Player Matchup

Zeus
Zeus
ChkRaZor155
Zeus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 109L
1,573 Elo+
Solo
Terra
Terra
Tormun
Terra
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
254W - 283L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kalash12
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
weywe28
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
xYOSERx
Bastet
Level 17
God Stats
13W - 5L
1,500 SR
Queue Stats
479W - 516L
1,292 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,467 Elo+

VS

Team Averages
Level 84
1,503 SR
1,553 Elo+
Kuzenbo
Kuzenbo
GrandmasRewl
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,546 Elo+
Party 1
Chang'e
Chang'e
Im PuniisheR
Chang'e
Level 160
God Stats
1W - 2L
1,650 SR
Queue Stats
267W - 232L
1,623 Elo+
Party 4
Cabrakan
Cabrakan
Jordan123459575
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 117L
1,605 Elo+
Party 4
Zeus
Zeus
Monke Man3313
Zeus
Level 27
God Stats
4W - 3L
1,601 SR
Queue Stats
43W - 64L
1,358 Elo+
Party 1
Ares
Ares
beiberhole6990
Ares
Level 155
God Stats
2W - 0L
1,264 SR
Queue Stats
134W - 118L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 9
11,000
846
21,581
7,729
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Tormun
Terra
17
3 / 3 / 14
10,134
780
6,171
16,649
24,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
kalash12
Morgan Le Fay
15
1 / 7 / 9
9,183
706
9,441
12,721
5,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
weywe28
Hades
12
0 / 9 / 7
8,190
630
5,572
16,193
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
xYOSERx
Bastet
17
7 / 6 / 7
10,690
822
19,524
16,644
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GrandmasRewl
Kuzenbo
15
0 / 2 / 19
9,914
763
6,848
20,604
22,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Im PuniisheR
Chang'e
19
13 / 3 / 12
12,129
933
16,370
13,118
7,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
18
7 / 5 / 17
11,182
860
8,669
19,692
30,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 19
9,812
755
13,758
10,542
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 19
10,809
831
13,682
21,284
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
17
Kills
28
28
Deaths
18
46
Assists
86
Player
Kills
Deaths
Assists
KDA
L
6
3
9
3.5
W
Kuzenbo
GrandmasRewl
Kuzenbo
0
2
19
4.75
W
Chang'e
Im PuniisheR
Chang'e
13
3
12
6.33
W
Cabrakan
7
5
17
3.1
W
3
5
19
2.5
L
Terra
Tormun
Terra
3
3
14
3.33
W
5
3
19
4.83
L
Morgan Le Fay
kalash12
Morgan Le Fay
1
7
9
0.79
L
Hades
weywe28
Hades
0
9
7
0.39
L
Bastet
xYOSERx
Bastet
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,289
Damage
59,327
69,936
Taken
85,240
51,296
Mitigated
92,392
23,866
Healing
36,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,581
3,310
0
457
7,729
3,442
518
7,127
602
52,783
0
W
Kuzenbo
GrandmasRewl
Kuzenbo
6,848
2,077
1,448
8,315
20,604
22,033
388
11,171
9,265
11,887
0
W
Chang'e
Im PuniisheR
Chang'e
16,370
1,805
9,104
6,178
13,118
7,145
2,656
7,861
5,196
35,478
0
W
Cabrakan
8,669
1,320
1,264
1,941
19,692
30,284
81
8,551
10,956
16,851
0
W
13,758
2,261
1,038
1,150
10,542
4,422
982
5,835
4,707
36,940
0
L
Terra
Tormun
Terra
6,171
674
5,973
6,757
16,649
24,817
596
13,529
3,120
10,158
0
W
13,682
361
801
4,799
21,284
28,508
489
8,805
12,351
20,788
0
L
Morgan Le Fay
kalash12
Morgan Le Fay
9,441
1,665
545
1,612
12,721
5,074
55
11,761
960
23,597
0
L
Hades
weywe28
Hades
5,572
714
608
1,901
16,193
10,959
387
14,761
1,432
10,190
0
L
Bastet
xYOSERx
Bastet
19,524
6,299
1,305
4,708
16,644
7,004
144
12,149
4,495
0
37,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
53,846
150
Minions Killed
150
0
Camps Cleared
0
1,192,860
Distance Traveled
1,119,935
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,000
846
65
5
0
222,218
0
W
Kuzenbo
9,914
763
15
1
0
276,910
0
W
Chang'e
12,129
933
53
4
0
222,678
0
W
Cabrakan
11,182
860
16
1
0
184,140
0
W
Zeus
9,812
755
52
4
0
188,083
0
L
Terra
10,134
780
8
1
0
254,045
3
W
Ares
10,809
831
14
1
0
248,124
0
L
Morgan Le Fay
9,183
706
36
3
0
218,071
0
L
Hades
8,190
630
14
1
0
209,924
0
L
Bastet
10,690
822
27
2
0
288,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role