Player Matchup

Scylla
Scylla
Baby Akers
Scylla
Level 128
God Stats
3W - 1L
1,838 SR
Queue Stats
52W - 54L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
GREENAKER5
Heimdallr
Level 116
God Stats
3W - 3L
1,669 SR
Queue Stats
33W - 29L
1,498 Elo+
Party 2
Ymir
Ymir
Llama palooza65
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 94
1,669 SR
1,524 Elo+

VS

Team Averages
Level 81
1,500 SR
1,412 Elo+
Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
XxMurderGan-_gxX
Bastet
Level 29
God Stats
30W - 25L
1,560 SR
Queue Stats
44W - 53L
1,350 Elo+
Party 1
Shiva
Shiva
YoungToxiiiC
Shiva
Level 62
God Stats
4W - 6L
1,441 SR
Queue Stats
53W - 75L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baby Akers
Scylla
11
1 / 0 / 1
5,822
728
3,952
3,383
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GREENAKER5
Heimdallr
10
1 / 2 / 1
5,685
711
2,218
4,395
1,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
6,118
765
256
4,189
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 1
5,956
745
6,081
3,602
2,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
4,961
620
2,013
2,968
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
5,297
662
1,219
3,337
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
1
1.5
W
Scylla
Baby Akers
Scylla
1
0
1
1.5
W
Heimdallr
GREENAKER5
Heimdallr
1
2
1
0.75
W
0
0
2
1
L
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,426
Damage
9,313
11,967
Taken
9,907
4,817
Mitigated
5,134
3,535
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,081
1,434
78
995
3,602
2,217
0
1,283
2,229
22,835
0
W
Scylla
Baby Akers
Scylla
3,952
366
0
1,125
3,383
1,022
314
2,291
1,092
27,989
0
W
Heimdallr
GREENAKER5
Heimdallr
2,218
1,053
0
529
4,395
1,456
925
2,113
2,257
0
14,568
W
256
0
0
1,881
4,189
2,339
69
2,166
1,966
2,270
0
L
2,013
390
0
444
2,968
788
0
1,290
1,529
0
7,316
L
1,219
284
177
279
3,337
2,129
0
1,628
1,615
0
9,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
16,214
106
Minions Killed
66
6
Camps Cleared
2
418,332
Distance Traveled
392,853
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,956
745
36
5
0
161,166
4
W
Scylla
5,822
728
55
7
2
137,140
2
W
Heimdallr
5,685
711
46
6
3
132,517
2
W
Ymir
6,118
765
5
1
1
148,675
0
L
Bastet
4,961
620
9
1
1
122,482
1
L
Shiva
5,297
662
21
3
1
109,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role