Player Matchup

Heimdallr
Heimdallr
Caprixn
Heimdallr
Level 28
God Stats
36W - 11L
1,782 SR
Queue Stats
145W - 45L
1,734 Elo+
Party 1
Scylla
Scylla
Jaws
Scylla
Level 149
God Stats
7W - 2L
1,779 SR
Queue Stats
220W - 89L
1,771 Elo+
Party 1
Fafnir
Fafnir
PeruvianWhitey
Fafnir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,658 Elo+
Party 1
Team Averages
Level 60
1,687 SR
1,721 Elo+

VS

Team Averages
Level 28
1,428 SR
1,265 Elo+
Gilgamesh
Gilgamesh
AlbanezSV
Gilgamesh
Level 37
God Stats
8W - 13L
1,500 SR
Queue Stats
104W - 165L
1,276 Elo+
Party 2
Raijin
Raijin
DJP089
Raijin
Level 29
God Stats
2W - 5L
1,285 SR
Queue Stats
76W - 113L
1,243 Elo+
Party 2
Medusa
Medusa
REDFORZA088
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 64L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caprixn
Heimdallr
15
9 / 6 / 12
11,517
823
14,343
14,261
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Jaws
Scylla
16
5 / 3 / 13
11,289
806
15,433
8,296
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 4 / 13
12,199
871
10,618
18,254
27,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlbanezSV
Gilgamesh
15
4 / 6 / 4
10,026
716
7,707
16,925
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
DJP089
Raijin
14
5 / 8 / 5
10,301
736
10,039
13,777
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
3 / 9 / 4
9,308
665
7,598
13,866
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
12
13
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlbanezSV
Gilgamesh
4
6
4
1
W
Heimdallr
Caprixn
Heimdallr
9
6
12
2.5
L
Raijin
DJP089
Raijin
5
8
5
0.94
W
Scylla
Jaws
Scylla
5
3
13
3.83
W
9
4
13
3.88
L
Medusa
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
25,344
40,811
Taken
44,568
36,709
Mitigated
11,495
8,287
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlbanezSV
Gilgamesh
7,707
534
0
775
16,925
4,938
0
8,532
8,016
0
28,685
W
Heimdallr
Caprixn
Heimdallr
14,343
7,248
0
2,537
14,261
6,210
1,320
3,861
10,130
0
42,542
L
Raijin
DJP089
Raijin
10,039
883
98
1,257
13,777
3,181
0
7,711
5,563
26,774
0
W
Scylla
Jaws
Scylla
15,433
2,219
0
1,000
8,296
2,543
696
1,573
6,571
51,607
0
W
10,618
1,742
314
4,436
18,254
27,956
268
4,120
13,775
20,833
0
L
Medusa
7,598
2,765
0
1,040
13,866
3,376
192
8,908
4,694
0
32,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
29,635
149
Minions Killed
135
4
Camps Cleared
7
710,891
Distance Traveled
706,621
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,026
716
45
3
2
256,838
3
W
Heimdallr
11,517
823
53
4
2
214,310
1
L
Raijin
10,301
736
53
4
2
205,821
0
W
Scylla
11,289
806
86
6
2
250,390
0
W
Fafnir
12,199
871
10
1
0
246,191
1
L
Medusa
9,308
665
37
3
3
243,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role