Player Matchup

Yemoja
Yemoja
StSavCAP
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
StSavFIST
Anubis
Level 64
God Stats
2W - 3L
1,340 SR
Queue Stats
26W - 22L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
StSavSausage
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,559 Elo+
Party 2
Team Averages
Level 80
1,447 SR
1,542 Elo+

VS

Team Averages
Level 84
1,506 SR
1,451 Elo+
King Arthur
King Arthur
Lights Out 965
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,379 Elo+
Party 1
Thoth
Thoth
cantharm5
Thoth
Level 103
God Stats
4W - 4L
1,636 SR
Queue Stats
16W - 12L
1,593 Elo+
Party 1
Fenrir
Fenrir
javierhsjf
Fenrir
Level 64
God Stats
11W - 16L
1,382 SR
Queue Stats
49W - 63L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
StSavCAP
Yemoja
11
1 / 5 / 0
8,395
560
4,188
10,622
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
StSavFIST
Anubis
14
0 / 8 / 2
9,243
616
7,500
11,904
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
StSavSausage
Heimdallr
14
2 / 6 / 1
10,152
677
12,381
13,537
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lights Out 965
King Arthur
16
3 / 0 / 14
10,904
727
7,251
12,563
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
cantharm5
Thoth
16
6 / 2 / 11
11,222
748
13,229
7,791
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
javierhsjf
Fenrir
16
10 / 1 / 8
11,472
765
10,412
9,295
3,594
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lights Out 965
King Arthur
3
0
14
10
L
Yemoja
StSavCAP
Yemoja
1
5
0
0.2
L
Anubis
StSavFIST
Anubis
0
8
2
0.13
L
Heimdallr
StSavSausage
Heimdallr
2
6
1
0.42
W
Thoth
cantharm5
Thoth
6
2
11
5.75
W
Fenrir
javierhsjf
Fenrir
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
30,892
36,063
Taken
29,649
12,201
Mitigated
17,102
6,308
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lights Out 965
King Arthur
7,251
813
280
2,025
12,563
11,640
294
4,440
8,123
0
30,025
L
Yemoja
StSavCAP
Yemoja
4,188
190
754
1,151
10,622
4,395
0
4,926
5,570
13,528
0
L
Anubis
StSavFIST
Anubis
7,500
187
0
2,396
11,904
3,669
34
4,608
7,196
40,533
0
L
Heimdallr
StSavSausage
Heimdallr
12,381
6,142
0
2,007
13,537
4,137
37
4,773
8,366
0
36,287
W
Thoth
cantharm5
Thoth
13,229
346
0
287
7,791
1,868
1,136
4,912
2,879
49,311
0
W
Fenrir
javierhsjf
Fenrir
10,412
2,197
287
1,717
9,295
3,594
1,280
2,623
6,671
0
29,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
33,598
139
Minions Killed
169
6
Camps Cleared
7
606,380
Distance Traveled
923,835
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,904
727
47
3
0
295,907
7
L
Yemoja
8,395
560
23
2
1
173,715
0
L
Anubis
9,243
616
56
4
2
210,466
5
L
Heimdallr
10,152
677
60
4
3
222,199
2
W
Thoth
11,222
748
89
6
3
255,934
2
W
Fenrir
11,472
765
33
2
4
371,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role