Player Matchup

Amaterasu
Amaterasu
CountCocoFangs
Amaterasu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,561 Elo+
Party 1
Rama
Rama
MilkyColin
Rama
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,622 Elo+
Party 1
Merlin
Merlin
MilkyFrag
Merlin
Level 63
God Stats
4W - 6L
1,595 SR
Queue Stats
24W - 24L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
Milkywilliam
Sylvanus
Level 97
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1
Scylla
Scylla
PlompyNuts
Scylla
Level 113
God Stats
0W - 1L
1,750 SR
Queue Stats
12W - 14L
1,479 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,457 Elo+

VS

Team Averages
Level 97
1,476 SR
1,580 Elo+
Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brandon_poke
Sol
Level 124
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 11L
1,651 Elo+
Solo
Janus
Janus
Fiddly Dingus
Janus
Level 106
God Stats
2W - 4L
1,107 SR
Queue Stats
273W - 246L
1,580 Elo+
Solo
Shiva
Shiva
FriskyKoala
Shiva
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 93L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CountCocoFangs
Amaterasu
15
2 / 4 / 1
8,708
792
7,119
21,435
10,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 2
8,485
771
5,248
11,010
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MilkyFrag
Merlin
15
1 / 4 / 2
8,405
764
6,351
6,692
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Milkywilliam
Sylvanus
13
0 / 5 / 1
7,594
690
9,392
16,410
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
PlompyNuts
Scylla
10
0 / 0 / 1
5,249
477
0
1,658
47

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 2 / 6
9,341
849
8,723
9,152
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
15
5 / 1 / 5
9,043
822
9,142
13,616
10,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 0 / 7
9,280
844
11,614
5,452
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 4
8,936
812
8,400
6,363
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 7
8,764
797
8,577
11,411
6,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
16
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
6
4
W
Amaterasu
 
Amaterasu
5
1
5
7.5
W
2
0
7
5.5
L
Amaterasu
CountCocoFangs
Amaterasu
2
4
1
0.63
W
2
1
4
4
W
2
1
7
5.5
L
2
3
2
1
L
Merlin
MilkyFrag
Merlin
1
4
2
0.5
L
Sylvanus
Milkywilliam
Sylvanus
0
5
1
0.1
L
Scylla
PlompyNuts
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
46,456
57,205
Taken
45,994
31,935
Mitigated
24,562
17,351
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,723
3,555
0
1,543
9,152
3,069
2,012
3,968
5,184
0
31,124
W
Amaterasu
 
Amaterasu
9,142
3,426
0
6,194
13,616
10,750
236
4,351
9,265
0
20,741
W
11,614
4,936
0
3,058
5,452
1,925
4,907
2,557
2,895
45,824
0
L
Amaterasu
CountCocoFangs
Amaterasu
7,119
1,367
1,449
5,850
21,435
10,354
0
7,960
13,383
0
24,781
W
8,400
319
0
593
6,363
2,219
568
1,515
4,848
33,139
0
W
8,577
1,563
589
3,325
11,411
6,599
707
3,352
7,819
0
25,793
L
5,248
4,116
0
2,893
11,010
4,114
0
3,260
7,750
0
32,537
L
Merlin
MilkyFrag
Merlin
6,351
0
0
220
6,692
2,274
0
2,730
3,962
32,682
0
L
Sylvanus
Milkywilliam
Sylvanus
9,392
1,555
1,825
5,114
16,410
15,146
0
6,064
10,346
18,161
0
L
Scylla
PlompyNuts
Scylla
0
0
0
0
1,658
47
0
0
1,658
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
45,364
171
Minions Killed
246
0
Camps Cleared
0
880,696
Distance Traveled
1,378,884
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,341
849
44
4
0
308,772
1
W
Amaterasu
9,043
822
23
2
0
267,846
2
W
Sol
9,280
844
75
7
0
247,361
0
L
Amaterasu
8,708
792
33
3
0
256,609
0
W
Janus
8,936
812
72
7
0
277,266
1
W
Shiva
8,764
797
32
3
0
277,639
1
L
Rama
8,485
771
56
5
0
205,342
0
L
Merlin
8,405
764
68
6
0
214,824
2
L
Sylvanus
7,594
690
14
1
0
203,455
0
L
Scylla
5,249
477
0
0
0
466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role