Player Matchup

Shiva
Shiva
Anderson 2016
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,183 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Frostyyy sK
Ah Muzen Cab
Level 69
God Stats
1W - 4L
1,338 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 3
Thor
Thor
GV ColdRizo69
Thor
Level 9
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1
Chaac
Chaac
chrisg221
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1
Olorun
Olorun
edk6565
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,321 Elo+
Party 3
Team Averages
Level 59
1,418 SR
1,193 Elo+

VS

Team Averages
Level 42
1,572 SR
1,510 Elo+
Charybdis
Charybdis
IJsteezzz
Charybdis
Level 48
God Stats
12W - 13L
1,505 SR
Queue Stats
48W - 36L
1,494 Elo+
Solo
Ares
Ares
KRASH TEST DUMY
Ares
Level 54
God Stats
6W - 2L
1,620 SR
Queue Stats
153W - 141L
1,547 Elo+
Party 2
Atlas
Atlas
KrispyTOT90
Atlas
Level 40
God Stats
18W - 10L
1,688 SR
Queue Stats
71W - 64L
1,517 Elo+
Party 2
Bellona
Bellona
Tuo Narttu
Bellona
Level 21
God Stats
5W - 6L
1,395 SR
Queue Stats
36W - 47L
1,459 Elo+
Party 2
Zeus
Zeus
Zachest Zach
Zeus
Level 48
God Stats
51W - 27L
1,655 SR
Queue Stats
148W - 147L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,527
1,053
8,612
16,430
9,287
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
Frostyyy sK
Ah Muzen Cab
16
2 / 1 / 4
10,503
1,050
13,942
10,259
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 4
9,661
966
2,820
8,913
2,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
chrisg221
Chaac
16
2 / 6 / 3
10,508
1,051
12,212
15,072
8,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
edk6565
Olorun
16
1 / 5 / 5
9,998
1,000
5,722
13,685
3,176
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

173

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IJsteezzz
Charybdis
16
3 / 1 / 9
11,092
1,109
10,166
9,181
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 18
12,044
1,204
10,522
13,342
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 11
11,821
1,182
11,373
10,870
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Tuo Narttu
Bellona
16
0 / 3 / 10
10,069
1,007
4,718
8,533
8,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
15 / 1 / 2
13,350
1,335
23,622
5,205
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
7
Kills
20
20
Deaths
7
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Ah Muzen Cab
Frostyyy sK
Ah Muzen Cab
2
1
4
4
L
0
4
4
0.5
W
Charybdis
IJsteezzz
Charybdis
3
1
9
7.5
W
0
1
18
9
W
2
1
11
7.5
W
Bellona
Tuo Narttu
Bellona
0
3
10
1.67
W
15
1
2
16
L
Chaac
chrisg221
Chaac
2
6
3
0.58
L
Olorun
edk6565
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
60,401
64,359
Taken
47,131
25,875
Mitigated
38,806
12,198
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,612
1,649
0
291
16,430
9,287
0
11,091
5,091
0
18,773
L
Ah Muzen Cab
Frostyyy sK
Ah Muzen Cab
13,942
3,261
366
3,054
10,259
2,635
0
7,358
2,578
0
47,145
L
2,820
196
0
0
8,913
2,280
0
7,264
1,385
83
7,719
W
Charybdis
IJsteezzz
Charybdis
10,166
5,093
0
2,531
9,181
3,351
0
346
8,835
0
30,310
W
10,522
681
513
2,079
13,342
17,832
0
3,032
10,310
25,237
0
W
11,373
2,085
656
1,482
10,870
7,491
0
1,350
9,520
29,031
0
W
Bellona
Tuo Narttu
Bellona
4,718
433
0
256
8,533
8,428
0
565
7,968
0
11,918
W
23,622
706
292
974
5,205
1,704
0
429
4,776
38,036
0
L
Chaac
chrisg221
Chaac
12,212
1,989
0
4,085
15,072
8,497
0
8,695
6,063
0
28,273
L
Olorun
edk6565
Olorun
5,722
2,667
1,277
3,125
13,685
3,176
0
9,722
3,725
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
58,376
152
Minions Killed
184
3
Camps Cleared
7
909,961
Distance Traveled
941,370
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,527
1,053
22
2
0
190,105
0
L
Ah Muzen Cab
10,503
1,050
66
7
1
182,313
0
L
Thor
9,661
966
13
1
0
163,047
0
W
Charybdis
11,092
1,109
59
6
5
168,955
0
W
Ares
12,044
1,204
30
3
0
190,669
2
W
Atlas
11,821
1,182
40
4
0
195,278
2
W
Bellona
10,069
1,007
13
1
1
196,257
1
W
Zeus
13,350
1,335
42
4
1
190,211
1
L
Chaac
10,508
1,051
49
5
2
198,843
0
L
Olorun
9,998
1,000
2
0
0
175,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role