Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
D3adjr01
Shiva
Level 69
God Stats
3W - 4L
1,313 SR
Queue Stats
264W - 257L
1,534 Elo+
Party 1
Thor
Thor
DolphinBray
Thor
Level 119
God Stats
22W - 12L
1,428 SR
Queue Stats
248W - 230L
1,511 Elo+
Party 2
Neith
Neith
Vaemera
Neith
Level 29
God Stats
3W - 5L
1,234 SR
Queue Stats
128W - 126L
1,139 Elo+
Party 2
Cthulhu
Cthulhu
dragonkiller6655
Cthulhu
Level 44
God Stats
9W - 6L
1,710 SR
Queue Stats
17W - 15L
1,616 Elo+
Party 1
Team Averages
Level 81
1,437 SR
1,460 Elo+

VS

Team Averages
Level 54
1,481 SR
1,476 Elo+
Apollo
Apollo
BrokenYokai
Apollo
Level 69
God Stats
5W - 10L
1,204 SR
Queue Stats
309W - 305L
1,452 Elo+
Solo
Izanami
Izanami
Raythork
Izanami
Level 12
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 3
Achilles
Achilles
ScrambledMind
Achilles
Level 109
God Stats
3W - 4L
1,497 SR
Queue Stats
163W - 162L
1,580 Elo+
Solo
Ne Zha
Ne Zha
YungPlague31
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
lovetokill77
Cthulhu
Level 13
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
6 / 1 / 1
7,126
648
6,160
3,327
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
D3adjr01
Shiva
12
2 / 0 / 1
6,995
636
6,458
5,571
3,524
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 3
6,246
568
1,122
6,354
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Vaemera
Neith
10
1 / 2 / 4
5,587
508
2,344
3,599
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 2
5,987
544
3,265
9,104
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 5 / 0
5,336
485
3,257
7,817
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Raythork
Izanami
9
2 / 3 / 1
5,562
506
4,093
4,356
969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ScrambledMind
Achilles
9
0 / 2 / 0
5,031
457
2,723
8,384
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
1 / 1 / 1
5,602
509
2,481
7,001
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lovetokill77
Cthulhu
8
0 / 2 / 3
5,441
495
3,195
5,124
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
1
6.5
L
Apollo
1
5
0
0.2
W
Shiva
D3adjr01
Shiva
2
0
1
2.5
W
2
0
3
3.5
L
Izanami
Raythork
Izanami
2
3
1
0.83
L
Achilles
ScrambledMind
Achilles
0
2
0
0
W
Neith
Vaemera
Neith
1
2
4
1.5
L
Ne Zha
1
1
1
1.5
W
2
1
2
3
L
Cthulhu
lovetokill77
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
15,749
27,955
Taken
32,682
13,079
Mitigated
12,182
9,194
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,160
242
0
982
3,327
875
0
0
3,327
39,277
0
L
Apollo
3,257
1,146
0
690
7,817
1,595
0
4,961
2,856
0
25,868
W
Shiva
D3adjr01
Shiva
6,458
1,976
0
1,674
5,571
3,524
0
0
5,254
0
43,843
W
1,122
82
0
3,179
6,354
2,116
0
118
6,205
0
29,344
L
Izanami
Raythork
Izanami
4,093
3,102
0
1,337
4,356
969
0
1,851
2,505
0
29,456
L
Achilles
ScrambledMind
Achilles
2,723
772
0
1,244
8,384
5,108
0
0
8,384
0
21,361
W
Neith
Vaemera
Neith
2,344
942
0
444
3,599
1,106
343
741
2,858
0
26,299
L
Ne Zha
2,481
951
0
3,460
7,001
1,999
0
670
6,331
0
30,516
W
3,265
236
226
2,689
9,104
5,458
108
2,336
6,768
19,079
0
L
Cthulhu
lovetokill77
Cthulhu
3,195
299
44
437
5,124
2,511
0
1,943
3,181
14,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
26,972
323
Minions Killed
253
0
Camps Cleared
0
1,045,400
Distance Traveled
1,032,186
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,126
648
72
7
0
207,637
6
L
Apollo
5,336
485
45
4
0
189,947
1
W
Shiva
6,995
636
92
8
0
240,326
6
W
Thor
6,246
568
74
7
0
225,703
3
L
Izanami
5,562
506
66
6
0
193,131
0
L
Achilles
5,031
457
54
5
0
212,667
0
W
Neith
5,587
508
51
5
0
172,211
1
L
Ne Zha
5,602
509
64
6
0
219,871
0
W
Cthulhu
5,987
544
34
3
0
199,523
0
L
Cthulhu
5,441
495
24
2
0
216,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role