Player Matchup

Fenrir
Fenrir
Basis024
Fenrir
Level 26
God Stats
4W - 0L
1,757 SR
Queue Stats
425W - 527L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
HairyApollo
Nu Wa
Level 27
God Stats
92W - 70L
1,799 SR
Queue Stats
350W - 419L
1,334 Elo+
Party 2
Shiva
Shiva
TropicManiac2
Shiva
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
100W - 109L
1,540 Elo+
Party 4
Artemis
Artemis
WizKalista21
Artemis
Level 45
God Stats
6W - 10L
1,020 SR
Queue Stats
34W - 47L
1,407 Elo+
Party 4
Ratatoskr
Ratatoskr
xlUTILITYlx
Ratatoskr
Level 128
God Stats
11W - 5L
1,635 SR
Queue Stats
217W - 215L
1,519 Elo+
Party 4
Team Averages
Level 66
1,542 SR
1,440 Elo+

VS

Team Averages
Level 82
1,484 SR
1,291 Elo+
Nu Wa
Nu Wa
AstroidStorm
Nu Wa
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
57W - 120L
1,075 Elo+
Party 1
Shiva
Shiva
NolaccinNero
Shiva
Level 79
God Stats
2W - 5L
1,547 SR
Queue Stats
180W - 220L
1,254 Elo+
Party 1
Ao Kuang
Ao Kuang
SimHinton7
Ao Kuang
Level 58
God Stats
4W - 9L
1,480 SR
Queue Stats
56W - 96L
1,373 Elo+
Party 3
Zeus
Zeus
flashwarrior
Zeus
Level 49
God Stats
29W - 49L
1,502 SR
Queue Stats
41W - 69L
1,398 Elo+
Party 3
Ullr
Ullr
xHustl4x
Ullr
Level 158
God Stats
0W - 2L
1,186 SR
Queue Stats
37W - 64L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Basis024
Fenrir
18
5 / 3 / 14
10,779
770
8,954
14,084
11,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 3 / 10
12,040
860
17,664
8,002
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 4 / 9
12,163
869
17,167
16,322
10,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
WizKalista21
Artemis
17
1 / 1 / 6
10,630
759
4,761
6,089
2,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
xlUTILITYlx
Ratatoskr
19
7 / 3 / 10
11,602
829
11,495
16,103
6,664
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
8,801
629
4,522
9,969
2,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 6 / 2
11,141
796
14,637
19,004
9,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
SimHinton7
Ao Kuang
14
1 / 8 / 1
8,422
602
7,023
17,358
6,135
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 5 / 3
11,009
786
8,914
12,597
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
0 / 6 / 7
8,975
641
3,401
15,124
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
13
14
Deaths
30
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Fenrir
Basis024
Fenrir
5
3
14
4
W
6
3
10
3.67
L
8
6
2
1.5
L
Ao Kuang
SimHinton7
Ao Kuang
1
8
1
0.19
W
11
4
9
3.88
W
Artemis
WizKalista21
Artemis
1
1
6
4
L
4
5
3
1.1
L
Ullr
0
6
7
0.58
W
Ratatoskr
xlUTILITYlx
Ratatoskr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,041
Damage
38,497
60,600
Taken
74,052
34,212
Mitigated
29,712
11,202
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
1,080
0
433
9,969
2,830
52
3,022
6,947
19,097
0
W
Fenrir
Basis024
Fenrir
8,954
2,418
0
535
14,084
11,483
421
4,002
10,082
286
15,612
W
17,664
3,947
0
815
8,002
2,988
1,221
4,195
3,807
60,972
0
L
14,637
2,412
597
3,517
19,004
9,365
0
5,071
13,933
0
50,816
L
Ao Kuang
SimHinton7
Ao Kuang
7,023
2,107
75
3,017
17,358
6,135
487
2,810
14,548
14,522
0
W
17,167
3,010
570
4,764
16,322
10,931
2,048
5,537
10,785
0
44,559
W
Artemis
WizKalista21
Artemis
4,761
835
0
1,294
6,089
2,146
222
2,992
3,097
0
34,251
L
8,914
882
0
3,984
12,597
5,263
414
3,378
9,219
50,561
0
L
Ullr
3,401
1,620
572
3,990
15,124
6,119
0
3,669
11,455
0
20,622
W
Ratatoskr
xlUTILITYlx
Ratatoskr
11,495
4,429
0
3,224
16,103
6,664
1,794
3,733
12,370
0
55,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
48,348
318
Minions Killed
226
0
Camps Cleared
0
1,388,713
Distance Traveled
1,094,508
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,801
629
23
2
0
163,490
0
W
Fenrir
10,779
770
20
1
0
289,566
0
W
Nu Wa
12,040
860
94
7
0
262,037
1
L
Shiva
11,141
796
71
5
0
266,494
0
L
Ao Kuang
8,422
602
11
1
0
244,091
0
W
Shiva
12,163
869
63
5
0
282,202
3
W
Artemis
10,630
759
65
5
0
251,143
0
L
Zeus
11,009
786
93
7
0
226,988
0
L
Ullr
8,975
641
28
2
0
193,445
0
W
Ratatoskr
11,602
829
76
5
0
303,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role