Player Matchup

Olorun
Olorun
GutsSpecialBoy_
Olorun
Level 6
God Stats
16W - 0L
2,094 SR
Queue Stats
125W - 13L
1,961 Elo+
Party 1
Atlas
Atlas
Von_Shpuitle
Atlas
Level 125
God Stats
40W - 0L
2,152 SR
Queue Stats
130W - 46L
1,747 Elo+
Party 1
Shiva
Shiva
deathdazer
Shiva
Level 149
God Stats
42W - 6L
1,887 SR
Queue Stats
168W - 52L
1,785 Elo+
Party 1
Team Averages
Level 93
2,044 SR
1,831 Elo+

VS

Team Averages
Level 51
1,533 SR
1,562 Elo+
Neith
Neith
AraAraPuta
Neith
Level 57
God Stats
1W - 3L
1,598 SR
Queue Stats
25W - 22L
1,575 Elo+
Party 2
Shiva
Shiva
ESTAROSSA818
Shiva
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 41L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
RealRichardPetty
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 3 / 7
9,583
958
14,494
10,243
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 15
8,975
898
8,185
15,750
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
12
5 / 2 / 13
8,694
869
9,029
11,059
10,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 7 / 3
8,108
811
7,535
11,137
3,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 6 / 4
7,608
761
9,764
14,221
6,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 11 / 4
7,700
770
5,684
9,845
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
7
7
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
3
7
3
0.64
L
2
6
4
0.67
W
14
3
7
5.83
L
2
11
4
0.36
W
5
2
15
6.25
W
Shiva
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
22,983
37,052
Taken
35,203
31,359
Mitigated
13,091
14,565
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,535
4,257
117
816
11,137
3,702
0
7,271
3,866
0
14,961
L
9,764
1,683
82
530
14,221
6,001
0
7,755
6,466
0
20,261
W
14,494
6,929
564
4,665
10,243
4,411
1,028
2,329
7,914
36,698
3,995
L
5,684
891
0
25
9,845
3,388
123
6,069
3,776
17,574
0
W
8,185
3,021
627
2,765
15,750
16,277
386
1,811
13,939
14,931
0
W
Shiva
9,029
1,581
434
5,510
11,059
10,671
837
2,246
8,813
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
23,416
116
Minions Killed
73
7
Camps Cleared
1
560,882
Distance Traveled
472,683
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,108
811
19
2
1
152,472
1
L
Shiva
7,608
761
26
3
0
192,640
1
W
Olorun
9,583
958
76
8
3
169,644
0
L
Kukulkan
7,700
770
28
3
0
127,571
1
W
Atlas
8,975
898
9
1
1
201,582
1
W
Shiva
8,694
869
31
3
3
189,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role