Player Matchup

Heimdallr
Heimdallr
ArepadeCasabeV2
Heimdallr
Level 87
God Stats
1W - 5L
1,397 SR
Queue Stats
110W - 106L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
ElMasPapi
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,766 Elo+
Party 1
Gilgamesh
Gilgamesh
FefeSantander
Gilgamesh
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 4L
1,815 Elo+
Party 1
Zeus
Zeus
GuShen117
Zeus
Level 127
God Stats
34W - 21L
1,675 SR
Queue Stats
127W - 109L
1,559 Elo+
Solo
Athena
Athena
ThomasVzla
Athena
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 60L
1,543 Elo+
Party 1
Team Averages
Level 119
1,555 SR
1,629 Elo+

VS

Team Averages
Level 101
1,525 SR
1,545 Elo+
Shiva
Shiva
 
Shiva
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aka1Ursus
Sylvanus
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 48L
1,553 Elo+
Solo
Zeus
Zeus
Cookie54
Zeus
Level 65
God Stats
12W - 8L
1,741 SR
Queue Stats
233W - 212L
1,556 Elo+
Solo
Chiron
Chiron
TheMeatScepter
Chiron
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 83L
1,601 Elo+
Party 2
Serqet
Serqet
tr3v0r27
Serqet
Level 143
God Stats
3W - 0L
1,382 SR
Queue Stats
48W - 49L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArepadeCasabeV2
Heimdallr
10
0 / 3 / 1
5,901
454
3,546
10,245
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ElMasPapi
Cliodhna
11
2 / 2 / 1
6,404
493
4,349
9,945
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FefeSantander
Gilgamesh
12
2 / 2 / 0
6,914
532
4,159
9,999
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
2 / 5 / 0
6,947
534
4,398
7,267
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ThomasVzla
Athena
9
0 / 5 / 2
5,613
432
2,871
12,576
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 1 / 3
8,407
647
8,917
9,067
8,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Aka1Ursus
Sylvanus
12
2 / 1 / 7
6,821
525
6,407
8,805
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
13
5 / 1 / 3
8,005
616
8,383
4,542
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 2
7,412
570
7,782
6,255
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
tr3v0r27
Serqet
12
3 / 3 / 4
7,315
563
4,563
8,426
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
3
6.5
W
Sylvanus
Aka1Ursus
Sylvanus
2
1
7
5.5
L
Heimdallr
ArepadeCasabeV2
Heimdallr
0
3
1
0.17
W
Zeus
5
1
3
6.5
L
Cliodhna
ElMasPapi
Cliodhna
2
2
1
1.25
L
Gilgamesh
FefeSantander
Gilgamesh
2
2
0
1
L
Zeus
2
5
0
0.4
W
2
0
2
3
L
Athena
ThomasVzla
Athena
0
5
2
0.2
W
Serqet
tr3v0r27
Serqet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
36,052
50,032
Taken
37,095
19,691
Mitigated
21,435
12,580
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,917
1,167
132
1,371
9,067
8,899
113
1,449
7,618
0
51,232
W
Sylvanus
Aka1Ursus
Sylvanus
6,407
1,690
778
2,712
8,805
6,315
0
1,930
6,659
16,870
12,748
L
Heimdallr
ArepadeCasabeV2
Heimdallr
3,546
2,604
0
2,207
10,245
2,460
0
2,704
7,501
0
33,420
W
Zeus
8,383
921
0
909
4,542
1,345
0
1,361
3,181
52,416
0
L
Cliodhna
ElMasPapi
Cliodhna
4,349
670
0
4,298
9,945
3,078
0
2,246
7,583
0
41,361
L
Gilgamesh
FefeSantander
Gilgamesh
4,159
1,257
0
2,754
9,999
6,156
0
1,271
8,426
0
36,365
L
Zeus
4,398
234
0
747
7,267
1,810
0
2,454
4,679
36,993
0
W
7,782
2,276
748
2,655
6,255
2,159
0
1,065
5,190
0
51,517
L
Athena
ThomasVzla
Athena
2,871
764
65
2,509
12,576
6,187
0
4,091
8,295
15,315
0
W
Serqet
tr3v0r27
Serqet
4,563
927
0
2,462
8,426
2,717
420
1,464
6,962
0
31,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
37,960
341
Minions Killed
391
0
Camps Cleared
0
1,316,618
Distance Traveled
1,335,122
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,407
647
101
8
0
265,310
4
W
Sylvanus
6,821
525
38
3
0
278,322
4
L
Heimdallr
5,901
454
70
5
0
247,978
1
W
Zeus
8,005
616
107
8
0
242,797
4
L
Cliodhna
6,404
493
74
6
0
288,012
3
L
Gilgamesh
6,914
532
83
6
0
269,554
4
L
Zeus
6,947
534
78
6
0
237,132
5
W
Chiron
7,412
570
83
6
0
276,095
5
L
Athena
5,613
432
36
3
0
273,942
4
W
Serqet
7,315
563
62
5
0
272,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role