Player Matchup

Agni
Agni
 
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GooseBear
Hachiman
Level 61
God Stats
8W - 4L
1,500 SR
Queue Stats
202W - 238L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
Reach4TheSummit
Gilgamesh
Level 19
God Stats
8W - 6L
1,489 SR
Queue Stats
103W - 88L
1,325 Elo+
Party 2
Pele
Pele
Xx-barbarianxX
Pele
Level 65
God Stats
5W - 5L
1,516 SR
Queue Stats
174W - 190L
1,405 Elo+
Party 1
Shiva
Shiva
goldengladiator3
Shiva
Level 47
God Stats
4W - 4L
1,645 SR
Queue Stats
80W - 95L
1,364 Elo+
Party 2
Team Averages
Level 47
1,530 SR
1,379 Elo+

VS

Team Averages
Level 25
1,285 SR
1,277 Elo+
Sol
Sol
Ditzy23
Sol
Level 15
God Stats
1W - 12L
1,056 SR
Queue Stats
21W - 43L
1,276 Elo+
Party 3
Cthulhu
Cthulhu
IOWubblez
Cthulhu
Level 15
God Stats
5W - 10L
1,445 SR
Queue Stats
23W - 42L
1,356 Elo+
Party 3
Ymir
Ymir
LyxenAviana
Ymir
Level 27
God Stats
9W - 29L
1,179 SR
Queue Stats
9W - 29L
1,148 Elo+
Party 3
Anubis
Anubis
MonkeMann
Anubis
Level 13
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 18L
1,248 Elo+
Party 3
Arachne
Arachne
djibouski
Arachne
Level 56
God Stats
2W - 3L
1,517 SR
Queue Stats
150W - 169L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 5 / 4
10,928
546
10,280
10,355
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GooseBear
Hachiman
15
2 / 2 / 8
9,302
465
9,404
10,271
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Reach4TheSummit
Gilgamesh
16
7 / 3 / 10
10,578
529
14,712
16,168
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 2 / 4
10,741
537
12,891
11,856
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 7 / 2
9,049
452
10,916
12,553
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 6 / 2
7,493
375
4,743
10,780
5,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
IOWubblez
Cthulhu
13
1 / 9 / 6
8,598
430
6,605
15,157
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
6 / 2 / 0
9,351
468
5,081
17,486
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
MonkeMann
Anubis
15
5 / 6 / 1
9,780
489
7,596
14,245
5,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
djibouski
Arachne
16
6 / 7 / 4
10,003
500
10,671
16,646
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
30
Kills
18
19
Deaths
30
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
5
4
1.8
L
Sol
0
6
2
0.17
W
Hachiman
GooseBear
Hachiman
2
2
8
3
L
Cthulhu
IOWubblez
Cthulhu
1
9
6
0.44
L
6
2
0
3
L
Anubis
MonkeMann
Anubis
5
6
1
0.92
W
Gilgamesh
Reach4TheSummit
Gilgamesh
7
3
10
4
W
8
2
4
5
L
Arachne
djibouski
Arachne
6
7
4
1.14
W
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,203
Damage
34,696
61,203
Taken
74,314
29,666
Mitigated
32,573
14,688
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,280
568
0
971
10,355
3,050
834
4,267
6,088
76,721
0
L
Sol
4,743
1,614
0
1,201
10,780
5,231
263
155
10,625
28,089
0
W
Hachiman
GooseBear
Hachiman
9,404
5,897
0
3,794
10,271
3,658
1,457
3,502
6,718
0
53,444
L
Cthulhu
IOWubblez
Cthulhu
6,605
2,236
0
444
15,157
7,752
932
0
14,743
30,340
0
L
5,081
930
116
3,285
17,486
8,517
0
2,350
15,069
34,941
0
L
Anubis
MonkeMann
Anubis
7,596
412
0
3,856
14,245
5,051
0
3,373
10,872
41,615
0
W
Gilgamesh
Reach4TheSummit
Gilgamesh
14,712
4,139
505
3,228
16,168
11,546
0
6,386
9,748
0
48,462
W
12,891
1,697
0
4,751
11,856
3,946
430
3,415
8,403
0
78,042
L
Arachne
djibouski
Arachne
10,671
8,701
0
1,483
16,646
6,022
0
4,402
12,175
0
61,605
W
10,916
3,346
177
1,262
12,553
7,466
0
5,825
6,221
0
33,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
45,225
473
Minions Killed
330
0
Camps Cleared
0
1,723,187
Distance Traveled
1,716,496
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,928
546
144
7
0
365,408
1
L
Sol
7,493
375
45
2
0
302,499
1
W
Hachiman
9,302
465
99
5
0
360,843
1
L
Cthulhu
8,598
430
47
2
0
322,799
0
L
Ymir
9,351
468
67
3
0
405,610
1
L
Anubis
9,780
489
81
4
0
266,666
2
W
Gilgamesh
10,578
529
55
3
0
397,185
5
W
Pele
10,741
537
130
7
0
356,429
2
L
Arachne
10,003
500
90
5
0
418,922
1
W
Shiva
9,049
452
45
2
0
243,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role