Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ArbiterX38
Tsukuyomi
Level 142
God Stats
7W - 2L
1,712 SR
Queue Stats
20W - 24L
1,459 Elo+
Party 3
Bellona
Bellona
BOING Cereza
Bellona
Level 135
God Stats
3W - 3L
1,716 SR
Queue Stats
318W - 295L
1,507 Elo+
Party 2
Neith
Neith
BOlNG Sandia
Neith
Level 86
God Stats
13W - 5L
1,376 SR
Queue Stats
212W - 191L
1,554 Elo+
Party 2
Atlas
Atlas
Nate1059
Atlas
Level 159
God Stats
11W - 8L
1,649 SR
Queue Stats
19W - 16L
1,569 Elo+
Party 3
Team Averages
Level 136
1,591 SR
1,518 Elo+

VS

Team Averages
Level 122
1,588 SR
1,546 Elo+
Nu Wa
Nu Wa
BegoneThot_6969
Nu Wa
Level 121
God Stats
18W - 9L
1,667 SR
Queue Stats
158W - 170L
1,490 Elo+
Party 1
Shiva
Shiva
UsedQ-Tip_69
Shiva
Level 122
God Stats
3W - 4L
1,558 SR
Queue Stats
111W - 127L
1,474 Elo+
Party 1
Pele
Pele
cyn_15
Pele
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 187L
1,562 Elo+
Party 1
Achilles
Achilles
jumpn4killz
Achilles
Level 139
God Stats
1W - 2L
1,715 SR
Queue Stats
111W - 94L
1,664 Elo+
Solo
Jing Wei
Jing Wei
xXEndOfAnEraXx
Jing Wei
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 252L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 2 / 6
7,649
510
10,753
7,244
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ArbiterX38
Tsukuyomi
16
9 / 0 / 3
9,279
619
7,353
8,061
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
BOING Cereza
Bellona
15
5 / 0 / 5
9,417
628
11,160
12,035
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 4
8,410
561
8,903
8,957
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Nate1059
Atlas
12
2 / 2 / 8
7,830
522
5,650
13,500
8,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,286
486
12,675
9,717
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
7,359
491
6,557
14,855
7,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
cyn_15
Pele
11
0 / 5 / 1
6,750
450
4,284
11,362
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jumpn4killz
Achilles
11
1 / 3 / 1
7,011
467
2,020
13,737
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
15
2 / 3 / 0
8,540
569
5,734
13,832
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
5
5
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
6
3.5
W
Tsukuyomi
ArbiterX38
Tsukuyomi
9
0
3
10.5
W
Bellona
BOING Cereza
Bellona
5
0
5
7.5
W
1
1
4
3
L
2
5
0
0.4
W
Atlas
Nate1059
Atlas
2
2
8
3
L
0
5
1
0.1
L
Pele
cyn_15
Pele
0
5
1
0.1
L
Achilles
jumpn4killz
Achilles
1
3
1
0.5
L
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
31,270
49,797
Taken
63,503
29,447
Mitigated
28,656
18,543
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,753
564
0
851
7,244
2,123
0
2,958
4,044
49,849
0
W
Tsukuyomi
ArbiterX38
Tsukuyomi
7,353
2,013
0
2,979
8,061
3,088
47
1,912
6,001
0
55,122
W
Bellona
BOING Cereza
Bellona
11,160
2,483
0
5,743
12,035
12,685
1,251
1,707
10,196
4,370
63,051
W
8,903
2,366
0
2,857
8,957
2,594
2,703
1,020
7,861
0
56,861
L
12,675
2,115
20
1,218
9,717
2,557
391
6,250
3,467
54,558
0
W
Atlas
Nate1059
Atlas
5,650
2,241
2,793
3,320
13,500
8,957
75
4,438
8,668
23,601
0
L
6,557
1,201
0
4,446
14,855
7,300
0
2,346
12,509
0
47,418
L
Pele
cyn_15
Pele
4,284
745
0
3,913
11,362
3,294
0
2,635
8,727
0
42,536
L
Achilles
jumpn4killz
Achilles
2,020
402
236
2,363
13,737
11,469
0
6,023
7,714
2,927
20,333
L
Jing Wei
5,734
4,009
0
4,858
13,832
4,036
706
272
13,560
0
62,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
36,946
442
Minions Killed
452
0
Camps Cleared
0
1,550,215
Distance Traveled
1,460,066
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,649
510
93
6
0
310,636
4
W
Tsukuyomi
9,279
619
97
6
0
376,101
0
W
Bellona
9,417
628
132
9
0
309,224
6
W
Neith
8,410
561
91
6
0
255,011
6
L
Nu Wa
7,286
486
107
7
0
275,864
3
W
Atlas
7,830
522
29
2
0
299,243
3
L
Shiva
7,359
491
101
7
0
284,136
3
L
Pele
6,750
450
82
5
0
321,884
4
L
Achilles
7,011
467
39
3
0
288,156
0
L
Jing Wei
8,540
569
123
8
0
290,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role