Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Caio3105
Apollo
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,392 Elo+
Party 2
Mercury
Mercury
L0urd3s-1b4n3z
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,309 Elo+
Party 3
Shiva
Shiva
SolarCornet1740
Shiva
Level 73
God Stats
12W - 12L
1,490 SR
Queue Stats
126W - 151L
1,496 Elo+
Party 2
Tyr
Tyr
VCol_19
Tyr
Level 69
God Stats
2W - 5L
1,287 SR
Queue Stats
63W - 76L
1,336 Elo+
Party 3
Team Averages
Level 75
1,455 SR
1,407 Elo+

VS

Team Averages
Level 77
1,579 SR
1,426 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PuDdinG-_FOX
Anubis
Level 58
God Stats
28W - 19L
1,801 SR
Queue Stats
138W - 155L
1,276 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 69
God Stats
324W - 433L
1,511 SR
Queue Stats
330W - 454L
1,431 Elo+
Party 1
Ymir
Ymir
VitorCN03
Ymir
Level 47
God Stats
34W - 26L
1,582 SR
Queue Stats
324W - 428L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 1 / 0
4,236
706
2,943
2,580
577
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Caio3105
Apollo
6
2 / 0 / 3
4,138
690
1,666
1,211
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 1
3,779
630
466
3,819
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
2 / 0 / 3
3,922
654
2,282
3,472
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
7
3 / 0 / 0
4,364
727
2,346
3,989
2,388

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 5 / 0
3,060
510
1,620
5,143
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
4
0 / 2 / 0
3,056
509
1,086
1,780
266
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
6
1 / 1 / 0
3,569
595
678
2,347
778
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
6
1 / 1 / 0
3,735
623
1,512
2,635
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
5
0 / 2 / 0
3,309
552
660
3,949
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
0
3
L
Fenrir
 
Fenrir
0
5
0
0
L
Apollo
 
Apollo
0
2
0
0
W
Apollo
Caio3105
Apollo
2
0
3
3.5
W
1
1
1
1.5
L
Anubis
1
1
0
1
L
Skadi
1
1
0
1
W
2
0
3
3.5
W
Tyr
3
0
0
3
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,703
Damage
5,556
15,071
Taken
15,854
5,244
Mitigated
4,468
5,447
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,943
1,543
0
819
2,580
577
284
678
1,902
0
19,654
L
Fenrir
 
Fenrir
1,620
348
0
1,081
5,143
1,204
0
0
5,119
0
7,732
L
Apollo
 
Apollo
1,086
831
0
255
1,780
266
0
0
1,757
0
7,789
W
Apollo
Caio3105
Apollo
1,666
1,026
0
480
1,211
250
374
380
831
0
13,190
W
466
17
0
1,509
3,819
865
0
0
3,819
0
11,968
L
Anubis
678
40
0
590
2,347
778
0
0
2,319
9,487
0
L
Skadi
1,512
694
0
108
2,635
927
0
0
2,635
0
13,552
W
2,282
231
86
1,369
3,472
1,164
0
280
3,192
0
13,497
W
Tyr
2,346
454
0
1,184
3,989
2,388
0
0
3,989
0
16,148
L
Ymir
660
144
24
919
3,949
1,293
0
0
3,834
8,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,439
Gold Earned
16,729
135
Minions Killed
97
0
Camps Cleared
0
583,639
Distance Traveled
458,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,236
706
26
4
0
106,677
0
L
Fenrir
3,060
510
12
2
0
119,839
0
L
Apollo
3,056
509
19
3
0
51,771
0
W
Apollo
4,138
690
27
5
0
103,332
0
W
Mercury
3,779
630
32
5
0
136,159
0
L
Anubis
3,569
595
17
3
0
113,481
0
L
Skadi
3,735
623
32
5
0
80,731
0
W
Shiva
3,922
654
20
3
0
113,805
0
W
Tyr
4,364
727
30
5
0
123,666
1
L
Ymir
3,309
552
17
3
0
93,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role