Player Matchup

Janus
Janus
Ermac22
Janus
Level 60
God Stats
0W - 1L
1,671 SR
Queue Stats
7W - 21L
1,171 Elo+
Party 1
Anhur
Anhur
Foes5121
Anhur
Level 43
God Stats
1W - 2L
1,567 SR
Queue Stats
7W - 21L
1,171 Elo+
Party 1
Shiva
Shiva
MarkusBlade
Shiva
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,171 Elo+
Party 1
Team Averages
Level 46
1,579 SR
1,171 Elo+

VS

Team Averages
Level 109
1,458 SR
1,449 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
oG Flexdaddy
Cupid
Level 68
God Stats
3W - 6L
1,375 SR
Queue Stats
43W - 65L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ermac22
Janus
13
2 / 4 / 1
9,276
663
9,407
10,567
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Foes5121
Anhur
12
0 / 5 / 1
8,052
575
4,268
11,094
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
8,828
631
7,129
13,503
11,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
9 / 2 / 6
10,990
785
19,148
13,607
5,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
 
Gilgamesh
14
4 / 0 / 11
10,150
725
6,776
13,947
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 8
9,256
661
4,311
7,308
3,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
2
6
6
W
Gilgamesh
 
Gilgamesh
4
0
11
9.5
L
Janus
Ermac22
Janus
2
4
1
0.63
L
Anhur
Foes5121
Anhur
0
5
1
0.1
L
1
6
2
0.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
30,235
35,164
Taken
34,862
18,940
Mitigated
23,074
5,649
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
19,148
5,144
0
4,480
13,607
5,232
931
3,801
9,806
54,721
0
W
Gilgamesh
 
Gilgamesh
6,776
1,099
0
2,057
13,947
14,826
321
3,652
10,295
0
20,684
L
Janus
Ermac22
Janus
9,407
669
182
1,238
10,567
3,389
0
7,376
3,162
31,184
0
L
Anhur
Foes5121
Anhur
4,268
1,386
0
1,208
11,094
3,813
100
5,622
5,200
0
28,768
L
7,129
750
761
2,260
13,503
11,738
0
6,966
6,134
0
13,877
W
4,311
1,649
1,724
1,761
7,308
3,016
1,589
2,699
4,609
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
30,396
111
Minions Killed
141
4
Camps Cleared
8
735,924
Distance Traveled
804,906
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,990
785
70
5
2
249,654
1
W
Gilgamesh
10,150
725
25
2
1
287,885
4
L
Janus
9,276
663
47
3
3
256,016
5
L
Anhur
8,052
575
47
3
1
219,110
1
L
Shiva
8,828
631
17
1
0
260,798
5
W
Cupid
9,256
661
46
3
5
267,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role