Player Matchup

Chiron
Chiron
Silver III
jaydenisout
Chiron
Silver III
Level 59
God Stats
14W - 11L
1,656 SR
Queue Stats
17W - 21L
1,288 MMR
Party 1
Nox
Nox
Silver V
vGod Axel
Nox
Silver V
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 31L
1,191 MMR
Solo
Ares
Ares
Silver I
vikodn
Ares
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
991 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,552 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,387 SR
1,152 MMR
Nu Wa
Nu Wa
Silver III
ItsxJon
Nu Wa
Silver III
Level 119
God Stats
3W - 0L
1,487 SR
Queue Stats
115W - 144L
1,130 MMR
Solo
Cthulhu
Cthulhu
Silver II
Mue777
Cthulhu
Silver II
Level 145
God Stats
77W - 129L
1,458 SR
Queue Stats
505W - 622L
1,163 MMR
Solo
Chaac
Chaac
Gold V
rockyboy-22
Chaac
Gold V
Level 144
God Stats
11W - 11L
1,216 SR
Queue Stats
249W - 291L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 5 / 4
9,654
603
5,701
17,768
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 3
10,181
636
8,818
15,370
5,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
vikodn
Ares
13
1 / 8 / 2
9,519
595
7,358
24,741
17,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ZeusAh PuchAtlasBastetGeb

VS

Bans
GilgameshAh Muzen CabBacchusVulcanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItsxJon
Nu Wa
16
3 / 3 / 12
11,455
716
24,508
10,556
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mue777
Cthulhu
16
5 / 2 / 9
12,314
770
11,327
15,825
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 0 / 7
12,264
767
15,945
21,439
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
15
15
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ItsxJon
Nu Wa
3
3
12
3
W
Cthulhu
Mue777
Cthulhu
5
2
9
4.75
L
Chiron
1
5
4
0.6
W
7
0
7
10.5
L
2
2
3
1.75
L
Ares
vikodn
Ares
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
51,780
57,879
Taken
47,820
27,965
Mitigated
39,616
8,123
Healing
23,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ItsxJon
Nu Wa
24,508
11,161
0
1,900
10,556
3,091
2,131
6,134
4,422
75,322
0
W
Cthulhu
Mue777
Cthulhu
11,327
316
1,491
5,524
15,825
17,685
342
3,997
11,828
31,121
0
L
Chiron
5,701
2,908
337
2,986
17,768
5,415
0
10,870
6,693
0
35,329
W
15,945
2,225
511
14,175
21,439
18,840
488
6,860
14,579
452
48,769
L
8,818
1,170
0
3,780
15,370
5,546
0
8,103
6,835
61,673
0
L
Ares
vikodn
Ares
7,358
856
213
807
24,741
17,004
0
17,462
6,726
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
36,033
162
Minions Killed
181
3
Camps Cleared
9
840,902
Distance Traveled
984,702
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,455
716
69
4
4
296,570
5
W
Cthulhu
12,314
770
37
2
0
329,307
1
L
Chiron
9,654
603
49
3
1
282,319
1
W
Chaac
12,264
767
75
5
5
358,825
5
L
Nox
10,181
636
95
6
1
294,797
0
L
Ares
9,519
595
18
1
1
263,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role