Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mezrus
Cernunnos
Level 41
God Stats
26W - 18L
1,715 SR
Queue Stats
213W - 177L
1,666 Elo+
Party 3
Zeus
Zeus
O1know
Zeus
Level 39
God Stats
0W - 1L
1,492 SR
Queue Stats
17W - 10L
1,546 Elo+
Solo
Chaac
Chaac
SMITH121
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,508 Elo+
Party 1
Khepri
Khepri
jLuckyyy
Khepri
Level 87
God Stats
15W - 9L
1,772 SR
Queue Stats
458W - 385L
1,682 Elo+
Party 3
Team Averages
Level 63
1,596 SR
1,580 Elo+

VS

Team Averages
Level 68
1,528 SR
1,604 Elo+
Rama
Rama
ChuckNorris01
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,681 Elo+
Party 2
Shiva
Shiva
CruuXifyy
Shiva
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 84L
1,670 Elo+
Party 2
Agni
Agni
HereItGoesMan
Agni
Level 26
God Stats
3W - 0L
1,783 SR
Queue Stats
99W - 32L
1,681 Elo+
Party 2
Chang'e
Chang'e
SnufflingBear29
Chang'e
Level 29
God Stats
76W - 88L
1,357 SR
Queue Stats
101W - 112L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
iGxo
Erlang Shen
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 77L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 4
6,494
649
4,243
11,953
8,321
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Mezrus
Cernunnos
14
3 / 6 / 3
8,062
806
7,342
13,061
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
O1know
Zeus
15
4 / 8 / 4
8,262
826
12,641
10,546
3,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
SMITH121
Chaac
13
1 / 3 / 4
6,998
700
6,117
11,091
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
jLuckyyy
Khepri
13
1 / 4 / 6
7,670
767
3,222
12,760
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
9,650
965
14,466
11,107
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
CruuXifyy
Shiva
16
9 / 2 / 13
8,984
898
16,240
12,900
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 2 / 9
8,686
869
12,705
5,769
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 9
7,153
715
4,483
5,899
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
iGxo
Erlang Shen
15
1 / 3 / 4
8,175
818
6,027
11,272
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
9
Kills
27
27
Deaths
9
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
4
0.33
W
8
1
9
12.5
W
Shiva
CruuXifyy
Shiva
9
2
13
7.75
W
8
2
9
6.25
L
Cernunnos
Mezrus
Cernunnos
3
6
3
0.75
L
Zeus
O1know
Zeus
4
8
4
0.75
L
Chaac
SMITH121
Chaac
1
3
4
1
W
1
1
9
5.5
W
Erlang Shen
iGxo
Erlang Shen
1
3
4
1
L
Khepri
jLuckyyy
Khepri
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,565
Damage
53,921
59,411
Taken
46,947
26,934
Mitigated
27,704
8,141
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,243
744
0
403
11,953
8,321
0
4,824
6,963
0
9,766
W
14,466
12,407
0
4,294
11,107
3,174
2,656
4,082
7,025
0
43,003
W
Shiva
CruuXifyy
Shiva
16,240
2,196
0
4,292
12,900
11,466
222
3,526
9,374
0
31,143
W
12,705
725
0
358
5,769
1,849
824
1,063
4,706
27,674
0
L
Cernunnos
Mezrus
Cernunnos
7,342
3,717
0
1,410
13,061
4,316
0
2,738
10,142
0
12,705
L
Zeus
O1know
Zeus
12,641
1,587
0
52
10,546
3,018
0
3,024
7,424
26,553
0
L
Chaac
SMITH121
Chaac
6,117
614
0
3,176
11,091
4,334
0
3,564
7,374
39
22,078
W
4,483
250
1,865
1,913
5,899
3,672
222
2,006
3,893
11,845
0
W
Erlang Shen
iGxo
Erlang Shen
6,027
2,764
17
2,733
11,272
7,543
1,630
5,225
6,047
0
31,379
L
Khepri
jLuckyyy
Khepri
3,222
478
1,581
1,519
12,760
6,945
0
3,038
9,686
11,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
42,648
111
Minions Killed
211
0
Camps Cleared
0
938,619
Distance Traveled
991,005
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,494
649
15
2
0
202,765
2
W
Rama
9,650
965
72
7
0
188,106
2
W
Shiva
8,984
898
32
3
0
188,319
1
W
Agni
8,686
869
35
4
0
202,629
1
L
Cernunnos
8,062
806
10
1
0
180,580
1
L
Zeus
8,262
826
38
4
0
169,692
3
L
Chaac
6,998
700
33
3
0
195,087
3
W
Chang'e
7,153
715
20
2
0
208,100
2
W
Erlang Shen
8,175
818
52
5
0
203,851
1
L
Khepri
7,670
767
15
2
0
190,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role