Player Matchup

Tiamat
Tiamat
MKingZBr GgL
Tiamat
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 3
Mulan
Mulan
Star Gam3s 909
Mulan
Level 100
God Stats
5W - 2L
1,552 SR
Queue Stats
56W - 67L
1,469 Elo+
Party 3
Olorun
Olorun
Zelxes
Olorun
Level 28
God Stats
47W - 10L
1,939 SR
Queue Stats
58W - 15L
1,816 Elo+
Party 2
King Arthur
King Arthur
im_Cap0ne-
King Arthur
Level 118
God Stats
4W - 3L
1,604 SR
Queue Stats
112W - 47L
1,717 Elo+
Party 2
Shiva
Shiva
oCuy--
Shiva
Level 29
God Stats
8W - 3L
1,722 SR
Queue Stats
9W - 5L
1,647 Elo+
Party 2
Team Averages
Level 59
1,704 SR
1,616 Elo+

VS

Team Averages
Level 78
1,501 SR
1,500 Elo+
Vamana
Vamana
AvoidKami
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Solo
Osiris
Osiris
HedRasta
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,558 Elo+
Party 1
Freya
Freya
Iser393
Freya
Level 44
God Stats
0W - 3L
1,197 SR
Queue Stats
9W - 11L
1,251 Elo+
Solo
Shiva
Shiva
LonelySaiyan420
Shiva
Level 129
God Stats
17W - 12L
1,473 SR
Queue Stats
81W - 79L
1,554 Elo+
Party 1
Chernobog
Chernobog
TheGrimSmurf
Chernobog
Level 24
God Stats
3W - 2L
1,836 SR
Queue Stats
66W - 45L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 4 / 6
9,687
510
9,124
10,712
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 6
10,506
553
7,522
14,132
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Zelxes
Olorun
18
6 / 1 / 5
10,870
572
9,693
7,952
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
im_Cap0ne-
King Arthur
19
10 / 1 / 4
12,139
639
18,882
17,113
16,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
oCuy--
Shiva
16
4 / 1 / 10
10,697
563
8,902
15,055
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AvoidKami
Vamana
12
3 / 4 / 1
7,849
413
6,657
14,967
12,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
HedRasta
Osiris
14
3 / 6 / 2
8,601
453
9,405
17,744
11,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Iser393
Freya
13
2 / 3 / 1
7,962
419
6,161
11,828
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 9 / 1
8,289
436
10,918
19,036
16,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TheGrimSmurf
Chernobog
15
0 / 4 / 3
9,078
478
3,825
9,873
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
9
9
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
AvoidKami
Vamana
3
4
1
0.88
L
Osiris
HedRasta
Osiris
3
6
2
0.67
L
Freya
Iser393
Freya
2
3
1
0.83
L
1
9
1
0.17
W
Tiamat
1
4
6
1
W
4
2
6
3.5
L
Chernobog
TheGrimSmurf
Chernobog
0
4
3
0.38
W
Olorun
Zelxes
Olorun
6
1
5
8.5
W
King Arthur
im_Cap0ne-
King Arthur
10
1
4
12
W
Shiva
oCuy--
Shiva
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
36,966
64,964
Taken
73,448
46,678
Mitigated
48,763
23,897
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AvoidKami
Vamana
6,657
1,617
222
4,063
14,967
12,545
0
5,161
9,706
11,051
25,635
L
Osiris
HedRasta
Osiris
9,405
4,901
0
260
17,744
11,481
0
4,323
13,271
0
47,186
L
Freya
Iser393
Freya
6,161
1,808
0
3,518
11,828
4,637
0
6,096
5,240
32,981
2,892
L
10,918
3,228
53
2,204
19,036
16,619
720
3,818
15,153
0
44,966
W
Tiamat
9,124
1,030
172
2,954
10,712
5,909
2,233
1,870
8,842
48,074
0
W
7,522
1,325
0
6,822
14,132
6,359
654
1,526
12,606
0
82,152
L
Chernobog
TheGrimSmurf
Chernobog
3,825
2,496
0
2,734
9,873
3,481
516
2,317
7,550
0
59,934
W
Olorun
Zelxes
Olorun
9,693
3,999
536
4,486
7,952
3,963
1,508
1,195
6,757
72,432
6,589
W
King Arthur
im_Cap0ne-
King Arthur
18,882
2,575
122
2,979
17,113
16,667
23
1,512
15,601
12,761
81,116
W
Shiva
oCuy--
Shiva
8,902
1,205
1,232
4,594
15,055
13,780
242
1,855
13,200
135
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
41,779
556
Minions Killed
399
0
Camps Cleared
0
1,960,543
Distance Traveled
1,741,655
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,849
413
66
3
0
368,879
0
L
Osiris
8,601
453
72
4
0
379,294
1
L
Freya
7,962
419
69
4
0
333,597
11
L
Shiva
8,289
436
71
4
0
323,903
0
W
Tiamat
9,687
510
88
5
0
347,245
0
W
Mulan
10,506
553
130
7
0
396,843
1
L
Chernobog
9,078
478
121
6
0
335,982
0
W
Olorun
10,870
572
133
7
0
394,899
4
W
King Arthur
12,139
639
156
8
0
396,961
1
W
Shiva
10,697
563
49
3
0
424,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role