Player Matchup

Ah Puch
Ah Puch
Arr2-D2
Ah Puch
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 24L
1,477 Elo+
Party 1
Ymir
Ymir
Galandarr
Ymir
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 55L
1,442 Elo+
Party 1
Rama
Rama
GingaNinja207
Rama
Level 28
God Stats
1W - 2L
1,309 SR
Queue Stats
14W - 17L
1,202 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,374 Elo+

VS

Team Averages
Level 80
1,536 SR
1,418 Elo+
King Arthur
King Arthur
HeAvYsBoY2
King Arthur
Level 60
God Stats
6W - 8L
1,455 SR
Queue Stats
104W - 175L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
Level 25
God Stats
20W - 12L
1,815 SR
Queue Stats
51W - 50L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
MarquisTheBeast7
Baron Samedi
Level 156
God Stats
0W - 2L
1,337 SR
Queue Stats
27W - 24L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arr2-D2
Ah Puch
16
3 / 7 / 9
11,988
705
17,346
16,783
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
17
5 / 7 / 12
12,930
761
14,153
22,791
13,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
11 / 5 / 7
14,187
835
19,313
17,629
6,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeAvYsBoY2
King Arthur
13
3 / 9 / 8
10,957
645
8,169
22,564
21,638
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
In_tuition_
Ah Muzen Cab
16
2 / 6 / 13
11,707
689
13,691
18,003
5,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MarquisTheBeast7
Baron Samedi
19
14 / 4 / 5
14,111
830
25,770
19,325
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
19
Kills
19
19
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arr2-D2
Ah Puch
3
7
9
1.07
W
Ymir
5
7
12
1.57
W
11
5
7
2.9
L
King Arthur
HeAvYsBoY2
King Arthur
3
9
8
0.78
L
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
2
6
13
1.42
L
Baron Samedi
MarquisTheBeast7
Baron Samedi
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
47,630
57,203
Taken
59,892
25,200
Mitigated
40,049
13,967
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arr2-D2
Ah Puch
17,346
891
0
1,999
16,783
5,433
0
7,256
9,527
57,949
0
W
Ymir
14,153
4,345
519
5,251
22,791
13,587
409
9,579
13,212
36,406
0
W
19,313
16,737
0
6,198
17,629
6,180
1,828
9,181
8,448
0
55,908
L
King Arthur
HeAvYsBoY2
King Arthur
8,169
768
0
0
22,564
21,638
0
12,176
10,388
0
21,643
L
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
13,691
4,708
0
1,843
18,003
5,681
857
9,927
8,076
0
40,054
L
Baron Samedi
MarquisTheBeast7
Baron Samedi
25,770
1,279
2,938
7,615
19,325
12,730
1,885
9,760
9,565
64,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
36,775
236
Minions Killed
180
7
Camps Cleared
7
828,110
Distance Traveled
781,046
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,988
705
90
5
4
272,115
5
W
Ymir
12,930
761
49
3
1
274,154
3
W
Rama
14,187
835
97
6
2
281,841
1
L
King Arthur
10,957
645
21
1
1
234,564
0
L
Ah Muzen Cab
11,707
689
63
4
2
295,479
0
L
Baron Samedi
14,111
830
96
6
4
251,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role