 Elo+
Party 3
Da Ji
Da Ji
VioletDementia
Da Ji
Level 99
God Stats
23W - 20L
1,539 SR
Queue Stats
346W - 359L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackAngus6791
Kumbhakarna
12
2 / 3 / 0
7,291
405
3,837
17,391
10,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
8,152
453
4,428
13,339
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 7 / 1
9,344
519
10,499
17,603
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 6 / 1
7,072
393
5,207
11,367
3,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Stein Crusader
Baron Samedi
13
1 / 9 / 2
8,174
454
7,626
15,149
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 1 / 6
11,612
645
11,405
14,558
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Advernoob
Shiva
16
2 / 3 / 5
10,105
561
8,439
12,494
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 10
9,751
542
9,373
12,742
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Sedated22
Izanami
16
9 / 1 / 3
10,651
592
15,616
8,864
3,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
7 / 5 / 6
10,648
592
7,526
12,678
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
27
29
Deaths
11
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
6
10
W
Shiva
Advernoob
Shiva
2
3
5
1.5
L
Kumbhakarna
BlackAngus6791
Kumbhakarna
2
3
0
0.67
W
2
1
10
7
L
0
4
2
0.25
L
5
7
1
0.79
L
0
6
1
0.08
W
Izanami
Sedated22
Izanami
9
1
3
10.5
L
Baron Samedi
Stein Crusader
Baron Samedi
1
9
2
0.22
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
52,359
74,849
Taken
61,336
38,527
Mitigated
34,467
17,399
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,405
4,956
0
8,986
14,558
4,873
2,914
4,362
9,989
90,279
0
W
Shiva
Advernoob
Shiva
8,439
1,484
0
1,097
12,494
6,543
338
1,152
10,901
0
53,573
L
Kumbhakarna
BlackAngus6791
Kumbhakarna
3,837
859
0
1,477
17,391
10,165
0
6,427
10,964
24,258
0
W
9,373
246
51
1,091
12,742
14,744
670
3,219
9,312
25,488
0
L
4,428
899
0
4,004
13,339
9,134
0
482
12,857
0
37,533
L
10,499
2,583
907
5,077
17,603
7,644
0
4,292
13,311
0
63,614
L
5,207
1,616
0
1,480
11,367
3,697
0
4,831
6,536
0
31,811
W
Izanami
Sedated22
Izanami
15,616
9,552
0
3,088
8,864
3,185
4,657
2,409
6,388
0
86,273
L
Baron Samedi
Stein Crusader
Baron Samedi
7,626
410
916
3,538
15,149
7,887
458
4,746
10,403
43,968
0
W
7,526
1,017
0
4,980
12,678
5,122
803
2,435
10,121
0
56,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
52,767
329
Minions Killed
504
0
Camps Cleared
0
1,612,801
Distance Traveled
1,741,614
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,612
645
131
7
0
359,994
1
W
Shiva
10,105
561
89
5
0
354,596
2
L
Kumbhakarna
7,291
405
30
2
0
335,515
0
W
Ares
9,751
542
29
2
0
360,454
0
L
Thor
8,152
453
86
5
0
317,483
1
L
Shiva
9,344
519
93
5
0
370,018
3
L
Artemis
7,072
393
58
3
0
292,087
3
W
Izanami
10,651
592
148
8
0
328,077
4
L
Baron Samedi
8,174
454
62
3
0
297,698
0
W
Da Ji
10,648
592
107
6
0
338,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role