Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
Hakzuu
Skadi
Silver II
Level 146
God Stats
1W - 0L
1,761 SR
Queue Stats
102W - 94L
1,285 MMR
Solo
Geb
Geb
Gold V
HeadshotShaman
Geb
Gold V
Level 106
God Stats
45W - 29L
1,657 SR
Queue Stats
633W - 650L
1,284 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
NotMyRole
Tsukuyomi
Silver II
Level 99
God Stats
1W - 2L
1,235 SR
Queue Stats
43W - 38L
1,358 MMR
Solo
Agni
Agni
Gold II
TerpMagician
Agni
Gold II
Level 144
God Stats
1W - 4L
1,067 SR
Queue Stats
223W - 229L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,444 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,549 SR
1,305 MMR
Arachne
Arachne
Silver III
HalfPoundsOnly
Arachne
Silver III
Level 124
God Stats
4W - 2L
1,826 SR
Queue Stats
26W - 31L
1,410 MMR
Party 1
Terra
Terra
Gold V
RipXyZ
Terra
Gold V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
648W - 640L
1,271 MMR
Solo
Apollo
Apollo
Silver III
Shepard380
Apollo
Silver III
Level 119
God Stats
1W - 4L
1,602 SR
Queue Stats
30W - 35L
1,319 MMR
Party 1
Chaac
Chaac
Silver III
boredape
Chaac
Silver III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 65L
1,256 MMR
Solo
Merlin
Merlin
Silver II
yukiknowss
Merlin
Silver II
Level 88
God Stats
6W - 6L
1,319 SR
Queue Stats
235W - 237L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 2 / 3
7,338
564
6,929
9,575
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Hakzuu
Skadi
13
1 / 2 / 3
7,890
607
6,823
6,018
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 8
7,722
594
5,114
11,811
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
NotMyRole
Tsukuyomi
16
10 / 2 / 2
9,942
765
13,165
8,564
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 5 / 4
7,804
600
7,160
6,330
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SerqetCliodhnaGilgamesh

VS

Bans
ThothBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
7,200
554
6,732
13,628
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
RipXyZ
Terra
8
0 / 6 / 3
5,439
418
2,177
14,243
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Shepard380
Apollo
11
4 / 2 / 1
6,879
529
8,511
10,343
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
boredape
Chaac
13
4 / 5 / 0
7,079
545
2,030
9,624
5,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
yukiknowss
Merlin
13
1 / 3 / 3
7,415
570
6,282
7,095
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
14
14
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
3
2.25
W
Skadi
Hakzuu
Skadi
1
2
3
1.25
L
5
4
5
1.88
W
4
3
8
2.67
W
Tsukuyomi
NotMyRole
Tsukuyomi
10
2
2
5.5
L
Terra
RipXyZ
Terra
0
6
3
0.25
L
Apollo
Shepard380
Apollo
4
2
1
2.25
W
2
5
4
0.8
L
Chaac
boredape
Chaac
4
5
0
0.8
L
Merlin
yukiknowss
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
25,732
42,298
Taken
54,933
18,440
Mitigated
19,800
11,834
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,929
2,237
0
3,127
9,575
3,546
0
2,141
7,316
237
38,688
W
Skadi
Hakzuu
Skadi
6,823
3,118
0
2,443
6,018
1,757
2,640
242
5,776
0
59,258
L
6,732
3,963
0
5,684
13,628
3,478
0
3,909
9,487
0
31,524
W
5,114
1,367
0
2,533
11,811
8,012
0
3,111
8,180
14,183
5,413
W
Tsukuyomi
NotMyRole
Tsukuyomi
13,165
4,007
0
3,106
8,564
3,388
30
1,222
7,290
0
76,263
L
Terra
RipXyZ
Terra
2,177
499
637
3,372
14,243
6,486
0
3,197
10,920
12,173
0
L
Apollo
Shepard380
Apollo
8,511
4,254
0
3,582
10,343
2,409
0
1,198
9,099
0
39,078
W
7,160
345
0
625
6,330
1,737
0
1,404
4,808
48,443
0
L
Chaac
boredape
Chaac
2,030
207
0
2,665
9,624
5,360
0
128
9,496
151
33,820
L
Merlin
yukiknowss
Merlin
6,282
438
0
440
7,095
2,067
0
2,755
4,237
58,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
34,012
463
Minions Killed
344
0
Camps Cleared
0
1,326,680
Distance Traveled
1,239,263
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,338
564
75
6
0
272,261
2
W
Skadi
7,890
607
116
9
0
252,963
5
L
Arachne
7,200
554
57
4
0
271,778
6
W
Geb
7,722
594
28
2
0
247,164
2
W
Tsukuyomi
9,942
765
138
11
0
299,982
3
L
Terra
5,439
418
17
1
0
257,628
6
L
Apollo
6,879
529
73
6
0
234,871
1
W
Agni
7,804
600
106
8
0
254,310
2
L
Chaac
7,079
545
72
6
0
232,944
2
L
Merlin
7,415
570
125
10
0
242,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role