Player Matchup

Fafnir
Fafnir
BusinessTime524
Fafnir
Level 89
God Stats
7W - 3L
1,763 SR
Queue Stats
327W - 349L
1,400 Elo+
Solo
Izanami
Izanami
Garrett900
Izanami
Level 25
God Stats
1W - 3L
1,096 SR
Queue Stats
25W - 35L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
SolidWay
Gilgamesh
Level 107
God Stats
4W - 6L
1,566 SR
Queue Stats
416W - 442L
1,419 Elo+
Solo
Shiva
Shiva
gamey_789
Shiva
Level 84
God Stats
11W - 6L
1,500 SR
Queue Stats
195W - 222L
1,464 Elo+
Solo
Sol
Sol
xoLeii-_-
Sol
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
282W - 327L
1,358 Elo+
Party 2
Team Averages
Level 79
1,485 SR
1,399 Elo+

VS

Team Averages
Level 76
1,516 SR
1,382 Elo+
Arachne
Arachne
ForeverALostBoyx
Arachne
Level 24
God Stats
11W - 9L
1,608 SR
Queue Stats
18W - 27L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
Qyels
Baba Yaga
Level 107
God Stats
2W - 2L
1,680 SR
Queue Stats
245W - 232L
1,438 Elo+
Party 1
Ares
Ares
Raverns
Ares
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 78L
1,368 Elo+
Solo
King Arthur
King Arthur
juwelztown05
King Arthur
Level 147
God Stats
2W - 7L
1,406 SR
Queue Stats
129W - 141L
1,432 Elo+
Solo
Artemis
Artemis
xlilbunbunx
Artemis
Level 18
God Stats
8W - 13L
1,386 SR
Queue Stats
13W - 19L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,218
632
2,166
6,755
5,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Garrett900
Izanami
12
7 / 0 / 6
8,205
631
9,755
7,035
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SolidWay
Gilgamesh
11
1 / 3 / 3
6,746
519
5,290
8,405
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
gamey_789
Shiva
12
2 / 2 / 3
7,269
559
5,589
9,383
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 1
8,188
630
8,124
9,026
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,569
505
3,532
12,226
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Qyels
Baba Yaga
10
1 / 5 / 1
6,212
478
8,570
9,669
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Raverns
Ares
2
0 / 2 / 0
4,194
323
431
1,799
436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
juwelztown05
King Arthur
11
2 / 2 / 3
6,673
513
3,752
8,591
3,774
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
xlilbunbunx
Artemis
11
0 / 7 / 1
6,450
496
3,325
8,443
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
2
4
0
0.5
W
Izanami
Garrett900
Izanami
7
0
6
10
L
Baba Yaga
Qyels
Baba Yaga
1
5
1
0.3
L
Ares
Raverns
Ares
0
2
0
0
W
Gilgamesh
SolidWay
Gilgamesh
1
3
3
0.83
W
Shiva
gamey_789
Shiva
2
2
3
1.75
L
King Arthur
juwelztown05
King Arthur
2
2
3
1.75
L
Artemis
xlilbunbunx
Artemis
0
7
1
0.07
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
19,610
40,604
Taken
40,728
20,918
Mitigated
13,406
13,560
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,166
605
1,803
2,732
6,755
5,382
747
1,861
4,894
16,412
0
L
3,532
2,798
0
2,460
12,226
3,654
72
2,617
9,609
0
27,529
W
Izanami
Garrett900
Izanami
9,755
7,122
0
2,566
7,035
2,342
2,043
1,580
5,455
0
54,347
L
Baba Yaga
Qyels
Baba Yaga
8,570
94
130
1,889
9,669
3,614
0
4,942
4,727
27,141
0
L
Ares
Raverns
Ares
431
161
0
48
1,799
436
0
119
1,680
1,363
0
W
Gilgamesh
SolidWay
Gilgamesh
5,290
1,051
0
1,867
8,405
5,856
511
757
7,648
0
26,269
W
Shiva
gamey_789
Shiva
5,589
1,302
126
854
9,383
3,817
31
1,034
8,349
0
42,081
L
King Arthur
juwelztown05
King Arthur
3,752
551
0
1,445
8,591
3,774
0
1,391
7,200
0
25,956
L
Artemis
xlilbunbunx
Artemis
3,325
1,553
0
839
8,443
1,928
776
437
8,006
0
36,759
W
8,124
2,803
0
3,612
9,026
3,521
1,999
3,769
5,257
45,375
6,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
30,098
355
Minions Killed
218
0
Camps Cleared
0
1,280,462
Distance Traveled
1,096,978
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,218
632
30
2
0
264,830
0
L
Arachne
6,569
505
59
5
0
312,976
2
W
Izanami
8,205
631
99
8
0
248,587
2
L
Baba Yaga
6,212
478
45
3
0
259,363
5
L
Ares
4,194
323
3
0
0
35,155
0
W
Gilgamesh
6,746
519
59
5
0
258,082
0
W
Shiva
7,269
559
73
6
0
267,230
3
L
King Arthur
6,673
513
52
4
0
250,933
0
L
Artemis
6,450
496
59
5
0
238,551
5
W
Sol
8,188
630
94
7
0
241,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role