Player Matchup

Amaterasu
Amaterasu
Gold II
NoxSupport
Amaterasu
Gold II
Level 147
God Stats
5W - 0L
1,979 SR
Queue Stats
6W - 1L
1,789 MMR
Party 1
Vamana
Vamana
Gold II
Ren3gadewarrior
Vamana
Gold II
Level 96
God Stats
6W - 1L
1,724 SR
Queue Stats
6W - 1L
1,789 MMR
Party 1
Persephone
Persephone
Gold II
weakenthor
Persephone
Gold II
Level 129
God Stats
3W - 1L
1,799 SR
Queue Stats
6W - 1L
1,789 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,834 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,658 SR
1,745 MMR
Cernunnos
Cernunnos
Gold I
FNxQ3w
Cernunnos
Gold I
Level 125
God Stats
13W - 12L
1,720 SR
Queue Stats
293W - 322L
1,705 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
PACxxMAN
Cu Chulainn
Gold II
Level 116
God Stats
5W - 15L
1,664 SR
Queue Stats
210W - 223L
1,734 MMR
Solo
Scylla
Scylla
Platinum IV
baIorrs
Scylla
Platinum IV
Level 116
God Stats
3W - 6L
1,590 SR
Queue Stats
310W - 295L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NoxSupport
Amaterasu
15
0 / 2 / 12
10,927
728
9,758
21,147
24,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 10
10,268
685
5,546
15,766
14,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
weakenthor
Persephone
18
11 / 0 / 1
12,504
834
28,968
9,058
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArtioGilgameshMulanBastetBacchus

VS

Bans
FenrirGaneshaAresSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FNxQ3w
Cernunnos
13
1 / 5 / 2
8,760
584
10,800
15,078
5,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PACxxMAN
Cu Chulainn
13
0 / 6 / 3
8,680
579
9,582
21,705
11,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
baIorrs
Scylla
15
2 / 2 / 1
9,803
654
12,637
11,118
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FNxQ3w
Cernunnos
1
5
2
0.4
W
Amaterasu
NoxSupport
Amaterasu
0
2
12
3
L
Cu Chulainn
PACxxMAN
Cu Chulainn
0
6
3
0.25
W
2
1
10
7
L
Scylla
baIorrs
Scylla
2
2
1
1.25
W
Persephone
weakenthor
Persephone
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
33,019
45,971
Taken
47,901
43,362
Mitigated
19,670
16,067
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FNxQ3w
Cernunnos
10,800
4,799
0
3,155
15,078
5,840
0
9,425
5,653
0
29,147
W
Amaterasu
NoxSupport
Amaterasu
9,758
2,691
573
8,841
21,147
24,834
1,048
6,340
14,403
0
24,015
L
Cu Chulainn
PACxxMAN
Cu Chulainn
9,582
515
0
2,145
21,705
11,436
0
14,084
7,621
4,000
22,750
W
5,546
2,737
475
3,364
15,766
14,447
366
5,443
9,995
2,513
14,608
L
Scylla
baIorrs
Scylla
12,637
892
381
3,076
11,118
2,394
0
6,863
4,255
47,295
0
W
Persephone
weakenthor
Persephone
28,968
1,254
0
2,814
9,058
4,081
1,807
2,374
6,560
100,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
27,243
187
Minions Killed
166
10
Camps Cleared
4
902,450
Distance Traveled
762,363
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,760
584
28
2
2
232,273
3
W
Amaterasu
10,927
728
17
1
2
311,797
3
L
Cu Chulainn
8,680
579
49
3
0
271,453
3
W
Vamana
10,268
685
22
1
1
302,201
2
L
Scylla
9,803
654
89
6
2
258,637
2
W
Persephone
12,504
834
148
10
7
288,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role