Player Matchup

Bastet
Bastet
I9 Detail
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,789 Elo+
Solo
Olorun
Olorun
Zelxes
Olorun
Level 28
God Stats
47W - 10L
1,934 SR
Queue Stats
58W - 15L
1,812 Elo+
Party 2
Raijin
Raijin
im_Cap0ne-
Raijin
Level 118
God Stats
13W - 5L
1,337 SR
Queue Stats
112W - 47L
1,713 Elo+
Party 2
Shiva
Shiva
oCuy--
Shiva
Level 29
God Stats
8W - 3L
1,696 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
qlorin
Amaterasu
Level 146
God Stats
18W - 9L
1,615 SR
Queue Stats
48W - 30L
1,621 Elo+
Party 2
Team Averages
Level 74
1,616 SR
1,713 Elo+

VS

Team Averages
Level 72
1,453 SR
1,392 Elo+
Nu Wa
Nu Wa
CSinert
Nu Wa
Level 32
God Stats
17W - 15L
1,606 SR
Queue Stats
228W - 232L
1,555 Elo+
Party 3
Shiva
Shiva
FrozenFrosty
Shiva
Level 103
God Stats
1W - 1L
1,661 SR
Queue Stats
15W - 17L
1,431 Elo+
Party 1
Cerberus
Cerberus
IIIII-_beta610
Cerberus
Level 104
God Stats
0W - 3L
1,285 SR
Queue Stats
233W - 250L
1,459 Elo+
Party 3
Cupid
Cupid
TuroktheGecko
Cupid
Level 87
God Stats
0W - 1L
1,497 SR
Queue Stats
12W - 23L
1,386 Elo+
Party 1
Atlas
Atlas
Zcristobal-X
Atlas
Level 35
God Stats
0W - 2L
1,215 SR
Queue Stats
14W - 23L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
I9 Detail
Bastet
12
1 / 4 / 8
7,889
438
6,673
13,553
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Zelxes
Olorun
15
3 / 0 / 17
9,644
536
12,480
10,014
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
im_Cap0ne-
Raijin
19
12 / 0 / 8
11,601
645
15,080
10,783
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
oCuy--
Shiva
16
12 / 0 / 16
11,065
615
10,980
12,962
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
qlorin
Amaterasu
17
6 / 1 / 6
10,462
581
8,917
15,907
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CSinert
Nu Wa
13
1 / 8 / 2
8,375
465
10,214
11,379
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
7,993
444
6,060
15,407
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
13
3 / 7 / 1
8,367
465
11,189
21,139
16,476
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
7,201
400
3,680
11,014
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
0 / 8 / 1
6,934
385
3,172
16,071
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
34
Kills
5
5
Deaths
35
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CSinert
Nu Wa
1
8
2
0.25
L
1
5
1
0.3
W
Bastet
I9 Detail
Bastet
1
4
8
1.25
L
Cerberus
3
7
1
0.5
L
0
7
2
0.14
L
0
8
1
0.06
W
Olorun
Zelxes
Olorun
3
0
17
11.5
W
Raijin
im_Cap0ne-
Raijin
12
0
8
16
W
Shiva
oCuy--
Shiva
12
0
16
20
W
Amaterasu
qlorin
Amaterasu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,130
Damage
34,315
63,219
Taken
75,010
31,936
Mitigated
36,274
20,891
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CSinert
Nu Wa
10,214
1,780
0
571
11,379
2,929
1,154
6,820
4,493
46,756
0
L
6,060
642
59
3,660
15,407
4,508
0
4,213
11,194
0
47,872
W
Bastet
I9 Detail
Bastet
6,673
1,794
0
2,062
13,553
3,312
172
4,908
8,317
0
32,521
L
Cerberus
11,189
1,161
0
5,630
21,139
16,476
386
4,705
15,827
42,926
0
L
3,680
1,756
0
1,255
11,014
2,888
916
3,916
7,052
0
36,027
L
3,172
528
269
766
16,071
9,473
5
7,761
8,310
14,256
0
W
Olorun
Zelxes
Olorun
12,480
5,047
863
4,780
10,014
4,636
478
3,321
6,549
72,207
13,722
W
Raijin
im_Cap0ne-
Raijin
15,080
1,642
0
2,427
10,783
3,919
74
5,183
5,286
103,560
0
W
Shiva
oCuy--
Shiva
10,980
2,040
1,694
3,900
12,962
11,631
145
3,680
9,062
404
41,259
W
Amaterasu
qlorin
Amaterasu
8,917
3,529
0
5,165
15,907
8,438
62
10,398
5,366
0
55,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
38,870
500
Minions Killed
370
0
Camps Cleared
0
1,878,581
Distance Traveled
1,656,707
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,375
465
91
5
0
296,595
5
L
Shiva
7,993
444
91
5
0
348,801
4
W
Bastet
7,889
438
53
3
0
378,164
0
L
Cerberus
8,367
465
94
5
0
297,939
2
L
Cupid
7,201
400
70
4
0
360,928
5
L
Atlas
6,934
385
24
1
0
352,444
0
W
Olorun
9,644
536
119
7
0
366,997
4
W
Raijin
11,601
645
169
9
0
359,808
7
W
Shiva
11,065
615
46
3
0
401,850
1
W
Amaterasu
10,462
581
113
6
0
371,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role