Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
GoodNightToDie
Persephone
Level 47
God Stats
2W - 2L
1,729 SR
Queue Stats
71W - 104L
1,036 Elo+
Party 1
Gilgamesh
Gilgamesh
Prime I 55 I
Gilgamesh
Level 49
God Stats
0W - 2L
1,705 SR
Queue Stats
25W - 41L
1,009 Elo+
Party 1
Tsukuyomi
Tsukuyomi
uT Babii
Tsukuyomi
Level 28
God Stats
2W - 6L
1,309 SR
Queue Stats
10W - 22L
1,045 Elo+
Party 1
Ymir
Ymir
uT swinceur
Ymir
Level 2
God Stats
2W - 2L
1,503 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,549 SR
1,218 Elo+

VS

Team Averages
Level 99
1,390 SR
1,398 Elo+
Shiva
Shiva
BillyDaFilthy-
Shiva
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 325L
1,406 Elo+
Party 2
Neith
Neith
DarkerSpore6
Neith
Level 86
God Stats
1W - 2L
1,213 SR
Queue Stats
42W - 45L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Just Gamms
Nu Wa
Level 102
God Stats
21W - 22L
1,249 SR
Queue Stats
194W - 211L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Lilboyblue2626
Guan Yu
Level 117
God Stats
6W - 9L
1,501 SR
Queue Stats
183W - 206L
1,369 Elo+
Solo
Thanatos
Thanatos
avatar_rokus_son
Thanatos
Level 79
God Stats
9W - 11L
1,485 SR
Queue Stats
100W - 110L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 8 / 0
5,675
355
3,681
9,260
1,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
GoodNightToDie
Persephone
10
0 / 4 / 0
6,413
401
3,012
7,658
1,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Prime I 55 I
Gilgamesh
11
2 / 9 / 0
6,988
437
7,228
20,114
5,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
uT Babii
Tsukuyomi
9
0 / 9 / 0
6,019
376
5,861
13,801
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 0
6,312
395
2,045
14,627
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 14
9,709
607
7,335
10,008
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 7
9,047
565
7,042
6,464
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
15
8 / 0 / 7
9,335
583
15,164
6,751
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 1 / 5
9,576
599
10,649
11,302
9,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 2 / 3
9,561
598
9,619
10,376
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
73
2
Kills
37
37
Deaths
3
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
0
0
W
4
0
14
11
W
7
0
7
10.5
L
Persephone
GoodNightToDie
Persephone
0
4
0
0
W
Nu Wa
8
0
7
11.5
W
7
1
5
9.5
L
Gilgamesh
Prime I 55 I
Gilgamesh
2
9
0
0.22
W
11
2
3
6.25
L
Tsukuyomi
uT Babii
Tsukuyomi
0
9
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
49,809
65,460
Taken
44,901
21,483
Mitigated
27,496
5,983
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,681
1,266
183
673
9,260
1,834
494
3,635
5,625
0
33,293
W
7,335
1,113
945
3,745
10,008
9,012
48
1,388
8,620
0
44,438
W
7,042
3,697
0
3,244
6,464
2,734
2,290
1,264
5,200
0
57,038
L
Persephone
GoodNightToDie
Persephone
3,012
182
0
990
7,658
1,565
0
2,883
4,771
31,803
0
W
Nu Wa
15,164
3,869
0
998
6,751
2,649
2,831
626
6,125
62,679
0
W
10,649
1,657
275
2,848
11,302
9,084
1,199
928
10,374
0
47,346
L
Gilgamesh
Prime I 55 I
Gilgamesh
7,228
2,301
21
842
20,114
5,727
0
1,834
18,280
0
33,209
W
9,619
3,671
0
8,341
10,376
4,017
247
851
9,525
0
55,367
L
Tsukuyomi
uT Babii
Tsukuyomi
5,861
1,254
0
2,819
13,801
2,748
0
3,456
10,345
0
37,671
L
2,045
472
0
455
14,627
9,609
182
3,355
11,272
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
47,228
279
Minions Killed
460
0
Camps Cleared
0
1,354,358
Distance Traveled
1,499,570
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,675
355
58
4
0
231,091
0
W
Shiva
9,709
607
74
5
0
312,337
3
W
Neith
9,047
565
101
6
0
258,705
4
L
Persephone
6,413
401
60
4
0
273,893
0
W
Nu Wa
9,335
583
97
6
0
288,620
2
W
Guan Yu
9,576
599
103
6
0
289,546
2
L
Gilgamesh
6,988
437
66
4
0
277,327
0
W
Thanatos
9,561
598
85
5
0
350,362
2
L
Tsukuyomi
6,019
376
71
4
0
287,793
0
L
Ymir
6,312
395
24
2
0
284,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role