Player Matchup

Terra
Terra
Moneyxmonkey
Terra
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 266L
1,566 Elo+
Party 1
Fenrir
Fenrir
NL Honcho
Fenrir
Level 145
God Stats
24W - 29L
1,517 SR
Queue Stats
758W - 868L
1,478 Elo+
Party 1
Odin
Odin
Noetta
Odin
Level 114
God Stats
1W - 1L
1,673 SR
Queue Stats
32W - 47L
1,430 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,491 Elo+

VS

Team Averages
Level 86
1,660 SR
1,585 Elo+
Neith
Neith
Zezus420
Neith
Level 53
God Stats
14W - 10L
1,566 SR
Queue Stats
108W - 92L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
barneyco
Baron Samedi
Level 84
God Stats
6W - 8L
1,761 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Horus
Horus
hjake
Horus
Level 120
God Stats
26W - 15L
1,652 SR
Queue Stats
268W - 173L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,490
653
6,661
15,807
13,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
NL Honcho
Fenrir
14
5 / 5 / 3
9,994
769
7,485
13,044
4,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Noetta
Odin
12
2 / 6 / 2
8,120
625
5,320
15,575
12,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zezus420
Neith
15
4 / 2 / 12
10,040
772
10,930
7,619
3,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
barneyco
Baron Samedi
14
4 / 4 / 11
9,548
734
11,761
9,988
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
hjake
Horus
16
10 / 2 / 7
10,862
836
13,667
16,572
12,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
18
18
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Fenrir
NL Honcho
Fenrir
5
5
3
1.3
L
Odin
Noetta
Odin
2
6
2
0.5
W
Neith
Zezus420
Neith
4
2
12
5
W
Baron Samedi
barneyco
Baron Samedi
4
4
11
2.38
W
Horus
hjake
Horus
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
36,358
44,426
Taken
34,179
30,746
Mitigated
20,293
7,512
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
816
1,548
2,945
15,807
13,817
0
5,718
10,089
28,981
2,724
L
Fenrir
NL Honcho
Fenrir
7,485
1,514
0
627
13,044
4,500
0
2,874
10,170
0
14,836
L
Odin
Noetta
Odin
5,320
1,295
416
1,976
15,575
12,429
0
3,631
11,944
99
19,762
W
Neith
Zezus420
Neith
10,930
3,276
0
1,249
7,619
3,264
1,602
2,171
5,448
0
43,999
W
Baron Samedi
barneyco
Baron Samedi
11,761
1,816
3,011
3,081
9,988
4,208
741
2,400
7,588
36,682
0
W
Horus
hjake
Horus
13,667
6,537
1,898
5,060
16,572
12,821
719
2,173
10,904
0
25,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
30,450
95
Minions Killed
157
4
Camps Cleared
7
636,807
Distance Traveled
682,985
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,490
653
40
3
3
203,194
1
L
Fenrir
9,994
769
23
2
0
233,055
3
L
Odin
8,120
625
32
2
1
200,558
4
W
Neith
10,040
772
87
7
2
227,276
3
W
Baron Samedi
9,548
734
47
4
3
218,774
2
W
Horus
10,862
836
23
2
2
236,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role