Player Matchup

Atlas
Atlas
Jak_and_Clank
Atlas
Level 32
God Stats
8W - 9L
1,495 SR
Queue Stats
21W - 23L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Lucky-Momentai
Gilgamesh
Level 107
God Stats
10W - 11L
1,480 SR
Queue Stats
31W - 31L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
Osmium_Wolf
Kukulkan
Level 68
God Stats
2W - 1L
1,252 SR
Queue Stats
33W - 34L
1,373 Elo+
Solo
Rama
Rama
apolodelfos
Rama
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,591 Elo+
Solo
Neith
Neith
luis67H
Neith
Level 7
God Stats
4W - 2L
1,862 SR
Queue Stats
5W - 8L
1,749 Elo+
Party 2
Team Averages
Level 72
1,518 SR
1,563 Elo+

VS

Team Averages
Level 38
1,372 SR
1,430 Elo+
Ravana
Ravana
AZNBUDDIST
Ravana
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,368 Elo+
Solo
Tiamat
Tiamat
LORD_JESKOSLOTH
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,392 Elo+
Solo
Hachiman
Hachiman
NikoXD__98
Hachiman
Level 29
God Stats
0W - 2L
1,197 SR
Queue Stats
33W - 46L
1,433 Elo+
Party 1
Neith
Neith
Time4Percolator
Neith
Level 48
God Stats
16W - 19L
1,467 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo
Sol
Sol
philliphbois981
Sol
Level 38
God Stats
1W - 2L
1,197 SR
Queue Stats
81W - 100L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
12,663
1,266
10,635
10,906
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Lucky-Momentai
Gilgamesh
17
8 / 0 / 5
12,288
1,229
15,314
15,626
15,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Osmium_Wolf
Kukulkan
17
2 / 0 / 4
11,693
1,169
17,182
3,279
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 2 / 4
10,763
1,076
5,176
6,300
2,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
luis67H
Neith
17
1 / 1 / 6
11,027
1,103
6,225
6,240
1,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

265

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AZNBUDDIST
Ravana
16
1 / 2 / 2
10,428
1,043
7,243
10,065
5,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 0
10,387
1,039
7,216
16,032
8,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
NikoXD__98
Hachiman
16
0 / 1 / 1
10,314
1,031
7,464
13,904
5,658
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 1
10,760
1,076
6,019
5,706
2,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 2
10,374
1,037
9,400
13,275
5,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
AZNBUDDIST
Ravana
1
2
2
1
W
4
0
7
7.5
L
1
8
0
0.13
W
Gilgamesh
Lucky-Momentai
Gilgamesh
8
0
5
10.5
L
Hachiman
NikoXD__98
Hachiman
0
1
1
0.5
W
Kukulkan
Osmium_Wolf
Kukulkan
2
0
4
4
L
1
1
1
1.5
W
0
2
4
1
W
Neith
luis67H
Neith
1
1
6
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,532
Damage
37,342
42,351
Taken
58,982
29,047
Mitigated
26,539
7,896
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AZNBUDDIST
Ravana
7,243
1,659
0
689
10,065
5,002
0
4,766
5,299
0
15,506
W
10,635
3,638
2,537
3,039
10,906
8,247
0
4,041
6,865
23,543
0
L
7,216
982
13
1,574
16,032
8,458
0
5,648
10,384
20,792
0
W
Gilgamesh
Lucky-Momentai
Gilgamesh
15,314
4,325
0
1,310
15,626
15,657
0
5,733
9,893
173
26,496
L
Hachiman
NikoXD__98
Hachiman
7,464
5,469
0
1,884
13,904
5,658
0
7,081
6,823
0
20,371
W
Kukulkan
Osmium_Wolf
Kukulkan
17,182
1,990
0
162
3,279
1,169
0
1,272
2,007
50,861
0
L
6,019
3,599
0
1,348
5,706
2,300
0
4,103
1,603
0
30,371
W
5,176
2,153
0
383
6,300
2,044
0
3,108
3,192
0
27,478
W
Neith
luis67H
Neith
6,225
3,064
0
465
6,240
1,930
0
2,462
3,778
0
19,829
L
9,400
3,323
0
1,692
13,275
5,121
0
6,392
6,883
37,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
52,263
229
Minions Killed
201
11
Camps Cleared
4
1,022,178
Distance Traveled
917,021
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,428
1,043
18
2
2
221,246
2
W
Atlas
12,663
1,266
31
3
1
217,580
0
L
Tiamat
10,387
1,039
35
4
1
171,659
2
W
Gilgamesh
12,288
1,229
30
3
1
239,580
0
L
Hachiman
10,314
1,031
21
2
1
205,627
0
W
Kukulkan
11,693
1,169
75
8
9
215,851
0
L
Neith
10,760
1,076
60
6
0
148,248
0
W
Rama
10,763
1,076
56
6
0
152,503
0
W
Neith
11,027
1,103
37
4
0
196,664
0
L
Sol
10,374
1,037
67
7
0
170,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role