Player Matchup

Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AllGingerNoSnap
Sun Wukong
Level 103
God Stats
4W - 5L
1,751 SR
Queue Stats
564W - 537L
1,586 Elo+
Party 2
Loki
Loki
GayeSlug
Loki
Level 28
God Stats
2W - 0L
1,728 SR
Queue Stats
12W - 12L
1,668 Elo+
Party 1
Heimdallr
Heimdallr
barrentine97
Heimdallr
Level 89
God Stats
30W - 19L
1,622 SR
Queue Stats
437W - 411L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
xDreadtheDawnx
Baron Samedi
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
229W - 207L
1,552 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,574 Elo+

VS

Team Averages
Level 67
1,610 SR
1,545 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BLOFFLE
Kumbhakarna
Level 36
God Stats
3W - 2L
1,908 SR
Queue Stats
39W - 46L
1,606 Elo+
Party 3
Scylla
Scylla
JayKlem
Scylla
Level 104
God Stats
11W - 7L
1,593 SR
Queue Stats
40W - 41L
1,527 Elo+
Party 4
Ganesha
Ganesha
billybill169
Ganesha
Level 27
God Stats
13W - 13L
1,561 SR
Queue Stats
131W - 178L
1,537 Elo+
Party 4
Nemesis
Nemesis
randy18
Nemesis
Level 47
God Stats
0W - 1L
1,489 SR
Queue Stats
88W - 137L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 4
7,373
461
3,782
11,246
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
AllGingerNoSnap
Sun Wukong
17
1 / 1 / 0
9,640
603
5,090
11,056
7,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
16
9 / 0 / 2
9,658
604
7,868
8,383
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
barrentine97
Heimdallr
15
3 / 0 / 2
8,947
559
8,523
7,569
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xDreadtheDawnx
Baron Samedi
16
2 / 0 / 4
9,334
583
4,890
5,148
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 4 / 0
7,397
462
6,532
11,632
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
BLOFFLE
Kumbhakarna
9
0 / 3 / 2
6,492
406
2,273
10,853
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
JayKlem
Scylla
12
0 / 4 / 0
6,719
420
1,165
4,815
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
billybill169
Ganesha
14
0 / 0 / 1
7,929
496
4,936
6,586
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
randy18
Nemesis
12
1 / 4 / 1
7,340
459
1,746
12,518
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
4
1
L
Artemis
 
Artemis
2
4
0
0.5
W
Sun Wukong
AllGingerNoSnap
Sun Wukong
1
1
0
1
L
Kumbhakarna
BLOFFLE
Kumbhakarna
0
3
2
0.33
W
Loki
9
0
2
10
L
Scylla
JayKlem
Scylla
0
4
0
0
W
Heimdallr
barrentine97
Heimdallr
3
0
2
4
L
Ganesha
billybill169
Ganesha
0
0
1
0.5
L
Nemesis
randy18
Nemesis
1
4
1
0.38
W
Baron Samedi
xDreadtheDawnx
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
16,652
43,402
Taken
46,404
22,630
Mitigated
15,598
18,913
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,782
1,123
1,594
1,852
11,246
7,145
0
1,152
9,336
15,634
0
L
Artemis
 
Artemis
6,532
2,660
0
2,797
11,632
2,332
0
1,904
9,727
0
47,991
W
Sun Wukong
AllGingerNoSnap
Sun Wukong
5,090
441
0
3,612
11,056
7,534
0
4,147
6,909
0
68,428
L
Kumbhakarna
BLOFFLE
Kumbhakarna
2,273
286
0
1,324
10,853
5,574
0
3,340
7,513
17,135
0
W
Loki
7,868
2,680
0
5,051
8,383
2,799
0
1,412
6,721
0
63,385
L
Scylla
JayKlem
Scylla
1,165
67
0
500
4,815
1,124
0
1,230
3,585
31,619
0
W
Heimdallr
barrentine97
Heimdallr
8,523
2,703
0
4,014
7,569
2,759
318
792
6,538
0
69,001
L
Ganesha
billybill169
Ganesha
4,936
47
0
2,193
6,586
2,784
322
108
6,478
53,644
0
L
Nemesis
randy18
Nemesis
1,746
688
0
5,364
12,518
3,784
0
2,090
10,428
0
44,232
W
Baron Samedi
xDreadtheDawnx
Baron Samedi
4,890
729
288
2,502
5,148
2,393
63
812
4,314
76,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
35,877
545
Minions Killed
365
0
Camps Cleared
0
1,599,460
Distance Traveled
1,661,163
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,373
461
17
1
0
307,199
6
L
Artemis
7,397
462
81
5
0
374,165
3
W
Sun Wukong
9,640
603
164
10
0
302,216
2
L
Kumbhakarna
6,492
406
30
2
0
318,122
6
W
Loki
9,658
604
110
7
0
362,491
2
L
Scylla
6,719
420
74
5
0
261,884
8
W
Heimdallr
8,947
559
121
8
0
299,382
7
L
Ganesha
7,929
496
95
6
0
363,655
6
L
Nemesis
7,340
459
85
5
0
343,337
0
W
Baron Samedi
9,334
583
133
8
0
328,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role